#ifndef SkCGUtils_DEFINED #define SkCGUtils_DEFINED #include "SkTypes.h" #ifdef SK_BUILD_FOR_MAC #include #endif #ifdef SK_BUILD_FOR_IOS #include #endif class SkBitmap; /** * Create an imageref from the specified bitmap using the specified colorspace. * If space is NULL, then CGColorSpaceCreateDeviceRGB() is used. */ CGImageRef SkCreateCGImageRefWithColorspace(const SkBitmap& bm, CGColorSpaceRef space); /** * Create an imageref from the specified bitmap using the colorspace returned * by CGColorSpaceCreateDeviceRGB() */ static inline CGImageRef SkCreateCGImageRef(const SkBitmap& bm) { return SkCreateCGImageRefWithColorspace(bm, NULL); } /** * Draw the bitmap into the specified CG context. The bitmap will be converted * to a CGImage using the generic RGB colorspace. (x,y) specifies the position * of the top-left corner of the bitmap. The bitmap is converted using the * colorspace returned by CGColorSpaceCreateDeviceRGB() */ void SkCGDrawBitmap(CGContextRef, const SkBitmap&, float x, float y); #endif