/* * Copyright 2020 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/utils/Sk3D.h" struct Info { float fNear = 0.05f; float fFar = 4; float fAngle = SK_ScalarPI / 4; SkPoint3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; SkPoint3 fCOA { 0, 0, 0 }; SkPoint3 fUp { 0, 1, 0 }; }; static SkMatrix44 inv(const SkMatrix44& m) { SkMatrix44 inverse; m.invert(&inverse); return inverse; } static SkMatrix44 make_ctm(const Info& info, const SkMatrix44& model, SkSize size) { SkMatrix44 camera, perspective, viewport; SkScalar w = size.width(); SkScalar h = size.height(); Sk3Perspective(&perspective, info.fNear, info.fFar, info.fAngle); Sk3LookAt(&camera, info.fEye, info.fCOA, info.fUp); viewport.setScale(w*0.5f, h*0.5f, 1);//.postTranslate(r.centerX(), r.centerY(), 0); return viewport * perspective * camera * model * inv(viewport); } #include "include/core/SkPicture.h" #include "include/core/SkPictureRecorder.h" static void do_draw(SkCanvas* canvas, SkColor color) { SkAutoCanvasRestore acr(canvas, true); Info info; SkMatrix44 m; m.setRotateDegreesAbout(0, 1, 0, 30); canvas->concat(make_ctm(info, m, {300, 300})); canvas->translate(150, 150); SkPaint paint; paint.setColor(color); canvas->drawRect({-100, -100, 100, 100}, paint); } /* * Test calling drawables w/ translate and matrices */ DEF_SIMPLE_GM(sk3d_simple, real_canvas, 300, 300) { do_draw(real_canvas, 0xFFFF0000); SkPictureRecorder recorder; SkCanvas* canvas = recorder.beginRecording(300, 300); do_draw(canvas, 0x880000FF); auto pic = recorder.finishRecordingAsPicture(); if (true) { real_canvas->drawPicture(pic); } else { auto data = pic->serialize(); auto pic2 = SkPicture::MakeFromData(data.get()); real_canvas->drawPicture(pic2); } }