/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUtils.h" #include "SkColorPriv.h" #include "SkColorFilter.h" #include "SkTypeface.h" // effects #include "SkGradientShader.h" #include "SkUnitMappers.h" #include "SkBlurDrawLooper.h" static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { bm->allocConfigPixels(config, w, h); bm->eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(*bm); SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; SkPaint paint; SkUnitMapper* um = NULL; um = new SkCosineMapper; // um = new SkDiscreteMapper(12); SkAutoUnref au(um); paint.setDither(true); paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); canvas.drawPaint(paint); } static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) { SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); paint->setShader(shader)->unref(); paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel); } static const SkBitmap::Config gConfigs[] = { SkBitmap::kARGB_8888_Config, SkBitmap::kRGB_565_Config, }; class TilingGM : public skiagm::GM { public: TilingGM(bool powerOfTwoSize) : fPowerOfTwoSize(powerOfTwoSize) { } SkBitmap fTexture[SK_ARRAY_COUNT(gConfigs)]; protected: enum { kPOTSize = 32, kNPOTSize = 21, }; SkString onShortName() { SkString name("tilemodes"); if (!fPowerOfTwoSize) { name.append("_npot"); } return name; } SkISize onISize() { return SkISize::Make(880, 560); } virtual void onOnceBeforeDraw() SK_OVERRIDE { int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize; for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) { makebm(&fTexture[i], gConfigs[i], size, size); } } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize; SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) }; static const char* gConfigNames[] = { "8888", "565", "4444" }; static const bool gFilters[] = { false, true }; static const char* gFilterNames[] = { "point", "bilinear" }; static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; static const char* gModeNames[] = { "C", "R", "M" }; SkScalar y = SkIntToScalar(24); SkScalar x = SkIntToScalar(10); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { SkPaint p; SkString str; p.setAntiAlias(true); p.setDither(true); str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]); p.setTextAlign(SkPaint::kCenter_Align); canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p); x += r.width() * 4 / 3; } } y += SkIntToScalar(16); for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) { for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) { x = SkIntToScalar(10); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { SkPaint paint; #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue // on SGX where resizing NPOT textures to POT textures exhibits a driver bug. if (!fPowerOfTwoSize) { makebm(&fTexture[i], gConfigs[i], size, size); } #endif setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]); paint.setDither(true); canvas->save(); canvas->translate(x, y); canvas->drawRect(r, paint); canvas->restore(); x += r.width() * 4 / 3; } } { SkPaint p; SkString str; p.setAntiAlias(true); str.printf("%s, %s", gConfigNames[i], gFilterNames[j]); canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p); } y += r.height() * 4 / 3; } } } private: bool fPowerOfTwoSize; typedef skiagm::GM INHERITED; }; static const int gWidth = 32; static const int gHeight = 32; static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) { SkBitmap bm; makebm(&bm, SkBitmap::kARGB_8888_Config, gWidth, gHeight); return SkShader::CreateBitmapShader(bm, tx, ty); } static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) { SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} }; SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 }; SkScalar rad = SkIntToScalar(gWidth)/2; SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; int index = (int)ty; switch (index % 3) { case 0: return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); case 1: return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); case 2: return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); } return NULL; } typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode); class Tiling2GM : public skiagm::GM { ShaderProc fProc; SkString fName; public: Tiling2GM(ShaderProc proc, const char name[]) : fProc(proc) { fName.printf("tilemode_%s", name); } protected: SkString onShortName() { return fName; } SkISize onISize() { return SkISize::Make(880, 560); } virtual void onDraw(SkCanvas* canvas) { canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2); const SkScalar w = SkIntToScalar(gWidth); const SkScalar h = SkIntToScalar(gHeight); SkRect r = { -w, -h, w*2, h*2 }; static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; static const char* gModeNames[] = { "Clamp", "Repeat", "Mirror" }; SkScalar y = SkIntToScalar(24); SkScalar x = SkIntToScalar(66); SkPaint p; p.setAntiAlias(true); p.setTextAlign(SkPaint::kCenter_Align); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { SkString str(gModeNames[kx]); canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p); x += r.width() * 4 / 3; } y += SkIntToScalar(16) + h; p.setTextAlign(SkPaint::kRight_Align); for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { x = SkIntToScalar(16) + w; SkString str(gModeNames[ky]); canvas->drawText(str.c_str(), str.size(), x, y + h/2, p); x += SkIntToScalar(50); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { SkPaint paint; paint.setShader(fProc(gModes[kx], gModes[ky]))->unref(); canvas->save(); canvas->translate(x, y); canvas->drawRect(r, paint); canvas->restore(); x += r.width() * 4 / 3; } y += r.height() * 4 / 3; } } private: typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM( return new TilingGM(true); ) DEF_GM( return new TilingGM(false); ) DEF_GM( return new Tiling2GM(make_bm, "bitmap"); ) DEF_GM( return new Tiling2GM(make_grad, "gradient"); )