/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkPicture.h" #include "include/core/SkSurface.h" #include "src/utils/SkJSONWriter.h" #include "tools/UrlDataManager.h" #include "tools/debugger/DebugCanvas.h" #include #include #if SK_SUPPORT_GPU #include "include/gpu/GrBackendSurface.h" #include "include/gpu/GrContext.h" #include "include/gpu/gl/GrGLInterface.h" #include "include/gpu/gl/GrGLTypes.h" #include #include #endif using JSColor = int32_t; struct SimpleImageInfo { int width; int height; SkColorType colorType; SkAlphaType alphaType; }; SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) { return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType); } class SkpDebugPlayer { public: SkpDebugPlayer() {} /* loadSkp deserializes a skp file that has been copied into the shared WASM memory. * cptr - a pointer to the data to deserialize. * length - length of the data in bytes. * The caller must allocate the memory with M._malloc where M is the wasm module in javascript * and copy the data into M.buffer at the pointer returned by malloc. * * uintptr_t is used here because emscripten will not allow binding of functions with pointers * to primitive types. We can instead pass a number and cast it to whatever kind of * pointer we're expecting. */ void loadSkp(uintptr_t cptr, int length) { const auto* data = reinterpret_cast(cptr); // note overloaded = operator that actually does a move fPicture = SkPicture::MakeFromData(data, length); if (!fPicture) { SkDebugf("Unable to parse SKP file.\n"); return; } SkDebugf("Parsed SKP file.\n"); // Make debug canvas using bounds from SkPicture fBounds = fPicture->cullRect().roundOut(); fDebugCanvas.reset(new DebugCanvas(fBounds)); SkDebugf("DebugCanvas created.\n"); // Only draw picture to the debug canvas once. fDebugCanvas->drawPicture(fPicture); SkDebugf("Added picture with %d commands.\n", fDebugCanvas->getSize()); } /* drawTo asks the debug canvas to draw from the beginning of the picture * to the given command and flush the canvas. */ void drawTo(SkSurface* surface, int32_t index) { fDebugCanvas->drawTo(surface->getCanvas(), index); surface->getCanvas()->flush(); } const SkIRect& getBounds() { return fBounds; } void setOverdrawVis(bool on) { fDebugCanvas->setOverdrawViz(on); } void setGpuOpBounds(bool on) { fDebugCanvas->setDrawGpuOpBounds(on); } void setClipVizColor(JSColor color) { fDebugCanvas->setClipVizColor(SkColor(color)); } int getSize() const { return fDebugCanvas->getSize(); } void deleteCommand(int index) { fDebugCanvas->deleteDrawCommandAt(index); } void setCommandVisibility(int index, bool visible) { fDebugCanvas->toggleCommand(index, visible); } // Return the command list in JSON representation as a string std::string jsonCommandList(sk_sp surface) { SkDynamicMemoryWStream stream; SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast); // Note that the root url provided here may need to change in the production deployment. // this will be prepended to any links that are created in the json command list. UrlDataManager udm(SkString("/")); writer.beginObject(); // root fDebugCanvas->toJSON(writer, udm, getSize(), surface->getCanvas()); writer.endObject(); // root writer.flush(); auto skdata = stream.detachAsData(); // Convert skdata to string_view, which accepts a length std::string_view data_view(reinterpret_cast(skdata->data()), skdata->size()); // and string_view to string, which emscripten understands. return std::string(data_view); } // Gets the clip and matrix of the last command drawn std::string lastCommandInfo() { SkMatrix vm = fDebugCanvas->getCurrentMatrix(); SkIRect clip = fDebugCanvas->getCurrentClip(); SkDynamicMemoryWStream stream; SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast); UrlDataManager udm(SkString("/")); writer.beginObject(); // root writer.appendName("ViewMatrix"); DrawCommand::MakeJsonMatrix(writer, vm); writer.appendName("ClipRect"); DrawCommand::MakeJsonIRect(writer, clip); writer.endObject(); // root writer.flush(); auto skdata = stream.detachAsData(); // Convert skdata to string_view, which accepts a length std::string_view data_view(reinterpret_cast(skdata->data()), skdata->size()); // and string_view to string, which emscripten understands. return std::string(data_view); } private: std::unique_ptr fDebugCanvas; sk_sp fPicture; SkIRect fBounds; }; #if SK_SUPPORT_GPU sk_sp MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context) { EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context); if (r < 