/* * Copyright 2018 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/android/SkAnimatedImage.h" #include "include/codec/SkAndroidCodec.h" #include "include/core/SkBlendMode.h" #include "include/core/SkBlurTypes.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorFilter.h" #include "include/core/SkData.h" #include "include/core/SkDrawable.h" #include "include/core/SkEncodedImageFormat.h" #include "include/core/SkFilterQuality.h" #include "include/core/SkImage.h" #include "include/core/SkImageFilter.h" #include "include/core/SkImageInfo.h" #include "include/core/SkM44.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkPaint.h" #include "include/core/SkPath.h" #include "include/core/SkPathEffect.h" #include "include/core/SkPathMeasure.h" #include "include/core/SkPicture.h" #include "include/core/SkPictureRecorder.h" #include "include/core/SkRRect.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkString.h" #include "include/core/SkStrokeRec.h" #include "include/core/SkSurface.h" #include "include/core/SkSurfaceProps.h" #include "include/core/SkTextBlob.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/core/SkVertices.h" #include "include/effects/SkCornerPathEffect.h" #include "include/effects/SkDashPathEffect.h" #include "include/effects/SkDiscretePathEffect.h" #include "include/effects/SkGradientShader.h" #include "include/effects/SkImageFilters.h" #include "include/effects/SkRuntimeEffect.h" #include "include/effects/SkTrimPathEffect.h" #include "include/utils/SkParsePath.h" #include "include/utils/SkShadowUtils.h" #include "modules/skshaper/include/SkShaper.h" #include "src/core/SkFontMgrPriv.h" #include "src/core/SkResourceCache.h" #include "src/sksl/SkSLCompiler.h" #include #include #include "modules/canvaskit/WasmAliases.h" #include #include #if SK_SUPPORT_GPU #include "include/gpu/GrBackendSurface.h" #include "include/gpu/GrContext.h" #include "include/gpu/gl/GrGLInterface.h" #include "include/gpu/gl/GrGLTypes.h" #include #include #endif #ifndef SK_NO_FONTS #include "include/core/SkFont.h" #include "include/core/SkFontMgr.h" #include "include/core/SkFontTypes.h" #endif #ifdef SK_INCLUDE_PARAGRAPH #include "modules/skparagraph/include/Paragraph.h" #endif #ifdef SK_INCLUDE_PATHOPS #include "include/pathops/SkPathOps.h" #endif #ifndef SK_NO_FONTS sk_sp SkFontMgr_New_Custom_Data(const uint8_t** datas, const size_t* sizes, int n); #endif // 3x3 Matrices struct SimpleMatrix { SkScalar scaleX, skewX, transX; SkScalar skewY, scaleY, transY; SkScalar pers0, pers1, pers2; }; SkMatrix toSkMatrix(const SimpleMatrix& sm) { return SkMatrix::MakeAll(sm.scaleX, sm.skewX , sm.transX, sm.skewY , sm.scaleY, sm.transY, sm.pers0 , sm.pers1 , sm.pers2); } SimpleMatrix toSimpleSkMatrix(const SkMatrix& sm) { SimpleMatrix m {sm[0], sm[1], sm[2], sm[3], sm[4], sm[5], sm[6], sm[7], sm[8]}; return m; } // Experimental 4x4 matrices, also represented in JS with arrays. struct SimpleM44 { SkScalar m0, m1, m2, m3; SkScalar m4, m5, m6, m7; SkScalar m8, m9, m10, m11; SkScalar m12, m13, m14, m15; }; SkM44 toSkM44(const SimpleM44& sm) { SkM44 result( sm.m0, sm.m1, sm.m2, sm.m3, sm.m4, sm.m5, sm.m6, sm.m7, sm.m8, sm.m9, sm.m10, sm.m11, sm.m12, sm.m13, sm.m14, sm.m15); return result; } SimpleM44 toSimpleM44(const SkM44& sm) { SimpleM44 m { sm.rc(0,0), sm.rc(0,1), sm.rc(0,2), sm.rc(0,3), sm.rc(1,0), sm.rc(1,1), sm.rc(1,2), sm.rc(1,3), sm.rc(2,0), sm.rc(2,1), sm.rc(2,2), sm.rc(2,3), sm.rc(3,0), sm.rc(3,1), sm.rc(3,2), sm.rc(3,3), }; return m; } // Surface creation structs and helpers struct SimpleImageInfo { int width; int height; SkColorType colorType; SkAlphaType alphaType; // TODO color spaces? }; SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) { return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType); } #if SK_SUPPORT_GPU sk_sp MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context) { EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context); if (r < 0) { printf("failed to make webgl context current %d\n", r); return nullptr; } // setup GrContext auto interface = GrGLMakeNativeInterface(); // setup contexts sk_sp grContext(GrContext::MakeGL(interface)); return grContext; } sk_sp MakeOnScreenGLSurface(sk_sp grContext, int width, int height) { glClearColor(0, 0, 0, 0); glClearStencil(0); glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); // Wrap the frame buffer object attached to the screen in a Skia render // target so Skia can render to it GrGLint buffer; glGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer); GrGLFramebufferInfo info; info.fFBOID = (GrGLuint) buffer; SkColorType colorType; GrGLint stencil; glGetIntegerv(GL_STENCIL_BITS, &stencil); info.fFormat = GL_RGBA8; colorType = kRGBA_8888_SkColorType; GrBackendRenderTarget target(width, height, 0, stencil, info); sk_sp surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target, kBottomLeft_GrSurfaceOrigin, colorType, nullptr, nullptr)); return surface; } sk_sp MakeRenderTarget(sk_sp grContext, int width, int height) { SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType); sk_sp surface(SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kYes, info, 0, kBottomLeft_GrSurfaceOrigin, nullptr, true)); return surface; } sk_sp MakeRenderTarget(sk_sp grContext, SimpleImageInfo sii) { sk_sp surface(SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kYes, toSkImageInfo(sii), 0, kBottomLeft_GrSurfaceOrigin, nullptr, true)); return surface; } #endif //======================================================================================== // Path things //======================================================================================== // All these Apply* methods are simple wrappers to avoid returning an object. // The default WASM bindings produce code that will leak if a return value // isn't assigned to a JS variable and has delete() called on it. // These Apply methods, combined with the smarter binding code allow for chainable // commands that don't leak if the return value is ignored (i.e. when used intuitively). void ApplyAddArc(SkPath& orig, const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { orig.addArc(oval, startAngle, sweepAngle); } void ApplyAddOval(SkPath& orig, const SkRect& oval, bool ccw, unsigned start) { orig.addOval(oval, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW, start); } void ApplyAddPath(SkPath& orig, const SkPath& newPath, SkScalar scaleX, SkScalar skewX, SkScalar transX, SkScalar skewY, SkScalar scaleY, SkScalar transY, SkScalar pers0, SkScalar pers1, SkScalar pers2, bool extendPath) { SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX, skewY , scaleY, transY, pers0 , pers1 , pers2); orig.addPath(newPath, m, extendPath ? SkPath::kExtend_AddPathMode : SkPath::kAppend_AddPathMode); } void ApplyAddRect(SkPath& path, SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, bool ccw) { path.addRect(left, top, right, bottom, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW); } void ApplyAddRoundRect(SkPath& path, SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, uintptr_t /* SkScalar* */ rPtr, bool ccw) { // See comment below for uintptr_t explanation const SkScalar* radii = reinterpret_cast(rPtr); path.addRoundRect(SkRect::MakeLTRB(left, top, right, bottom), radii, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW); } void ApplyArcTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius) { p.arcTo(x1, y1, x2, y2, radius); } void ApplyArcToAngle(SkPath& p, SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveTo) { p.arcTo(oval, startAngle, sweepAngle, forceMoveTo); } void ApplyArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate, bool useSmallArc, bool ccw, SkScalar