// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(convex_overstroke_linear_approx_curve, 256, 256, false, 0) { #include "math.h" void draw(SkCanvas* canvas) { const float SCALE = 1; const int WIDTH = 150; const float PI = 3.1415926; canvas->scale(SCALE, SCALE); canvas->translate(50, 50); SkPoint p1 = SkPoint::Make(50, 50); SkPoint p2 = SkPoint::Make(80, 50); SkPoint points[10]; for (int i = 0; i < 10; i++) { points[i] = SkPoint::Make(65 + 15 * cos(i * PI / 10), 50 - 15 * sin(i * PI / 10)); } SkPath path; path.moveTo(p1); path.lineTo(p2); for (int i = 0; i < 10; i++) { path.lineTo(points[i]); } path.lineTo(p1); // path.close(); SkPaint p; p.setColor(SK_ColorRED); p.setAntiAlias(true); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(WIDTH); canvas->drawPath(path, p); SkPath fillpath; p.getFillPath(path, &fillpath); SkPaint fillp; fillp.setColor(SK_ColorBLACK); fillp.setAntiAlias(true); fillp.setStyle(SkPaint::kStroke_Style); fillp.setStrokeWidth(1); canvas->drawPath(fillpath, fillp); } } // END FIDDLE