0) { SkDebugf("failed to make webgl context current %d\n", r); return nullptr; } // setup GrContext auto interface = GrGLMakeNativeInterface(); // setup contexts sk_sp grContext(GrContext::MakeGL(interface)); return grContext; } sk_sp MakeOnScreenGLSurface(sk_sp grContext, int width, int height) { glClearColor(0, 0, 0, 0); glClearStencil(0); glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); // Wrap the frame buffer object attached to the screen in a Skia render // target so Skia can render to it GrGLint buffer; glGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer); GrGLFramebufferInfo info; info.fFBOID = (GrGLuint) buffer; SkColorType colorType; info.fFormat = GL_RGBA8; colorType = kRGBA_8888_SkColorType; GrBackendRenderTarget target(width, height, 0, 8, info); sk_sp surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target, kBottomLeft_GrSurfaceOrigin, colorType, nullptr, nullptr)); return surface; } sk_sp MakeRenderTarget(sk_sp grContext, int width, int height) { SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType); sk_sp surface(SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kYes, info, 0, kBottomLeft_GrSurfaceOrigin, nullptr, true)); return surface; } sk_sp MakeRenderTarget(sk_sp grContext, SimpleImageInfo sii) { sk_sp surface(SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kYes, toSkImageInfo(sii), 0, kBottomLeft_GrSurfaceOrigin, nullptr, true)); return surface; } #endif using namespace emscripten; EMSCRIPTEN_BINDINGS(my_module) { // The main class that the JavaScript in index.html uses class_("SkpDebugPlayer") .constructor<>() .function("loadSkp", &SkpDebugPlayer::loadSkp, allow_raw_pointers()) .function("drawTo", &SkpDebugPlayer::drawTo, allow_raw_pointers()) .function("getBounds", &SkpDebugPlayer::getBounds) .function("setOverdrawVis", &SkpDebugPlayer::setOverdrawVis) .function("setClipVizColor", &SkpDebugPlayer::setClipVizColor) .function("getSize", &SkpDebugPlayer::getSize) .function("deleteCommand", &SkpDebugPlayer::deleteCommand) .function("setCommandVisibility", &SkpDebugPlayer::setCommandVisibility) .function("setGpuOpBounds", &SkpDebugPlayer::setGpuOpBounds) .function("jsonCommandList", &SkpDebugPlayer::jsonCommandList, allow_raw_pointers()) .function("lastCommandInfo", &SkpDebugPlayer::lastCommandInfo); // Structs used as arguments or returns to the functions above value_object("SkIRect") .field("fLeft", &SkIRect::fLeft) .field("fTop", &SkIRect::fTop) .field("fRight", &SkIRect::fRight) .field("fBottom", &SkIRect::fBottom); // Symbols needed by cpu.js to perform surface creation and flushing. enum_("ColorType") .value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType); enum_("AlphaType") .value("Opaque", SkAlphaType::kOpaque_SkAlphaType) .value("Premul", SkAlphaType::kPremul_SkAlphaType) .value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType); value_object("SkImageInfo") .field("width", &SimpleImageInfo::width) .field("height", &SimpleImageInfo::height) .field("colorType", &SimpleImageInfo::colorType) .field("alphaType", &SimpleImageInfo::alphaType); constant("TRANSPARENT", (JSColor) SK_ColorTRANSPARENT); function("_getRasterDirectSurface", optional_override([](const SimpleImageInfo ii, uintptr_t /* uint8_t* */ pPtr, size_t rowBytes)->sk_sp { uint8_t* pixels = reinterpret_cast(pPtr); SkImageInfo imageInfo = toSkImageInfo(ii); SkDebugf("Made raster direct surface.\n"); return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr); }), allow_raw_pointers()); class_("SkSurface") .smart_ptr>("sk_sp") .function("width", &SkSurface::width) .function("height", &SkSurface::height) .function("_flush", select_overload(&SkSurface::flush)) .function("getCanvas", &SkSurface::getCanvas, allow_raw_pointers()); class_("SkCanvas") .function("clear", optional_override([](SkCanvas& self, JSColor color)->void { // JS side gives us a signed int instead of an unsigned int for color // Add a optional_override to change it out. self.clear(SkColor(color)); })); #if SK_SUPPORT_GPU class_("GrContext") .smart_ptr>("sk_sp"); function("currentContext", &emscripten_webgl_get_current_context); function("setCurrentContext", &emscripten_webgl_make_context_current); function("MakeGrContext", &MakeGrContext); function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface); function("MakeRenderTarget", select_overload( sk_sp, int, int)>(&MakeRenderTarget)); function("MakeRenderTarget", select_overload( sk_sp, SimpleImageInfo)>(&MakeRenderTarget)); constant("gpu", true); #endif }