x, SkScalar y) { auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize; auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW; orig.arcTo(rx, ry, xAxisRotate, arcSize, sweep, x, y); } void ApplyRArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate, bool useSmallArc, bool ccw, SkScalar dx, SkScalar dy) { auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize; auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW; orig.rArcTo(rx, ry, xAxisRotate, arcSize, sweep, dx, dy); } void ApplyClose(SkPath& p) { p.close(); } void ApplyConicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar w) { p.conicTo(x1, y1, x2, y2, w); } void ApplyRConicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, SkScalar w) { p.rConicTo(dx1, dy1, dx2, dy2, w); } void ApplyCubicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3) { p.cubicTo(x1, y1, x2, y2, x3, y3); } void ApplyRCubicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, SkScalar dx3, SkScalar dy3) { p.rCubicTo(dx1, dy1, dx2, dy2, dx3, dy3); } void ApplyLineTo(SkPath& p, SkScalar x, SkScalar y) { p.lineTo(x, y); } void ApplyRLineTo(SkPath& p, SkScalar dx, SkScalar dy) { p.rLineTo(dx, dy); } void ApplyMoveTo(SkPath& p, SkScalar x, SkScalar y) { p.moveTo(x, y); } void ApplyRMoveTo(SkPath& p, SkScalar dx, SkScalar dy) { p.rMoveTo(dx, dy); } void ApplyReset(SkPath& p) { p.reset(); } void ApplyRewind(SkPath& p) { p.rewind(); } void ApplyQuadTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) { p.quadTo(x1, y1, x2, y2); } void ApplyRQuadTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2) { p.rQuadTo(dx1, dy1, dx2, dy2); } void ApplyTransform(SkPath& orig, SkScalar scaleX, SkScalar skewX, SkScalar transX, SkScalar skewY, SkScalar scaleY, SkScalar transY, SkScalar pers0, SkScalar pers1, SkScalar pers2) { SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX, skewY , scaleY, transY, pers0 , pers1 , pers2); orig.transform(m); } #ifdef SK_INCLUDE_PATHOPS bool ApplySimplify(SkPath& path) { return Simplify(path, &path); } bool ApplyPathOp(SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) { return Op(pathOne, pathTwo, op, &pathOne); } SkPathOrNull MakePathFromOp(const SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) { SkPath out; if (Op(pathOne, pathTwo, op, &out)) { return emscripten::val(out); } return emscripten::val::null(); } #endif JSString ToSVGString(const SkPath& path) { SkString s; SkParsePath::ToSVGString(path, &s); return emscripten::val(s.c_str()); } SkPathOrNull MakePathFromSVGString(std::string str) { SkPath path; if (SkParsePath::FromSVGString(str.c_str(), &path)) { return emscripten::val(path); } return emscripten::val::null(); } SkPath CopyPath(const SkPath& a) { SkPath copy(a); return copy; } bool Equals(const SkPath& a, const SkPath& b) { return a == b; } // ================================================================================= // Creating/Exporting Paths with cmd arrays // ================================================================================= static const int MOVE = 0; static const int LINE = 1; static const int QUAD = 2; static const int CONIC = 3; static const int CUBIC = 4; static const int CLOSE = 5; template void VisitPath(const SkPath& p, VisitFunc&& f) { SkPath::RawIter iter(p); SkPoint pts[4]; SkPath::Verb verb; while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { f(verb, pts, iter); } } JSArray ToCmds(const SkPath& path) { JSArray cmds = emscripten::val::array(); VisitPath(path, [&cmds](SkPath::Verb verb, const SkPoint pts[4], SkPath::RawIter iter) { JSArray cmd = emscripten::val::array(); switch (verb) { case SkPath::kMove_Verb: cmd.call("push", MOVE, pts[0].x(), pts[0].y()); break; case SkPath::kLine_Verb: cmd.call("push", LINE, pts[1].x(), pts[1].y()); break; case SkPath::kQuad_Verb: cmd.call("push", QUAD, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y()); break; case SkPath::kConic_Verb: cmd.call("push", CONIC, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y(), iter.conicWeight()); break; case SkPath::kCubic_Verb: cmd.call("push", CUBIC, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y(), pts[3].x(), pts[3].y()); break; case SkPath::kClose_Verb: cmd.call("push", CLOSE); break; case SkPath::kDone_Verb: SkASSERT(false); break; } cmds.call("push", cmd); }); return cmds; } // This type signature is a mess, but it's necessary. See, we can't use "bind" (EMSCRIPTEN_BINDINGS) // and pointers to primitive types (Only bound types like SkPoint). We could if we used // cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97) // but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like // SkPath or SkOpBuilder. // // So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primitive pointers // in our function type signatures. (this gives an error message like "Cannot call foo due to unbound // types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and // the compiler is happy. SkPathOrNull MakePathFromCmds(uintptr_t /* float* */ cptr, int numCmds) { const auto* cmds = reinterpret_cast(cptr); SkPath path; float x1, y1, x2, y2, x3, y3; // if there are not enough arguments, bail with the path we've constructed so far. #define CHECK_NUM_ARGS(n) \ if ((i + n) > numCmds) { \ SkDebugf("Not enough args to match the verbs. Saw %d commands\n", numCmds); \ return emscripten::val::null(); \ } for(int i = 0; i < numCmds;){ switch (sk_float_floor2int(cmds[i++])) { case MOVE: CHECK_NUM_ARGS(2); x1 = cmds[i++], y1 = cmds[i++]; path.moveTo(x1, y1); break; case LINE: CHECK_NUM_ARGS(2); x1 = cmds[i++], y1 = cmds[i++]; path.lineTo(x1, y1); break; case QUAD: CHECK_NUM_ARGS(4); x1 = cmds[i++], y1 = cmds[i++]; x2 = cmds[i++], y2 = cmds[i++]; path.quadTo(x1, y1, x2, y2); break; case CONIC: CHECK_NUM_ARGS(5); x1 = cmds[i++], y1 = cmds[i++]; x2 = cmds[i++], y2 = cmds[i++]; x3 = cmds[i++]; // weight path.conicTo(x1, y1, x2, y2, x3); break; case CUBIC: CHECK_NUM_ARGS(6); x1 = cmds[i++], y1 = cmds[i++]; x2 = cmds[i++], y2 = cmds[i++]; x3 = cmds[i++], y3 = cmds[i++]; path.cubicTo(x1, y1, x2, y2, x3, y3); break; case CLOSE: path.close(); break; default: SkDebugf(" path: UNKNOWN command %f, aborting dump...\n", cmds[i-1]); return emscripten::val::null(); } } #undef CHECK_NUM_ARGS return emscripten::val(path); } //======================================================================================== // Path Effects //======================================================================================== bool ApplyDash(SkPath& path, SkScalar on, SkScalar off, SkScalar phase) { SkScalar intervals[] = { on, off }; auto pe = SkDashPathEffect::Make(intervals, 2, phase); if (!pe) { SkDebugf("Invalid args to dash()\n"); return false; } SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle); if (pe->filterPath(&path, path, &rec, nullptr)) { return true; } SkDebugf("Could not make dashed path\n"); return false; } bool ApplyTrim(SkPath& path, SkScalar startT, SkScalar stopT, bool isComplement) { auto mode = isComplement ? SkTrimPathEffect::Mode::kInverted : SkTrimPathEffect::Mode::kNormal; auto pe = SkTrimPathEffect::Make(startT, stopT, mode); if (!pe) { SkDebugf("Invalid args to trim(): startT and stopT must be in [0,1]\n"); return false; } SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle); if (pe->filterPath(&path, path, &rec, nullptr)) { return true; } SkDebugf("Could not trim path\n"); return false; } struct StrokeOpts { // Default values are set in interface.js which allows clients // to set any number of them. Otherwise, the binding code complains if // any are omitted. SkScalar width; SkScalar miter_limit; SkPaint::Join join; SkPaint::Cap cap; float precision; }; bool ApplyStroke(SkPath& path, StrokeOpts