/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontStyle.h" #include "include/core/SkImage.h" #include "include/core/SkPaint.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "tools/Resources.h" #include "tools/ToolUtils.h" static void draw_image(SkCanvas* canvas, const char* resource, int x, int y) { sk_sp image(GetResourceAsImage(resource)); if (image) { canvas->drawImage(image, SkIntToScalar(x), SkIntToScalar(y)); } else { SkDebugf("\nCould not decode file '%s'. Did you forget" " to set the resourcePath?\n", resource); } } /* This GM tests whether the image decoders properly decode each color channel. Four copies of the same image should appear in the GM, and the letter R should be red, B should be blue, G green, C cyan, M magenta, Y yellow, and K black. In all but the JPEG version of the image, the letters should be on a white disc on a transparent background (rendered as a checkerboard). The JPEG image has a grey background and compression artifacts. */ DEF_SIMPLE_GM(colorwheel, canvas, 256, 256) { ToolUtils::draw_checkerboard(canvas); draw_image(canvas, "images/color_wheel.png", 0, 0); // top left draw_image(canvas, "images/color_wheel.gif", 128, 0); // top right draw_image(canvas, "images/color_wheel.webp", 0, 128); // bottom left draw_image(canvas, "images/color_wheel.jpg", 128, 128); // bottom right } DEF_SIMPLE_GM(colorwheelnative, canvas, 128, 28) { SkFont font(ToolUtils::create_portable_typeface("sans-serif", SkFontStyle::Bold()), 18); font.setEdging(SkFont::Edging::kAlias); canvas->clear(SK_ColorLTGRAY); canvas->drawString("R", 8.0f, 20.0f, font, SkPaint(SkColors::kRed)); canvas->drawString("G", 24.0f, 20.0f, font, SkPaint(SkColors::kGreen)); canvas->drawString("B", 40.0f, 20.0f, font, SkPaint(SkColors::kBlue)); canvas->drawString("C", 56.0f, 20.0f, font, SkPaint(SkColors::kCyan)); canvas->drawString("M", 72.0f, 20.0f, font, SkPaint(SkColors::kMagenta)); canvas->drawString("Y", 88.0f, 20.0f, font, SkPaint(SkColors::kYellow)); canvas->drawString("K", 104.0f, 20.0f, font, SkPaint(SkColors::kBlack)); } /** * This GM tests decoding images with non-default (overridden) alpha types. */ DEF_SIMPLE_GM(colorwheel_alphatypes, canvas, 256, 128) { canvas->clear(SK_ColorWHITE); sk_sp imgData = GetResourceAsData("images/color_wheel.png"); auto pmImg = ToolUtils::MakeTextureImage(canvas, SkImage::MakeFromEncoded(imgData, kPremul_SkAlphaType)); auto upmImg = ToolUtils::MakeTextureImage(canvas, SkImage::MakeFromEncoded(imgData, kUnpremul_SkAlphaType)); SkSamplingOptions linear{SkFilterMode::kLinear}; // We draw a tiny (8x8) section of the image that falls right on the edge of transparency, // and blow it up so we can really see the impact of filtering in premul or unpremul. SkRect srcRect = SkRect::MakeXYWH(12, 102, 8, 8); SkRect dstRect = SkRect::MakeLTRB(0, 0, 128, 128); // First, we draw the normal (premul-then-filter) image, which looks good. The yellow image // transitions to the white background like you'd expect. canvas->drawImageRect(pmImg, srcRect, dstRect, linear, nullptr, SkCanvas::kFast_SrcRectConstraint); // Next, we draw the unpremul (filter-then-premul) image, which looks bad. Filtering in unpremul // causes the implicit black of the transparent pixels to be bleed into the filtered edge, // creating a dark "fringe" at the boundary between the yellow image and white background. canvas->drawImageRect(upmImg, srcRect, dstRect.makeOffset(128, 0), linear, nullptr, SkCanvas::kFast_SrcRectConstraint); }