#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "Sk64.h" #include "SkCornerPathEffect.h" #include "SkGradientShader.h" #include "SkGraphics.h" #include "SkImageDecoder.h" #include "SkKernel33MaskFilter.h" #include "SkPath.h" #include "SkRandom.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUtils.h" #include "SkColorPriv.h" #include "SkColorFilter.h" #include "SkTime.h" #include "SkTypeface.h" #include "SkXfermode.h" #include "SkStream.h" #include "SkXMLParser.h" #include "SkColorPriv.h" #include "SkImageDecoder.h" static SkRandom gRand; static void test_chromium_9005() { SkBitmap bm; bm.setConfig(SkBitmap::kARGB_8888_Config, 800, 600); bm.allocPixels(); SkCanvas canvas(bm); SkPoint pt0 = { SkFloatToScalar(799.33374f), SkFloatToScalar(1.2360189f) }; SkPoint pt1 = { SkFloatToScalar(808.49969f), SkFloatToScalar(-7.4338055f) }; SkPaint paint; paint.setAntiAlias(true); canvas.drawLine(pt0.fX, pt0.fY, pt1.fX, pt1.fY, paint); } static void generate_pts(SkPoint pts[], int count, int w, int h) { for (int i = 0; i < count; i++) { pts[i].set(gRand.nextUScalar1() * 3 * w - SkIntToScalar(w), gRand.nextUScalar1() * 3 * h - SkIntToScalar(h)); } } static bool check_zeros(const SkPMColor pixels[], int count, int skip) { for (int i = 0; i < count; i++) { if (*pixels) { return false; } pixels += skip; } return true; } static bool check_bitmap_margin(const SkBitmap& bm, int margin) { size_t rb = bm.rowBytes(); for (int i = 0; i < margin; i++) { if (!check_zeros(bm.getAddr32(0, i), bm.width(), 1)) { return false; } int bottom = bm.height() - i - 1; if (!check_zeros(bm.getAddr32(0, bottom), bm.width(), 1)) { return false; } // left column if (!check_zeros(bm.getAddr32(i, 0), bm.height(), rb >> 2)) { return false; } int right = bm.width() - margin + i; if (!check_zeros(bm.getAddr32(right, 0), bm.height(), rb >> 2)) { return false; } } return true; } #define WIDTH 620 #define HEIGHT 460 #define MARGIN 10 static void line_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 2; SkPoint pts[N]; for (int i = 0; i < 400; i++) { generate_pts(pts, N, WIDTH, HEIGHT); canvas->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint); if (!check_bitmap_margin(bm, MARGIN)) { SkDebugf("---- hairline failure (%g %g) (%g %g)\n", pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY); break; } } } static void poly_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 8; SkPoint pts[N]; for (int i = 0; i < 50; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N; j++) { path.lineTo(pts[j]); } canvas->drawPath(path, paint); } } static SkPoint ave(const SkPoint& a, const SkPoint& b) { SkPoint c = a + b; c.fX = SkScalarHalf(c.fX); c.fY = SkScalarHalf(c.fY); return c; } static void quad_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 30; SkPoint pts[N]; for (int i = 0; i < 10; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N - 2; j++) { path.quadTo(pts[j], ave(pts[j], pts[j+1])); } path.quadTo(pts[N - 2], pts[N - 1]); canvas->drawPath(path, paint); } } static void add_cubic(SkPath* path, const SkPoint& mid, const SkPoint& end) { SkPoint start; path->getLastPt(&start); path->cubicTo(ave(start, mid), ave(mid, end), end); } static void cube_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 30; SkPoint pts[N]; for (int i = 0; i < 10; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N - 2; j++) { add_cubic(&path, pts[j], ave(pts[j], pts[j+1])); } add_cubic(&path, pts[N - 2], pts[N - 1]); canvas->drawPath(path, paint); } } typedef void (*HairProc)(SkCanvas*, const SkPaint&, const SkBitmap&); static const struct { const char* fName; HairProc fProc; } gProcs[] = { { "line", line_proc }, { "poly", poly_proc }, { "quad", quad_proc }, { "cube", cube_proc }, }; static int cycle_hairproc_index(int index) { return (index + 1) % SK_ARRAY_COUNT(gProcs); } class HairlineView : public SkView { SkMSec fNow; int fProcIndex; bool fDoAA; public: HairlineView() { fProcIndex = 0; fDoAA = true; fNow = 0; } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SkString str; str.printf("Hair-%s", gProcs[fProcIndex].fName); SampleCode::TitleR(evt, str.c_str()); return true; } return this->INHERITED::onQuery(evt); } void show_bitmaps(SkCanvas* canvas, const SkBitmap& b0, const SkBitmap& b1, const SkIRect& inset) { canvas->drawBitmap(b0, 0, 0, NULL); canvas->drawBitmap(b1, SkIntToScalar(b0.width()), 0, NULL); } void drawBG(SkCanvas* canvas) { // canvas->drawColor(0xFFDDDDDD); canvas->drawColor(SK_ColorWHITE); // canvas->drawColor(SK_ColorBLACK); } int fCounter; virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); gRand.setSeed(fNow); if (false) { test_chromium_9005(); } SkBitmap bm, bm2; bm.setConfig(SkBitmap::kARGB_8888_Config, WIDTH + MARGIN*2, HEIGHT + MARGIN*2); bm.allocPixels(); // this will erase our margin, which we want to always stay 0 bm.eraseColor(0); bm2.setConfig(SkBitmap::kARGB_8888_Config, WIDTH, HEIGHT, bm.rowBytes()); bm2.setPixels(bm.getAddr32(MARGIN, MARGIN)); SkCanvas c2(bm2); SkPaint paint; paint.setAntiAlias(fDoAA); paint.setStyle(SkPaint::kStroke_Style); bm2.eraseColor(0); gProcs[fProcIndex].fProc(&c2, paint, bm); canvas->drawBitmap(bm2, SkIntToScalar(10), SkIntToScalar(10), NULL); SkMSec now = SampleCode::GetAnimTime(); if (fNow != now) { fNow = now; fCounter += 1; fDoAA = !fDoAA; if (fCounter > 50) { fProcIndex = cycle_hairproc_index(fProcIndex); // todo: signal that we want to rebuild our TITLE fCounter = 0; } this->inval(NULL); } } virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) { fDoAA = !fDoAA; this->inval(NULL); return this->INHERITED::onFindClickHandler(x, y); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new HairlineView; } static SkViewRegister reg(MyFactory);