opts) { SkPaint p; p.setStyle(SkPaint::kStroke_Style); p.setStrokeCap(opts.cap); p.setStrokeJoin(opts.join); p.setStrokeWidth(opts.width); p.setStrokeMiter(opts.miter_limit); return p.getFillPath(path, &path, nullptr, opts.precision); } // to map from raw memory to a uint8array Uint8Array getSkDataBytes(const SkData *data) { return Uint8Array(typed_memory_view(data->size(), data->bytes())); } // Text Shaping abstraction #ifndef SK_NO_FONTS struct ShapedTextOpts { SkFont font; bool leftToRight; std::string text; SkScalar width; }; std::unique_ptr shaper; static sk_sp do_shaping(const ShapedTextOpts& opts, SkPoint* pt) { SkTextBlobBuilderRunHandler builder(opts.text.c_str(), {0, 0}); if (!shaper) { shaper = SkShaper::Make(); } shaper->shape(opts.text.c_str(), opts.text.length(), opts.font, opts.leftToRight, opts.width, &builder); *pt = builder.endPoint(); return builder.makeBlob(); } class ShapedText { public: ShapedText(ShapedTextOpts opts) : fOpts(opts) {} SkRect getBounds() { this->init(); return SkRect::MakeLTRB(0, 0, fOpts.width, fPoint.y()); } SkTextBlob* blob() { this->init(); return fBlob.get(); } private: const ShapedTextOpts fOpts; SkPoint fPoint; sk_sp fBlob; void init() { if (!fBlob) { fBlob = do_shaping(fOpts, &fPoint); } } }; void drawShapedText(SkCanvas& canvas, ShapedText st, SkScalar x, SkScalar y, SkPaint paint) { canvas.drawTextBlob(st.blob(), x, y, paint); } #endif //SK_NO_FONTS int saveLayerRec(SkCanvas& canvas, const SkPaint* paint, const SkImageFilter* backdrop, SkCanvas::SaveLayerFlags flags) { return canvas.saveLayer(SkCanvas::SaveLayerRec(nullptr, paint, backdrop, flags)); } int saveLayerRecBounds(SkCanvas& canvas, const SkPaint* paint, const SkImageFilter* backdrop, SkCanvas::SaveLayerFlags flags, const SkRect& bounds) { return canvas.saveLayer(SkCanvas::SaveLayerRec(&bounds, paint, backdrop, flags)); } // This is simpler than dealing with an SkPoint and SkVector struct PosTan { SkScalar px, py, tx, ty; }; // SimpleRRect is simpler than passing a (complex) SkRRect over the wire to JS. struct SimpleRRect { SkRect rect; SkScalar rx1; SkScalar ry1; SkScalar rx2; SkScalar ry2; SkScalar rx3; SkScalar ry3; SkScalar rx4; SkScalar ry4; }; SkRRect toRRect(const SimpleRRect& r) { SkVector fRadii[4] = {{r.rx1, r.ry1}, {r.rx2, r.ry2}, {r.rx3, r.ry3}, {r.rx4, r.ry4}}; SkRRect rr; rr.setRectRadii(r.rect, fRadii); return rr; } struct TonalColors { SkColor ambientColor; SkColor spotColor; }; TonalColors computeTonalColors(const TonalColors& in) { TonalColors out; SkShadowUtils::ComputeTonalColors(in.ambientColor, in.spotColor, &out.ambientColor, &out.spotColor); return out; } // These objects have private destructors / delete methods - I don't think // we need to do anything other than tell emscripten to do nothing. namespace emscripten { namespace internal { template void raw_destructor(ClassType *); template<> void raw_destructor(SkContourMeasure *ptr) { } template<> void raw_destructor(SkData *ptr) { } template<> void raw_destructor(SkVertices *ptr) { } #ifndef SK_NO_FONTS template<> void raw_destructor(SkTextBlob *ptr) { } template<> void raw_destructor(SkTypeface *ptr) { } #endif } } // Some signatures below have uintptr_t instead of a pointer to a primitive // type (e.g. SkScalar). This is necessary because we can't use "bind" (EMSCRIPTEN_BINDINGS) // and pointers to primitive types (Only bound types like SkPoint). We could if we used // cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97) // but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like // SkPath or SkCanvas. // // So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primitive pointers // in our function type signatures. (this gives an error message like "Cannot call foo due to unbound // types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and // the compiler is happy. EMSCRIPTEN_BINDINGS(Skia) { #if SK_SUPPORT_GPU function("currentContext", &emscripten_webgl_get_current_context); function("setCurrentContext", &emscripten_webgl_make_context_current); function("MakeGrContext", &MakeGrContext); function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface); function("MakeRenderTarget", select_overload(sk_sp, int, int)>(&MakeRenderTarget)); function("MakeRenderTarget", select_overload(sk_sp, SimpleImageInfo)>(&MakeRenderTarget)); constant("gpu", true); #endif function("getDecodeCacheLimitBytes", &SkResourceCache::GetTotalByteLimit); function("setDecodeCacheLimitBytes", &SkResourceCache::SetTotalByteLimit); function("getDecodeCacheUsedBytes" , &SkResourceCache::GetTotalBytesUsed); function("computeTonalColors", &computeTonalColors); function("_decodeAnimatedImage", optional_override([](uintptr_t /* uint8_t* */ iptr, size_t length)->sk_sp { uint8_t* imgData = reinterpret_cast(iptr); sk_sp bytes = SkData::MakeFromMalloc(imgData, length); auto codec = SkAndroidCodec::MakeFromData(bytes); if (nullptr == codec) { return nullptr; } return SkAnimatedImage::Make(std::move(codec)); }), allow_raw_pointers()); function("_decodeImage", optional_override([](uintptr_t /* uint8_t* */ iptr, size_t length)->sk_sp { uint8_t* imgData = reinterpret_cast(iptr); sk_sp bytes = SkData::MakeFromMalloc(imgData, length); return SkImage::MakeFromEncoded(std::move(bytes)); }), allow_raw_pointers()); function("_getRasterDirectSurface", optional_override([](const SimpleImageInfo ii, uintptr_t /* uint8_t* */ pPtr, size_t rowBytes)->sk_sp { uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo imageInfo = toSkImageInfo(ii); return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr); }), allow_raw_pointers()); function("_getRasterN32PremulSurface", optional_override([](int width, int height)->sk_sp { return SkSurface::MakeRasterN32Premul(width, height, nullptr); }), allow_raw_pointers()); function("getSkDataBytes", &getSkDataBytes, allow_raw_pointers()); // Deprecated: use Canvaskit.SkPathEffect.MakeCorner function("MakeSkCornerPathEffect", &SkCornerPathEffect::Make, allow_raw_pointers()); // Deprecated: use Canvaskit.SkPathEffect.MakeDiscrete function("MakeSkDiscretePathEffect", &SkDiscretePathEffect::Make, allow_raw_pointers()); // Deprecated: use Canvaskit.SkMaskFilter.MakeBlur function("MakeBlurMaskFilter", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp { // Adds a little helper because emscripten doesn't expose default params. return SkMaskFilter::MakeBlur(style, sigma, respectCTM); }), allow_raw_pointers()); function("_MakePathFromCmds", &MakePathFromCmds); #ifdef SK_INCLUDE_PATHOPS function("MakePathFromOp", &MakePathFromOp); #endif function("MakePathFromSVGString", &MakePathFromSVGString); // These won't be called directly, there's a JS helper to deal with typed arrays. function("_MakeSkDashPathEffect", optional_override([](uintptr_t /* float* */ cptr, int count, SkScalar phase)->sk_sp { // See comment above for uintptr_t explanation const float* intervals = reinterpret_cast(cptr); return SkDashPathEffect::Make(intervals, count, phase); }), allow_raw_pointers()); function("_MakeImage", optional_override([](SimpleImageInfo ii, uintptr_t /* uint8_t* */ pPtr, int plen, size_t rowBytes)->sk_sp { // See comment above for uintptr_t explanation uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo info = toSkImageInfo(ii); sk_sp pixelData = SkData::MakeFromMalloc(pixels, plen); return SkImage::MakeRasterData(info, pixelData, rowBytes); }), allow_raw_pointers()); function("_MakeLinearGradientShader", optional_override([](SkPoint start, SkPoint end, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags)->sk_sp { SkPoint points[] = { start, end }; // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); return