// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(radial_gradient_test, 256, 256, false, 0) { void draw(SkCanvas* canvas) { #define SIZE 121 SkScalar half = SIZE * 0.5f; const SkColor preColor = 0xFFFF0000; // clamp color before start const SkColor postColor = 0xFF0000FF; // clamp color after end const SkColor color0 = 0xFF000000; const SkColor color1 = 0xFF00FF00; SkColor cs[] = {preColor, color0, color1, postColor}; SkScalar pos[] = {0, 0, 1, 1}; auto s = SkGradientShader::MakeRadial({half, half}, half - 10, cs, pos, 4, SkTileMode::kClamp); SkPaint p; const SkRect rect = SkRect::MakeWH(SIZE, SIZE); p.setShader(s); canvas->drawRect(rect, p); } } // END FIDDLE