/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColorFilter.h" #include "include/core/SkColorPriv.h" #include "include/core/SkGraphics.h" #include "include/core/SkPath.h" #include "include/core/SkRegion.h" #include "include/core/SkShader.h" #include "include/core/SkTime.h" #include "include/core/SkTypeface.h" #include "include/core/SkVertices.h" #include "include/effects/SkGradientShader.h" #include "include/utils/SkRandom.h" #include "samplecode/Sample.h" #include "src/utils/SkUTF.h" #include "include/core/SkStream.h" #include "src/core/SkOSFile.h" static sk_sp make_shader0(SkIPoint* size) { SkBitmap bm; size->set(2, 2); SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); bm.allocN32Pixels(size->fX, size->fY); bm.eraseColor(color0); uint32_t* pixels = (uint32_t*) bm.getPixels(); pixels[0] = pixels[2] = color0; pixels[1] = pixels[3] = color1; return bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(SkFilterMode::kLinear)); } static sk_sp make_shader1(const SkIPoint& size) { SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kMirror); } class VerticesView : public Sample { sk_sp fShader0; sk_sp fShader1; public: VerticesView() { SkIPoint size; fShader0 = make_shader0(&size); fShader1 = make_shader1(size); make_strip(&fRecs[0], size.fX, size.fY); make_fan(&fRecs[1], size.fX, size.fY); make_tris(&fRecs[2]); fScale = SK_Scalar1; this->setBGColor(SK_ColorGRAY); } protected: SkString name() override { return SkString("Vertices"); } SkScalar fScale; void onDrawContent(SkCanvas* canvas) override { SkPaint paint; paint.setDither(true); for (size_t i = 0; i < SK_ARRAY_COUNT(fRecs); i++) { auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount, fRecs[i].fVerts, fRecs[i].fTexs, nullptr); canvas->save(); paint.setShader(nullptr); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->translate(SkIntToScalar(250), 0); paint.setShader(fShader0); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->translate(SkIntToScalar(250), 0); paint.setShader(fShader1); canvas->drawVertices(verts, SkBlendMode::kModulate, paint); canvas->restore(); canvas->translate(0, SkIntToScalar(250)); } } Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override { return new Click(); } bool onClick(Click* click) override { // fCurrX = click->fICurr.fX; // fCurrY = click->fICurr.fY; return true; } private: struct Rec { SkVertices::VertexMode fMode; int fCount; SkPoint* fVerts; SkPoint* fTexs; Rec() : fCount(0), fVerts(nullptr), fTexs(nullptr) {} ~Rec() { delete[] fVerts; delete[] fTexs; } }; void make_tris(Rec* rec) { int n = 10; SkRandom rand; rec->fMode = SkVertices::kTriangles_VertexMode; rec->fCount = n * 3; rec->fVerts = new SkPoint[rec->fCount]; for (int i = 0; i < n; i++) { SkPoint* v = &rec->fVerts[i*3]; for (int j = 0; j < 3; j++) { v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250); } } } void make_fan(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkVertices::kTriangleFan_VertexMode; rec->fCount = n + 2; rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; v[0].set(0, 0); t[0].set(0, 0); for (int i = 0; i < n; i++) { SkScalar r = SK_ScalarPI * 2 * i / n, sin = SkScalarSin(r), cos = SkScalarCos(r); v[i+1].set(cos, sin); t[i+1].set(i*tx/n, ty); } v[n+1] = v[1]; t[n+1].set(tx, ty); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } void make_strip(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkVertices::kTriangleStrip_VertexMode; rec->fCount = 2 * (n + 1); rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; for (int i = 0; i < n; i++) { SkScalar r = SK_ScalarPI * 2 * i / n, sin = SkScalarSin(r), cos = SkScalarCos(r); v[i*2 + 0].set(cos/2, sin/2); v[i*2 + 1].set(cos, sin); t[i*2 + 0].set(tx * i / n, ty); t[i*2 + 1].set(tx * i / n, 0); } v[2*n + 0] = v[0]; v[2*n + 1] = v[1]; t[2*n + 0].set(tx, ty); t[2*n + 1].set(tx, 0); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } Rec fRecs[3]; using INHERITED = Sample; }; ////////////////////////////////////////////////////////////////////////////// DEF_SAMPLE( return new VerticesView(); )