SkGradientShader::MakeLinear(points, colors, positions, count, mode, flags, nullptr); }), allow_raw_pointers()); function("_MakeLinearGradientShader", optional_override([](SkPoint start, SkPoint end, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags, const SimpleMatrix& lm)->sk_sp { SkPoint points[] = { start, end }; // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); SkMatrix localMatrix = toSkMatrix(lm); return SkGradientShader::MakeLinear(points, colors, positions, count, mode, flags, &localMatrix); }), allow_raw_pointers()); #ifdef SK_SERIALIZE_SKP function("_MakeSkPicture", optional_override([](uintptr_t /* unint8_t* */ dPtr, size_t bytes)->sk_sp { // See comment above for uintptr_t explanation uint8_t* d = reinterpret_cast(dPtr); sk_sp data = SkData::MakeFromMalloc(d, bytes); return SkPicture::MakeFromData(data.get(), nullptr); }), allow_raw_pointers()); #endif function("_MakeRadialGradientShader", optional_override([](SkPoint center, SkScalar radius, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); return SkGradientShader::MakeRadial(center, radius, colors, positions, count, mode, flags, nullptr); }), allow_raw_pointers()); function("_MakeRadialGradientShader", optional_override([](SkPoint center, SkScalar radius, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags, const SimpleMatrix& lm)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); SkMatrix localMatrix = toSkMatrix(lm); return SkGradientShader::MakeRadial(center, radius, colors, positions, count, mode, flags, &localMatrix); }), allow_raw_pointers()); function("_MakeSweepGradientShader", optional_override([](SkScalar cx, SkScalar cy, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SimpleMatrix& lm)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); SkMatrix localMatrix = toSkMatrix(lm); return SkGradientShader::MakeSweep(cx, cy, colors, positions, count, mode, startAngle, endAngle, flags, &localMatrix); }), allow_raw_pointers()); function("_MakeSweepGradientShader", optional_override([](SkScalar cx, SkScalar cy, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, uint32_t flags, const SimpleMatrix& lm)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); SkMatrix localMatrix = toSkMatrix(lm); return SkGradientShader::MakeSweep(cx, cy, colors, positions, count, flags, &localMatrix); }), allow_raw_pointers()); function("_MakeSweepGradientShader", optional_override([](SkScalar cx, SkScalar cy, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); return SkGradientShader::MakeSweep(cx, cy, colors, positions, count); }), allow_raw_pointers()); function("_MakeTwoPointConicalGradientShader", optional_override([]( SkPoint start, SkScalar startRadius, SkPoint end, SkScalar endRadius, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors, positions, count, mode, flags, nullptr); }), allow_raw_pointers()); function("_MakeTwoPointConicalGradientShader", optional_override([]( SkPoint start, SkScalar startRadius, SkPoint end, SkScalar endRadius, uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr, int count, SkTileMode mode, uint32_t flags, const SimpleMatrix& lm)->sk_sp { // See comment above for uintptr_t explanation const SkColor* colors = reinterpret_cast (cPtr); const SkScalar* positions = reinterpret_cast(pPtr); SkMatrix localMatrix = toSkMatrix(lm); return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors, positions, count, mode, flags, &localMatrix); }), allow_raw_pointers()); #if SK_SUPPORT_GPU class_("GrContext") .smart_ptr>("sk_sp") .function("getResourceCacheLimitBytes", optional_override([](GrContext& self)->size_t { int maxResources = 0;// ignored size_t currMax = 0; self.getResourceCacheLimits(&maxResources, &currMax); return currMax; })) .function("getResourceCacheUsageBytes", optional_override([](GrContext& self)->size_t { int usedResources = 0;// ignored size_t currUsage = 0; self.getResourceCacheUsage(&usedResources, &currUsage); return currUsage; })) .function("releaseResourcesAndAbandonContext", &GrContext::releaseResourcesAndAbandonContext) .function("setResourceCacheLimitBytes", optional_override([](GrContext& self, size_t maxResourceBytes)->void { int maxResources = 0; size_t currMax = 0; // ignored self.getResourceCacheLimits(&maxResources, &currMax); self.setResourceCacheLimits(maxResources, maxResourceBytes); })); #endif class_("SkAnimatedImage") .smart_ptr>("sk_sp") .function("decodeNextFrame", &SkAnimatedImage::decodeNextFrame) .function("getCurrentFrame", &SkAnimatedImage::getCurrentFrame) .function("getFrameCount", &SkAnimatedImage::getFrameCount) .function("getRepetitionCount", &SkAnimatedImage::getRepetitionCount) .function("height", optional_override([](SkAnimatedImage& self)->int32_t { return self.dimensions().height(); })) .function("reset", &SkAnimatedImage::reset) .function("width", optional_override([](SkAnimatedImage& self)->int32_t { return self.dimensions().width(); })); class_("SkCanvas") .constructor<>() .function("clear", &SkCanvas::clear) .function("clipPath", select_overload(&SkCanvas::clipPath)) .function("clipRRect", optional_override([](SkCanvas& self, const SimpleRRect& r, SkClipOp op, bool doAntiAlias) { self.clipRRect(toRRect(r), op, doAntiAlias); })) .function("clipRect", select_overload(&SkCanvas::clipRect)) .function("concat", optional_override([](SkCanvas& self, const SimpleMatrix& m) { self.concat(toSkMatrix(m)); })) .function("drawArc", &SkCanvas::drawArc) .function("_drawAtlas", optional_override([](SkCanvas& self, const sk_sp& atlas, uintptr_t /* SkRSXform* */ xptr, uintptr_t /* SkRect* */ rptr, uintptr_t /* SkColor* */ cptr, int count, SkBlendMode mode, const SkPaint* paint)->void { // See comment above for uintptr_t explanation const SkRSXform* dstXforms = reinterpret_cast(xptr); const SkRect* srcRects = reinterpret_cast(rptr); const SkColor* colors = nullptr; if (cptr) { colors = reinterpret_cast(cptr); } self.drawAtlas(atlas, dstXforms, srcRects, colors, count, mode, nullptr, paint); }), allow_raw_pointers()) .function("drawCircle", select_overload(&SkCanvas::drawCircle)) .function("drawColor", &SkCanvas::drawColor) .function("drawDRRect",optional_override([](SkCanvas& self, const SimpleRRect& o, const SimpleRRect& i, const SkPaint& paint) { self.drawDRRect(toRRect(o), toRRect(i), paint); })) .function("drawAnimatedImage", optional_override([](SkCanvas& self, sk_sp& aImg, SkScalar x, SkScalar y)->void { self.drawDrawable(aImg.get(), x, y); }), allow_raw_pointers()) .function("drawImage", select_overload&, SkScalar, SkScalar, const SkPaint*)>(&SkCanvas::drawImage), allow_raw_pointers()) .function("drawImageNine", optional_override([](SkCanvas& self, const sk_sp& image, SkIRect center, SkRect dst, const SkPaint* paint)->void { self.drawImageNine(image, center, dst, paint); }), allow_raw_pointers()) .function("drawImageRect", optional_override([](SkCanvas& self, const sk_sp& image, SkRect src, SkRect dst, const SkPaint* paint, bool fastSample)->void { self.drawImageRect(image, src, dst, paint, fastSample ? SkCanvas::kFast_SrcRectConstraint : SkCanvas::kStrict_SrcRectConstraint); }), allow_raw_pointers()) .function("drawLine", select_overload(&SkCanvas::drawLine)) .function("drawOval", &SkCanvas::drawOval) .function("drawPaint", &SkCanvas::drawPaint) #ifdef SK_INCLUDE_PARAGRAPH .function("drawParagraph", optional_override([](SkCanvas& self, skia::textlayout::Paragraph* p, SkScalar x, SkScalar y) { p->paint(&self, x, y); }), allow_raw_pointers()) #endif .function("drawPath", &SkCanvas::drawPath) // Of note, picture is *not* what is colloquially thought of as a "picture", what we call // a bitmap. An SkPicture is a series of draw commands. .function("drawPicture", select_overload&)>(&SkCanvas::drawPicture)) .function("_drawPoints", optional_override([](SkCanvas& self, SkCanvas::PointMode