/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkColorSpace.h" #include "include/core/SkImage.h" #include "include/core/SkImageGenerator.h" #include "include/core/SkImageInfo.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkPicture.h" #include "include/core/SkPictureRecorder.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTypes.h" #include "include/gpu/GrContext.h" #include "include/gpu/GrTypes.h" #include "include/private/GrTypesPriv.h" #include "src/gpu/GrContextPriv.h" #include "src/gpu/GrSamplerState.h" #include "src/gpu/GrSurfaceContext.h" #include "src/gpu/GrTextureProxy.h" #include "src/image/SkImage_Base.h" #include "src/image/SkImage_Gpu.h" #include #include class GrRecordingContext; static void draw_something(SkCanvas* canvas, const SkRect& bounds) { SkPaint paint; paint.setAntiAlias(true); paint.setColor(SK_ColorRED); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(10); canvas->drawRect(bounds, paint); paint.setStyle(SkPaint::kFill_Style); paint.setColor(SK_ColorBLUE); canvas->drawOval(bounds, paint); } /* * Exercise drawing pictures inside an image, showing that the image version is pixelated * (correctly) when it is inside an image. */ class ImagePictGM : public skiagm::GM { sk_sp fPicture; sk_sp fImage0; sk_sp fImage1; public: ImagePictGM() {} protected: SkString onShortName() override { return SkString("image-picture"); } SkISize onISize() override { return SkISize::Make(850, 450); } void onOnceBeforeDraw() override { const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); SkPictureRecorder recorder; draw_something(recorder.beginRecording(bounds), bounds); fPicture = recorder.finishRecordingAsPicture(); // extract enough just for the oval. const SkISize size = SkISize::Make(100, 100); auto srgbColorSpace = SkColorSpace::MakeSRGB(); SkMatrix matrix; matrix.setTranslate(-100, -100); fImage0 = SkImage::MakeFromPicture(fPicture, size, &matrix, nullptr, SkImage::BitDepth::kU8, srgbColorSpace); matrix.postTranslate(-50, -50); matrix.postRotate(45); matrix.postTranslate(50, 50); fImage1 = SkImage::MakeFromPicture(fPicture, size, &matrix, nullptr, SkImage::BitDepth::kU8, srgbColorSpace); } void drawSet(SkCanvas* canvas) const { SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); canvas->drawPicture(fPicture, &matrix, nullptr); canvas->drawImage(fImage0.get(), 150, 0); canvas->drawImage(fImage1.get(), 300, 0); } void onDraw(SkCanvas* canvas) override { canvas->translate(20, 20); this->drawSet(canvas); canvas->save(); canvas->translate(0, 130); canvas->scale(0.25f, 0.25f); this->drawSet(canvas); canvas->restore(); canvas->save(); canvas->translate(0, 200); canvas->scale(2, 2); this->drawSet(canvas); canvas->restore(); } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new ImagePictGM; ) /////////////////////////////////////////////////////////////////////////////////////////////////// static std::unique_ptr make_pic_generator(GrContext*, sk_sp pic) { SkMatrix matrix; matrix.setTranslate(-100, -100); return SkImageGenerator::MakeFromPicture({ 100, 100 }, std::move(pic), &matrix, nullptr, SkImage::BitDepth::kU8, SkColorSpace::MakeSRGB()); } class RasterGenerator : public SkImageGenerator { public: RasterGenerator(const SkBitmap& bm) : SkImageGenerator(bm.info()), fBM(bm) {} protected: bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options&) override { SkASSERT(fBM.width() == info.width()); SkASSERT(fBM.height() == info.height()); return fBM.readPixels(info, pixels, rowBytes, 0, 0); } private: SkBitmap fBM; }; static std::unique_ptr make_ras_generator(GrContext*, sk_sp pic) { SkBitmap bm; bm.allocN32Pixels(100, 100); SkCanvas canvas(bm); canvas.clear(0); canvas.translate(-100, -100); canvas.drawPicture(pic); return std::make_unique(bm); } class EmptyGenerator : public SkImageGenerator { public: EmptyGenerator(const SkImageInfo& info) : SkImageGenerator(info) {} }; class TextureGenerator : public SkImageGenerator { public: TextureGenerator(GrContext* ctx, const SkImageInfo& info, sk_sp pic) : SkImageGenerator(info) , fCtx(SkRef(ctx)) { sk_sp surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kYes, info, 0, kTopLeft_GrSurfaceOrigin, nullptr)); if (surface) { surface->getCanvas()->clear(0); surface->getCanvas()->translate(-100, -100); surface->getCanvas()->drawPicture(pic); sk_sp