uniform half4 colorRed, colorGreen; bool test() { const int x [3] = int[3](1, 2, 3); const int xx[3] = int[3](1, 2, 3); const int y [3] = int[3](1, 2, 4); return (x == xx) && !(x != xx) && (x != y) && !(x == y); } half4 main(float2 coords) { return test() ? colorGreen : colorRed; }