mode, uintptr_t /* SkPoint* */ pptr, int count, SkPaint paint)->void { // See comment above for uintptr_t explanation const SkPoint* pts = reinterpret_cast(pptr); self.drawPoints(mode, count, pts, paint); })) .function("drawRRect",optional_override([](SkCanvas& self, const SimpleRRect& r, const SkPaint& paint) { self.drawRRect(toRRect(r), paint); })) .function("drawRect", &SkCanvas::drawRect) .function("drawRoundRect", &SkCanvas::drawRoundRect) .function("drawShadow", optional_override([](SkCanvas& self, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags) { SkShadowUtils::DrawShadow(&self, path, zPlaneParams, lightPos, lightRadius, ambientColor, spotColor, flags); })) #ifndef SK_NO_FONTS .function("_drawShapedText", &drawShapedText) .function("_drawSimpleText", optional_override([](SkCanvas& self, uintptr_t /* char* */ sptr, size_t len, SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint) { // See comment above for uintptr_t explanation const char* str = reinterpret_cast(sptr); self.drawSimpleText(str, len, SkTextEncoding::kUTF8, x, y, font, paint); })) .function("drawTextBlob", select_overload&, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawTextBlob)) #endif .function("drawVertices", select_overload&, SkBlendMode, const SkPaint&)>(&SkCanvas::drawVertices)) .function("flush", &SkCanvas::flush) .function("getSaveCount", &SkCanvas::getSaveCount) .function("getTotalMatrix", optional_override([](const SkCanvas& self)->SimpleMatrix { SkMatrix m = self.getTotalMatrix(); return toSimpleSkMatrix(m); })) .function("makeSurface", optional_override([](SkCanvas& self, SimpleImageInfo sii)->sk_sp { return self.makeSurface(toSkImageInfo(sii), nullptr); }), allow_raw_pointers()) .function("_readPixels", optional_override([](SkCanvas& self, SimpleImageInfo di, uintptr_t /* uint8_t* */ pPtr, size_t dstRowBytes, int srcX, int srcY) { uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo dstInfo = toSkImageInfo(di); return self.readPixels(dstInfo, pixels, dstRowBytes, srcX, srcY); })) .function("restore", &SkCanvas::restore) .function("restoreToCount", &SkCanvas::restoreToCount) .function("rotate", select_overload(&SkCanvas::rotate)) .function("save", &SkCanvas::save) // 1 param (only the paint) .function("saveLayer", optional_override([](SkCanvas& self, const SkPaint* p) { return self.saveLayer(nullptr, p); }), allow_raw_pointers()) // 2 params .function("saveLayer", select_overload(&SkCanvas::saveLayer), allow_raw_pointers()) // 3 params (effectively with SaveLayerRec, but no bounds) .function("saveLayer", saveLayerRec, allow_raw_pointers()) // 4 params (effectively with SaveLayerRec) .function("saveLayer", saveLayerRecBounds, allow_raw_pointers()) .function("scale", &SkCanvas::scale) .function("skew", &SkCanvas::skew) .function("translate", &SkCanvas::translate) .function("_writePixels", optional_override([](SkCanvas& self, SimpleImageInfo di, uintptr_t /* uint8_t* */ pPtr, size_t srcRowBytes, int dstX, int dstY) { uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo dstInfo = toSkImageInfo(di); return self.writePixels(dstInfo, pixels, srcRowBytes, dstX, dstY); })) // 4x4 matrix functions .function("saveCamera", optional_override([](SkCanvas& self, const SimpleM44& projection, const SimpleM44& camera) { self.experimental_saveCamera(toSkM44(projection), toSkM44(camera)); })) .function("concat44", optional_override([](SkCanvas& self, const SimpleM44& m) { self.concat44(toSkM44(m)); })) .function("getLocalToDevice", optional_override([](const SkCanvas& self)->SimpleM44 { SkM44 m = self.getLocalToDevice(); return toSimpleM44(m); })) .function("getLocalToWorld", optional_override([](const SkCanvas& self)->SimpleM44 { SkM44 m = self.experimental_getLocalToWorld(); return toSimpleM44(m); })) .function("getLocalToCamera", optional_override([](const SkCanvas& self)->SimpleM44 { SkM44 m = self.experimental_getLocalToCamera(); return toSimpleM44(m); })); class_("SkColorFilter") .smart_ptr>("sk_sp>") .class_function("MakeBlend", &SkColorFilters::Blend) .class_function("MakeCompose", &SkColorFilters::Compose) .class_function("MakeLerp", &SkColorFilters::Lerp) .class_function("MakeLinearToSRGBGamma", &SkColorFilters::LinearToSRGBGamma) .class_function("_makeMatrix", optional_override([](uintptr_t /* float* */ fPtr) { float* twentyFloats = reinterpret_cast(fPtr); return SkColorFilters::Matrix(twentyFloats); })) .class_function("MakeSRGBToLinearGamma", &SkColorFilters::SRGBToLinearGamma); class_("SkContourMeasureIter") .constructor() .function("next", &SkContourMeasureIter::next); class_("SkContourMeasure") .smart_ptr>("sk_sp>") .function("getPosTan", optional_override([](SkContourMeasure& self, SkScalar distance) -> PosTan { SkPoint p{0, 0}; SkVector v{0, 0}; if (!self.getPosTan(distance, &p, &v)) { SkDebugf("zero-length path in getPosTan\n"); } return PosTan{p.x(), p.y(), v.x(), v.y()}; })) .function("getSegment", optional_override([](SkContourMeasure& self, SkScalar startD, SkScalar stopD, bool startWithMoveTo) -> SkPath { SkPath p; bool ok = self.getSegment(startD, stopD, &p, startWithMoveTo); if (ok) { return p; } return SkPath(); })) .function("isClosed", &SkContourMeasure::isClosed) .function("length", &SkContourMeasure::length); class_("SkData") .smart_ptr>("sk_sp>") .function("size", &SkData::size); class_("SkDrawable") .smart_ptr>("sk_sp>"); #ifndef SK_NO_FONTS class_("SkFont") .constructor<>() .constructor>() .constructor, SkScalar>() .constructor, SkScalar, SkScalar, SkScalar>() .function("getScaleX", &SkFont::getScaleX) .function("getSize", &SkFont::getSize) .function("getSkewX", &SkFont::getSkewX) .function("getTypeface", &SkFont::getTypeface, allow_raw_pointers()) .function("_getWidths", optional_override([](SkFont& self, uintptr_t /* char* */ sptr, size_t strLen, size_t expectedCodePoints, uintptr_t /* SkScalar* */ wptr) -> bool { char* str = reinterpret_cast(sptr); SkScalar* widths = reinterpret_cast(wptr); SkGlyphID* glyphStorage = new SkGlyphID[expectedCodePoints]; int actualCodePoints = self.textToGlyphs(str, strLen, SkTextEncoding::kUTF8, glyphStorage, expectedCodePoints); if (actualCodePoints != expectedCodePoints) { SkDebugf("Actually %d glyphs, expected only %d\n", actualCodePoints, expectedCodePoints); return false; } self.getWidths(glyphStorage, actualCodePoints, widths); delete[] glyphStorage; return true; })) .function("measureText", optional_override([](SkFont& self, std::string text) { // TODO(kjlubick): This does not work well for non-ascii // Need to maybe add a helper in interface.js that supports UTF-8 // Otherwise, go with std::wstring and set UTF-32 encoding. return self.measureText(text.c_str(), text.length(), SkTextEncoding::kUTF8); })) .function("setHinting", &SkFont::setHinting) .function("setLinearMetrics", &SkFont::setLinearMetrics) .function("setScaleX", &SkFont::setScaleX) .function("setSize", &SkFont::setSize) .function("setSkewX", &SkFont::setSkewX) .function("setSubpixel", &SkFont::setSubpixel) .function("setTypeface", &SkFont::setTypeface, allow_raw_pointers()); class_("ShapedText") .constructor() .function("getBounds", &ShapedText::getBounds); class_("SkFontMgr") .smart_ptr>("sk_sp") .class_function("_fromData", optional_override([](uintptr_t /* uint8_t** */ dPtr, uintptr_t /* size_t* */ sPtr, int numFonts)->sk_sp { // See comment above for uintptr_t explanation auto datas = reinterpret_cast(dPtr); auto sizes = reinterpret_cast(sPtr); return SkFontMgr_New_Custom_Data(datas, sizes, numFonts); }), allow_raw_pointers()) .class_function("RefDefault", &SkFontMgr::RefDefault) .function("countFamilies", &SkFontMgr::countFamilies) .function("getFamilyName", optional_override([](SkFontMgr& self, int