out vec4 sk_FragColor; layout (binding = 0) uniform sampler2D uTextureSampler_0_Stage1; layout (binding = 0) uniform uniformBuffer { layout (offset = 0) vec4 sk_RTAdjust; layout (offset = 16) vec2 uIncrement_Stage1_c0; layout (offset = 32) vec4[7] uKernel_Stage1_c0; layout (offset = 144) mat3 umatrix_Stage1_c0_c0; layout (offset = 192) vec4 uborder_Stage1_c0_c0_c0; layout (offset = 208) vec4 usubset_Stage1_c0_c0_c0; layout (offset = 224) vec4 unorm_Stage1_c0_c0_c0; }; layout (location = 0) in vec2 vLocalCoord_Stage0; vec4 MatrixEffect_Stage1_c0_c0(vec4 _input, vec2 _coords) { vec4 _output; vec2 _0_coords = (umatrix_Stage1_c0_c0 * vec3(_coords, 1.0)).xy; vec4 _1_output; vec2 _2_inCoord = _0_coords; _2_inCoord *= unorm_Stage1_c0_c0_c0.xy; vec2 _3_subsetCoord; _3_subsetCoord.x = _2_inCoord.x; _3_subsetCoord.y = _2_inCoord.y; vec2 _4_clampedCoord; _4_clampedCoord = _3_subsetCoord; vec4 _5_textureColor = texture(uTextureSampler_0_Stage1, _4_clampedCoord * unorm_Stage1_c0_c0_c0.zw); float _6_snappedX = floor(_2_inCoord.x + 0.0010000000474974513) + 0.5; if (_6_snappedX < usubset_Stage1_c0_c0_c0.x || _6_snappedX > usubset_Stage1_c0_c0_c0.z) { _5_textureColor = uborder_Stage1_c0_c0_c0; } return _5_textureColor; } void main() { vec4 outputColor_Stage0; vec4 outputCoverage_Stage0; { outputColor_Stage0 = vec4(1.0); outputCoverage_Stage0 = vec4(1.0); } vec4 output_Stage1; vec4 _7_output; _7_output = vec4(0.0, 0.0, 0.0, 0.0); vec2 _8_coord = vLocalCoord_Stage0 - 12.0 * uIncrement_Stage1_c0; vec2 _9_coordSampled = vec2(0.0, 0.0); _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[0].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[0].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[0].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[0].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[1].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[1].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[1].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[1].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[2].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[2].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[2].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[2].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[3].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[3].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[3].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[3].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[4].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[4].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[4].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[4].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[5].x; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[5].y; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[5].z; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[5].w; _8_coord += uIncrement_Stage1_c0; _9_coordSampled = _8_coord; _7_output += MatrixEffect_Stage1_c0_c0(outputColor_Stage0, _9_coordSampled) * uKernel_Stage1_c0[6].x; _8_coord += uIncrement_Stage1_c0; _7_output *= outputColor_Stage0; output_Stage1 = _7_output; { sk_FragColor = output_Stage1 * outputCoverage_Stage0; } }