/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkData.h" #include "include/core/SkPaint.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/effects/SkRuntimeEffect.h" static const char* RUNTIME_FUNCTIONS_SRC = R"( // Source: @notargs https://twitter.com/notargs/status/1250468645030858753 uniform half4 iResolution; const float iTime = 0; float f(vec3 p) { p.z -= iTime * 10.; float a = p.z * .1; p.xy *= mat2(cos(a), sin(a), -sin(a), cos(a)); return .1 - length(cos(p.xy) + sin(p.yz)); } half4 main(vec2 fragcoord) { vec3 d = .5 - fragcoord.xy1 / iResolution.y; vec3 p=vec3(0); for (int i = 0; i < 32; i++) { p += f(p) * d; } return ((sin(p) + vec3(2, 5, 9)) / length(p)).xyz1; } )"; class RuntimeFunctions : public skiagm::GM { bool runAsBench() const override { return true; } SkString onShortName() override { return SkString("runtimefunctions"); } SkISize onISize() override { return {256, 256}; } void onDraw(SkCanvas* canvas) override { SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(SkString(RUNTIME_FUNCTIONS_SRC)); SkASSERTF(result.effect, "%s", result.errorText.c_str()); SkMatrix localM; localM.setRotate(90, 128, 128); SkV4 iResolution = { 255, 255, 0, 0 }; auto shader = result.effect->makeShader( SkData::MakeWithCopy(&iResolution, sizeof(iResolution)), nullptr, 0, &localM); SkPaint p; p.setShader(std::move(shader)); canvas->drawRect({0, 0, 256, 256}, p); } }; DEF_GM(return new RuntimeFunctions;)