index)->JSString { if (index < 0 || index >= self.countFamilies()) { return emscripten::val::null(); } SkString s; self.getFamilyName(index, &s); return emscripten::val(s.c_str()); })) #ifdef SK_DEBUG .function("dumpFamilies", optional_override([](SkFontMgr& self) { int numFam = self.countFamilies(); SkDebugf("There are %d font families\n", numFam); for (int i = 0 ; i< numFam; i++) { SkString s; self.getFamilyName(i, &s); SkDebugf("\t%s\n", s.c_str()); } })) #endif .function("_makeTypefaceFromData", optional_override([](SkFontMgr& self, uintptr_t /* uint8_t* */ fPtr, int flen)->sk_sp { // See comment above for uintptr_t explanation uint8_t* font = reinterpret_cast(fPtr); sk_sp fontData = SkData::MakeFromMalloc(font, flen); return self.makeFromData(fontData); }), allow_raw_pointers()); #endif class_("SkImage") .smart_ptr>("sk_sp") .function("height", &SkImage::height) .function("width", &SkImage::width) .function("_encodeToData", select_overload()const>(&SkImage::encodeToData)) .function("_encodeToDataWithFormat", select_overload(SkEncodedImageFormat encodedImageFormat, int quality)const>(&SkImage::encodeToData)) // Allow localMatrix to be optional, so we have 2 declarations of these shaders .function("_makeShader", optional_override([](sk_sp self, SkTileMode tx, SkTileMode ty)->sk_sp { return self->makeShader(tx, ty, nullptr); }), allow_raw_pointers()) .function("_makeShader", optional_override([](sk_sp self, SkTileMode tx, SkTileMode ty, const SimpleMatrix& lm)->sk_sp { SkMatrix localMatrix = toSkMatrix(lm); return self->makeShader(tx, ty, &localMatrix); }), allow_raw_pointers()) .function("_readPixels", optional_override([](sk_sp self, SimpleImageInfo sii, uintptr_t /* uint8_t* */ pPtr, size_t dstRowBytes, int srcX, int srcY)->bool { // See comment above for uintptr_t explanation uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo ii = toSkImageInfo(sii); return self->readPixels(ii, pixels, dstRowBytes, srcX, srcY); }), allow_raw_pointers()); class_("SkImageFilter") .smart_ptr>("sk_sp") .class_function("MakeBlur", optional_override([](SkScalar sigmaX, SkScalar sigmaY, SkTileMode tileMode, sk_sp input)->sk_sp { // Emscripten does not like default args nor SkIRect* much return SkImageFilters::Blur(sigmaX, sigmaY, tileMode, input); })) .class_function("MakeColorFilter", optional_override([](sk_sp cf, sk_sp input)->sk_sp { // Emscripten does not like default args nor SkIRect* much return SkImageFilters::ColorFilter(cf, input); })) .class_function("MakeCompose", &SkImageFilters::Compose) .class_function("MakeMatrixTransform", optional_override([](SimpleMatrix sm, SkFilterQuality fq, sk_sp input)->sk_sp { return SkImageFilters::MatrixTransform(toSkMatrix(sm), fq, input); })); class_("SkMaskFilter") .smart_ptr>("sk_sp") .class_function("MakeBlur", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp { // Adds a little helper because emscripten doesn't expose default params. return SkMaskFilter::MakeBlur(style, sigma, respectCTM); }), allow_raw_pointers()); class_("SkPaint") .constructor<>() .function("copy", optional_override([](const SkPaint& self)->SkPaint { SkPaint p(self); return p; })) .function("getBlendMode", &SkPaint::getBlendMode) .function("getColor", &SkPaint::getColor) .function("getFilterQuality", &SkPaint::getFilterQuality) .function("getStrokeCap", &SkPaint::getStrokeCap) .function("getStrokeJoin", &SkPaint::getStrokeJoin) .function("getStrokeMiter", &SkPaint::getStrokeMiter) .function("getStrokeWidth", &SkPaint::getStrokeWidth) .function("setAntiAlias", &SkPaint::setAntiAlias) .function("setAlphaf", &SkPaint::setAlphaf) .function("setBlendMode", &SkPaint::setBlendMode) .function("setColor", optional_override([](SkPaint& self, SkColor c) { self.setColor(c); })) .function("setColorf", optional_override([](SkPaint& self, float r, float g, float b, float a) { self.setColor({r, g, b, a}); })) .function("setColorFilter", &SkPaint::setColorFilter) .function("setFilterQuality", &SkPaint::setFilterQuality) .function("setImageFilter", &SkPaint::setImageFilter) .function("setMaskFilter", &SkPaint::setMaskFilter) .function("setPathEffect", &SkPaint::setPathEffect) .function("setShader", &SkPaint::setShader) .function("setStrokeCap", &SkPaint::setStrokeCap) .function("setStrokeJoin", &SkPaint::setStrokeJoin) .function("setStrokeMiter", &SkPaint::setStrokeMiter) .function("setStrokeWidth", &SkPaint::setStrokeWidth) .function("setStyle", &SkPaint::setStyle); class_("SkPathEffect") .smart_ptr>("sk_sp") .class_function("MakeCorner", &SkCornerPathEffect::Make) .class_function("MakeDiscrete", &SkDiscretePathEffect::Make); class_("SkPath") .constructor<>() .constructor() .function("_addArc", &ApplyAddArc) // interface.js has 3 overloads of addPath .function("_addOval", &ApplyAddOval) .function("_addPath", &ApplyAddPath) .function("_addPoly", optional_override([](SkPath& self, uintptr_t /* SkPoint* */ pptr, int count, bool close)->void { // See comment above for uintptr_t explanation const SkPoint* pts = reinterpret_cast(pptr); self.addPoly(pts, count, close); })) // interface.js has 4 overloads of addRect .function("_addRect", &ApplyAddRect) // interface.js has 4 overloads of addRoundRect .function("_addRoundRect", &ApplyAddRoundRect) .function("_arcTo", &ApplyArcTo) .function("_arcTo", &ApplyArcToAngle) .function("_arcTo", &ApplyArcToArcSize) .function("_close", &ApplyClose) .function("_conicTo", &ApplyConicTo) .function("countPoints", &SkPath::countPoints) .function("contains", &SkPath::contains) .function("_cubicTo", &ApplyCubicTo) .function("getPoint", &SkPath::getPoint) .function("isEmpty", &SkPath::isEmpty) .function("isVolatile", &SkPath::isVolatile) .function("_lineTo", &ApplyLineTo) .function("_moveTo", &ApplyMoveTo) .function("_quadTo", &ApplyQuadTo) .function("_rArcTo", &ApplyRArcToArcSize) .function("_rConicTo", &ApplyRConicTo) .function("_rCubicTo", &ApplyRCubicTo) .function("_rLineTo", &ApplyRLineTo) .function("_rMoveTo", &ApplyRMoveTo) .function("_rQuadTo", &ApplyRQuadTo) .function("reset", &ApplyReset) .function("rewind", &ApplyRewind) .function("setIsVolatile", &SkPath::setIsVolatile) .function("_transform", select_overload(&ApplyTransform)) // PathEffects .function("_dash", &ApplyDash) .function("_trim", &ApplyTrim) .function("_stroke", &ApplyStroke) #ifdef SK_INCLUDE_PATHOPS // PathOps .function("_simplify", &ApplySimplify) .function("_op", &ApplyPathOp) #endif // Exporting .function("toSVGString", &ToSVGString) .function("toCmds", &ToCmds) .function("setFillType", select_overload(&SkPath::setFillType)) .function("getFillType", &SkPath::getFillType) .function("getBounds", &SkPath::getBounds) .function("computeTightBounds", &SkPath::computeTightBounds) .function("equals", &Equals) .function("copy", &CopyPath) #ifdef SK_DEBUG .function("dump", select_overload(&SkPath::dump)) .function("dumpHex", select_overload(&SkPath::dumpHex)) #endif ; class_("SkPathMeasure") .constructor() .function("getLength", &SkPathMeasure::getLength) .function("getPosTan", optional_override([](SkPathMeasure& self, SkScalar distance) -> PosTan { SkPoint p{0, 0}; SkVector v{0, 0}; if (!self.getPosTan(distance, &p, &v)) { SkDebugf("zero-length path in getPosTan\n"); } return PosTan{p.x(), p.y(), v.x(), v.y()}; })) .function("getSegment", optional_override([](SkPathMeasure& self, SkScalar startD, SkScalar stopD, bool startWithMoveTo) -> SkPath { SkPath p; bool ok = self.getSegment(startD, stopD, &p, startWithMoveTo); if (ok) { return p; } return SkPath(); })) .function("isClosed", &SkPathMeasure::isClosed) .function("nextContour", &SkPathMeasure::nextContour); class_("SkPictureRecorder") .constructor<>() .function("beginRecording", optional_override([](SkPictureRecorder& self, const