image(surface->makeImageSnapshot()); const GrSurfaceProxyView* view = as_IB(image)->view(fCtx.get()); if (view) { fView = *view; } } } protected: GrSurfaceProxyView onGenerateTexture(GrRecordingContext* ctx, const SkImageInfo& info, const SkIPoint& origin, GrMipMapped mipMapped, GrImageTexGenPolicy policy) override { SkASSERT(ctx); SkASSERT(ctx == fCtx.get()); if (!fView) { return {}; } if (origin.fX == 0 && origin.fY == 0 && info.dimensions() == fView.proxy()->dimensions() && policy == GrImageTexGenPolicy::kDraw) { return fView; } auto budgeted = policy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted ? SkBudgeted::kNo : SkBudgeted::kYes; return GrSurfaceProxyView::Copy( fCtx.get(), fView, mipMapped, SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()), SkBackingFit::kExact, budgeted); } private: sk_sp fCtx; GrSurfaceProxyView fView; }; static std::unique_ptr make_tex_generator(GrContext* ctx, sk_sp pic) { const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); if (!ctx) { return std::make_unique(info); } return std::make_unique(ctx, info, pic); } class ImageCacheratorGM : public skiagm::GM { SkString fName; std::unique_ptr (*fFactory)(GrContext*, sk_sp); sk_sp fPicture; sk_sp fImage; sk_sp fImageSubset; public: ImageCacheratorGM(const char suffix[], std::unique_ptr (*factory)(GrContext*, sk_sp)) : fFactory(factory) { fName.printf("image-cacherator-from-%s", suffix); } protected: SkString onShortName() override { return fName; } SkISize onISize() override { return SkISize::Make(960, 450); } void onOnceBeforeDraw() override { const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); SkPictureRecorder recorder; draw_something(recorder.beginRecording(bounds), bounds); fPicture = recorder.finishRecordingAsPicture(); } void makeCaches(GrContext* ctx) { auto gen = fFactory(ctx, fPicture); fImage = SkImage::MakeFromGenerator(std::move(gen)); const SkIRect subset = SkIRect::MakeLTRB(50, 50, 100, 100); gen = fFactory(ctx, fPicture); fImageSubset = SkImage::MakeFromGenerator(std::move(gen), &subset); SkASSERT(fImage->dimensions() == SkISize::Make(100, 100)); SkASSERT(fImageSubset->dimensions() == SkISize::Make(50, 50)); } static void draw_as_bitmap(SkCanvas* canvas, SkImage* image, SkScalar x, SkScalar y) { SkBitmap bitmap; as_IB(image)->getROPixels(&bitmap); canvas->drawBitmap(bitmap, x, y); } static void draw_as_tex(SkCanvas* canvas, SkImage* image, SkScalar x, SkScalar y) { GrSurfaceProxyView view = as_IB(image)->refView(canvas->getGrContext(), GrMipMapped::kNo); if (!view) { // show placeholder if we have no texture SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); SkRect r = SkRect::MakeXYWH(x, y, SkIntToScalar(image->width()), SkIntToScalar(image->width())); canvas->drawRect(r, paint); canvas->drawLine(r.left(), r.top(), r.right(), r.bottom(), paint); canvas->drawLine(r.left(), r.bottom(), r.right(), r.top(), paint); return; } // No API to draw a GrTexture directly, so we cheat and create a private image subclass sk_sp texImage(new SkImage_Gpu(sk_ref_sp(canvas->getGrContext()), image->uniqueID(), std::move(view), image->colorType(), image->alphaType(), image->refColorSpace())); canvas->drawImage(texImage.get(), x, y); } void drawSet(SkCanvas* canvas) const { SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); canvas->drawPicture(fPicture, &matrix, nullptr); // Draw the tex first, so it doesn't hit a lucky cache from the raster version. This // way we also can force the generateTexture call. draw_as_tex(canvas, fImage.get(), 310, 0); draw_as_tex(canvas, fImageSubset.get(), 310+101, 0); draw_as_bitmap(canvas, fImage.get(), 150, 0); draw_as_bitmap(canvas, fImageSubset.get(), 150+101, 0); } void onDraw(SkCanvas* canvas) override { this->makeCaches(canvas->getGrContext()); canvas->translate(20, 20); this->drawSet(canvas); canvas->save(); canvas->translate(0, 130); canvas->scale(0.25f, 0.25f); this->drawSet(canvas); canvas->restore(); canvas->save(); canvas->translate(0, 200); canvas->scale(2, 2); this->drawSet(canvas); canvas->restore(); } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new ImageCacheratorGM("picture", make_pic_generator); ) DEF_GM( return new ImageCacheratorGM("raster", make_ras_generator); ) DEF_GM( return new ImageCacheratorGM("texture", make_tex_generator); )