SkRect& bounds) -> SkCanvas* { return self.beginRecording(bounds, nullptr, 0); }), allow_raw_pointers()) .function("finishRecordingAsPicture", optional_override([](SkPictureRecorder& self) -> sk_sp { return self.finishRecordingAsPicture(0); }), allow_raw_pointers()); class_("SkPicture") .smart_ptr>("sk_sp") #ifdef SK_SERIALIZE_SKP // The serialized format of an SkPicture (informally called an "skp"), is not something // that clients should ever rely on. The format may change at anytime and no promises // are made for backwards or forward compatibility. .function("serialize", optional_override([](SkPicture& self) -> sk_sp { // Emscripten doesn't play well with optional arguments, which we don't // want to expose anyway. return self.serialize(); }), allow_raw_pointers()) #endif ; class_("SkShader") .smart_ptr>("sk_sp") .class_function("_Blend", optional_override([](SkBlendMode mode, sk_sp dst, sk_sp src)->sk_sp { return SkShaders::Blend(mode, dst, src, nullptr); })) .class_function("_Blend", optional_override([](SkBlendMode mode, sk_sp dst, sk_sp src, SimpleMatrix sm)->sk_sp { auto m = toSkMatrix(sm); return SkShaders::Blend(mode, dst, src, &m); })) .class_function("Color", select_overload(SkColor)>(&SkShaders::Color)) .class_function("_Lerp", optional_override([](float t, sk_sp dst, sk_sp src)->sk_sp { return SkShaders::Lerp(t, dst, src, nullptr); })) .class_function("_Lerp", optional_override([](float t, sk_sp dst, sk_sp src, SimpleMatrix sm)->sk_sp { auto m = toSkMatrix(sm); return SkShaders::Lerp(t, dst, src, &m); })); #ifdef SK_INCLUDE_RUNTIME_EFFECT class_("SkRuntimeEffect") .smart_ptr>("sk_sp") .class_function("Make", optional_override([](std::string sksl)->sk_sp { SkString s(sksl.c_str(), sksl.length()); auto [effect, errorText] = SkRuntimeEffect::Make(s); if (!effect) { SkDebugf("Runtime effect failed to compile:\n%s\n", errorText.c_str()); return nullptr; } return effect; })) .function("_makeShader", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque)->sk_sp { // See comment above for uintptr_t explanation void* inputData = reinterpret_cast(fPtr); sk_sp inputs = SkData::MakeFromMalloc(inputData, fLen); return self.makeShader(inputs, nullptr, 0, nullptr, isOpaque); })) .function("_makeShader", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque, SimpleMatrix sm)->sk_sp { // See comment above for uintptr_t explanation void* inputData = reinterpret_cast(fPtr); sk_sp inputs = SkData::MakeFromMalloc(inputData, fLen); auto m = toSkMatrix(sm); return self.makeShader(inputs, nullptr, 0, &m, isOpaque); })) .function("_makeShaderWithChildren", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque, uintptr_t /** SkShader*[] */cPtrs, size_t cLen)->sk_sp { // See comment above for uintptr_t explanation void* inputData = reinterpret_cast(fPtr); sk_sp inputs = SkData::MakeFromMalloc(inputData, fLen); sk_sp* children = new sk_sp[cLen]; SkShader** childrenPtrs = reinterpret_cast(cPtrs); for (size_t i = 0; i < cLen; i++) { // This bare pointer was already part of an sk_sp (owned outside of here), // so we want to ref the new sk_sp so makeShader doesn't clean it up. children[i] = sk_ref_sp(childrenPtrs[i]); } auto s = self.makeShader(inputs, children, cLen, nullptr, isOpaque); delete[] children; return s; })) .function("_makeShaderWithChildren", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque, uintptr_t /** SkShader*[] */cPtrs, size_t cLen, SimpleMatrix sm)->sk_sp { // See comment above for uintptr_t explanation void* inputData = reinterpret_cast(fPtr); sk_sp inputs = SkData::MakeFromMalloc(inputData, fLen); sk_sp* children = new sk_sp[cLen]; SkShader** childrenPtrs = reinterpret_cast(cPtrs); for (size_t i = 0; i < cLen; i++) { // This bare pointer was already part of an sk_sp (owned outside of here), // so we want to ref the new sk_sp so makeShader doesn't clean it up. children[i] = sk_ref_sp(childrenPtrs[i]); } auto m = toSkMatrix(sm); auto s = self.makeShader(inputs, children, cLen, &m, isOpaque); delete[] children; return s; })); #endif class_("SkSurface") .smart_ptr>("sk_sp") .function("_flush", select_overload(&SkSurface::flush)) .function("getCanvas", &SkSurface::getCanvas, allow_raw_pointers()) .function("height", &SkSurface::height) .function("makeImageSnapshot", select_overload()>(&SkSurface::makeImageSnapshot)) .function("makeImageSnapshot", select_overload(const SkIRect& bounds)>(&SkSurface::makeImageSnapshot)) .function("makeSurface", optional_override([](SkSurface& self, SimpleImageInfo sii)->sk_sp { return self.makeSurface(toSkImageInfo(sii)); }), allow_raw_pointers()) .function("width", &SkSurface::width); #ifndef SK_NO_FONTS class_("SkTextBlob") .smart_ptr>("sk_sp>") .class_function("_MakeFromRSXform", optional_override([](uintptr_t /* char* */ sptr, size_t strBtyes, uintptr_t /* SkRSXform* */ xptr, const SkFont& font)->sk_sp { // See comment above for uintptr_t explanation const char* str = reinterpret_cast(sptr); const SkRSXform* xforms = reinterpret_cast(xptr); return SkTextBlob::MakeFromRSXform(str, strBtyes, xforms, font, SkTextEncoding::kUTF8); }), allow_raw_pointers()) .class_function("_MakeFromText", optional_override([](uintptr_t /* char* */ sptr, size_t len, const SkFont& font)->sk_sp { // See comment above for uintptr_t explanation const char* str = reinterpret_cast(sptr); return SkTextBlob::MakeFromText(str, len, font, SkTextEncoding::kUTF8); }), allow_raw_pointers()); class_("SkTypeface") .smart_ptr>("sk_sp"); #endif class_("SkVertices") .smart_ptr>("sk_sp") .function("bounds", &SkVertices::bounds) .function("uniqueID", &SkVertices::uniqueID); // Not intended to be called directly by clients class_("_SkVerticesBuilder") .constructor() .function("colors", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkColor* */{ // Emscripten won't let us return bare pointers, but we can return ints just fine. return reinterpret_cast(self.colors()); })) .function("detach", &SkVertices::Builder::detach) .function("indices", optional_override([](SkVertices::Builder& self)->uintptr_t /* uint16_t* */{ // Emscripten won't let us return bare pointers, but we can return ints just fine. return reinterpret_cast(self.indices()); })) .function("positions", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{ // Emscripten won't let us return bare pointers, but we can return ints just fine. return reinterpret_cast(self.positions()); })) .function("texCoords", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{ // Emscripten won't let us return bare pointers, but we can return ints just fine. return reinterpret_cast(self.texCoords()); })); enum_("AlphaType") .value("Opaque", SkAlphaType::kOpaque_SkAlphaType) .value("Premul", SkAlphaType::kPremul_SkAlphaType) .value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType); enum_("BlendMode") .value("Clear", SkBlendMode::kClear) .value("Src", SkBlendMode::kSrc) .value("Dst", SkBlendMode::kDst) .value("SrcOver", SkBlendMode::kSrcOver) .value("DstOver", SkBlendMode::kDstOver) .value("SrcIn", SkBlendMode::kSrcIn) .value("DstIn", SkBlendMode::kDstIn) .value("SrcOut", SkBlendMode::kSrcOut) .value("DstOut", SkBlendMode::kDstOut) .value("SrcATop", SkBlendMode::kSrcATop) .value("DstATop", SkBlendMode::kDstATop) .value("Xor", SkBlendMode::kXor) .value("Plus", SkBlendMode::kPlus) .value("Modulate", SkBlendMode::kModulate) .value("Screen", SkBlendMode::kScreen) .value("Overlay", SkBlendMode::kOverlay) .value("Darken", SkBlendMode::kDarken) .value("Lighten", SkBlendMode::kLighten) .value("ColorDodge", SkBlendMode::kColorDodge) .value("ColorBurn", SkBlendMode::kColorBurn) .value("HardLight", SkBlendMode::kHardLight) .value("SoftLight", SkBlendMode::kSoftLight) .value("Difference", SkBlendMode::kDifference) .value("Exclusion", SkBlendMode::kExclusion) .value("Multiply", SkBlendMode::kMultiply) .value("Hue", SkBlendMode::kHue) .value("Saturation", SkBlendMode::kSaturation) .value("Color", SkBlendMode::kColor) .value("Luminosity", SkBlendMode::kLuminosity); enum_("BlurStyle") .value("Normal", SkBlurStyle::kNormal_SkBlurStyle) .value("Solid", SkBlurStyle::kSolid_SkBlurStyle) .value("Outer", SkBlurStyle::kOuter_SkBlurStyle) .value("Inner", SkBlurStyle::kInner_SkBlurStyle); enum_("ClipOp") .value("Difference", SkClipOp::kDifference) .value("Intersect", SkClipOp::kIntersect); enum_("ColorType") .value("Alpha_8", SkColorType::kAlpha_8_SkColorType) .value("RGB_565", SkColorType::kRGB_565_SkColorType) .value("ARGB_4444", SkColorType::kARGB_4444_SkColorType) .value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType) .value("RGB_888x", SkColorType::kRGB_888x_SkColorType) .value("BGRA_8888", SkColorType::kBGRA_8888_SkColorType) .value("RGBA_1010102", SkColorType::kRGBA_1010102_SkColorType) .value("RGB_101010x", SkColorType::kRGB_101010x_SkColorType) .value("Gray_8", SkColorType::kGray_8_SkColorType) .value("RGBA_F16", SkColorType::kRGBA_F16_SkColorType) .value("RGBA_F32", SkColorType::kRGBA_F32_SkColorType) .value("R8G8_unorm", SkColorType::kR8G8_unorm_SkColorType) .value("A16_unorm", SkColorType::kA16_unorm_SkColorType) .value("R16G16_unorm", SkColorType::kR16G16_unorm_SkColorType) .value("A16_float", SkColorType::kA16_float_SkColorType) .value("R16G16_float", SkColorType::kR16G16_float_SkColorType) .value("R16G16B16A16_unorm", SkColorType::kR16G16B16A16_unorm_SkColorType); enum_("FillType") .value("Winding", SkPathFillType::kWinding) .value("EvenOdd", SkPathFillType::kEvenOdd); enum_("FilterQuality") .value("None", SkFilterQuality::kNone_SkFilterQuality) .value("Low", SkFilterQuality::kLow_SkFilterQuality) .value("Medium", SkFilterQuality::kMedium_SkFilterQuality) .value("High", SkFilterQuality::kHigh_SkFilterQuality); // Only used to control the encode function. enum_("ImageFormat") .value("PNG", SkEncodedImageFormat::kPNG) .value("JPEG", SkEncodedImageFormat::kJPEG); enum_("PaintStyle") .value("Fill", SkPaint::Style::kFill_Style) .value("Stroke", SkPaint::Style::kStroke_Style); #ifdef SK_INCLUDE_PATHOPS enum_("PathOp") .value("Difference", SkPathOp::kDifference_SkPathOp) .value("Intersect", SkPathOp::kIntersect_SkPathOp) .value("Union", SkPathOp::kUnion_SkPathOp) .value("XOR", SkPathOp::kXOR_SkPathOp) .value("ReverseDifference", SkPathOp::kReverseDifference_SkPathOp); #endif enum_("PointMode") .value("Points", SkCanvas::PointMode::kPoints_PointMode) .value("Lines", SkCanvas::PointMode::kLines_PointMode) .value("Polygon", SkCanvas::PointMode::kPolygon_PointMode); enum_("StrokeCap") .value("Butt", SkPaint::Cap::kButt_Cap) .value("Round", SkPaint::Cap::kRound_Cap) .value("Square", SkPaint::Cap::kSquare_Cap); enum_("StrokeJoin") .value("Miter", SkPaint::Join::kMiter_Join) .value("Round", SkPaint::Join::kRound_Join) .value("Bevel", SkPaint::Join::kBevel_Join); #ifndef SK_NO_FONTS enum_("FontHinting") .value("None", SkFontHinting::kNone) .value("Slight", SkFontHinting::kSlight) .value("Normal", SkFontHinting::kNormal) .value("Full", SkFontHinting::kFull); #endif enum_("TileMode") .value("Clamp", SkTileMode::kClamp) .value("Repeat", SkTileMode::kRepeat) .value("Mirror", SkTileMode::kMirror) .value("Decal", SkTileMode::kDecal); enum_("VertexMode") .value("Triangles", SkVertices::VertexMode::kTriangles_VertexMode) .value("TrianglesStrip", SkVertices::VertexMode::kTriangleStrip_VertexMode) .value("TriangleFan", SkVertices::VertexMode::kTriangleFan_VertexMode); // A value object is much simpler than a class - it is returned as a JS // object and does not require delete(). // https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#value-types #ifndef SK_NO_FONTS value_object("ShapedTextOpts") .field("font", &ShapedTextOpts::font) .field("leftToRight", &ShapedTextOpts::leftToRight) .field("text", &ShapedTextOpts::text) .field("width", &ShapedTextOpts::width); #endif value_object("SkRect") .field("fLeft", &SkRect::fLeft) .field("fTop", &SkRect::fTop) .field("fRight", &SkRect::fRight) .field("fBottom", &SkRect::fBottom); value_object("SkRRect") .field("rect", &SimpleRRect::rect) .field("rx1", &SimpleRRect::rx1) .field("ry1", &SimpleRRect::ry1) .field("rx2", &SimpleRRect::rx2) .field("ry2", &SimpleRRect::ry2) .field("rx3", &SimpleRRect::rx3) .field("ry3", &SimpleRRect::ry3) .field("rx4", &SimpleRRect::rx4) .field("ry4", &SimpleRRect::ry4); value_object("SkIRect") .field("fLeft", &SkIRect::fLeft) .field("fTop", &SkIRect::fTop) .field("fRight", &SkIRect::fRight) .field("fBottom", &SkIRect::fBottom); value_object("TonalColors") .field("ambient", &TonalColors::ambientColor) .field("spot", &TonalColors::spotColor); value_object("SkImageInfo") .field("width", &SimpleImageInfo::width) .field("height", &SimpleImageInfo::height) .field("colorType", &SimpleImageInfo::colorType) .field("alphaType", &SimpleImageInfo::alphaType); // SkPoints can be represented by [x, y] value_array("SkPoint") .element(&SkPoint::fX) .element(&SkPoint::fY); // SkPoint3s can be represented by [x, y, z] value_array("SkPoint3") .element(&SkPoint3::fX) .element(&SkPoint3::fY) .element(&SkPoint3::fZ); // PosTan can be represented by [px, py, tx, ty] value_array("PosTan") .element(&PosTan::px) .element(&PosTan::py) .element(&PosTan::tx) .element(&PosTan::ty); // {"w": Number, "h", Number} value_object("SkSize") .field("w", &SkSize::fWidth) .field("h", &SkSize::fHeight); value_object("SkISize") .field("w", &SkISize::fWidth) .field("h", &SkISize::fHeight); value_object("StrokeOpts") .field("width", &StrokeOpts::width) .field("miter_limit", &StrokeOpts::miter_limit) .field("join", &StrokeOpts::join) .field("cap", &StrokeOpts::cap) .field("precision", &StrokeOpts::precision); // Allows clients to supply a 1D array of 9 elements and the bindings // will automatically turn it into a 3x3 2D matrix. // e.g. path.transform([0,1,2,3,4,5,6,7,8]) // This is likely simpler for the client than exposing SkMatrix // directly and requiring them to do a lot of .delete(). value_array("SkMatrix") .element(&SimpleMatrix::scaleX) .element(&SimpleMatrix::skewX) .element(&SimpleMatrix::transX) .element(&SimpleMatrix::skewY) .element(&SimpleMatrix::scaleY) .element(&SimpleMatrix::transY) .element(&SimpleMatrix::pers0) .element(&SimpleMatrix::pers1) .element(&SimpleMatrix::pers2); value_array("SkM44") .element(&SimpleM44::m0).element(&SimpleM44::m1).element(&SimpleM44::m2).element(&SimpleM44::m3) .element(&SimpleM44::m4).element(&SimpleM44::m5).element(&SimpleM44::m6).element(&SimpleM44::m7) .element(&SimpleM44::m8).element(&SimpleM44::m9).element(&SimpleM44::m10).element(&SimpleM44::m11) .element(&SimpleM44::m12).element(&SimpleM44::m13).element(&SimpleM44::m14).element(&SimpleM44::m15); constant("TRANSPARENT", SK_ColorTRANSPARENT); constant("RED", SK_ColorRED); constant("GREEN", SK_ColorGREEN); constant("BLUE", SK_ColorBLUE); constant("MAGENTA", SK_ColorMAGENTA); constant("YELLOW", SK_ColorYELLOW); constant("CYAN", SK_ColorCYAN); constant("BLACK", SK_ColorBLACK); constant("WHITE", SK_ColorWHITE); // TODO(?) constant("MOVE_VERB", MOVE); constant("LINE_VERB", LINE); constant("QUAD_VERB", QUAD); constant("CONIC_VERB", CONIC); constant("CUBIC_VERB", CUBIC); constant("CLOSE_VERB", CLOSE); constant("SaveLayerInitWithPrevious", (int)SkCanvas::SaveLayerFlagsSet::kInitWithPrevious_SaveLayerFlag); constant("SaveLayerF16ColorType", (int)SkCanvas::SaveLayerFlagsSet::kF16ColorType); }