/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef Sk3D_DEFINED #define Sk3D_DEFINED #include "include/core/SkMatrix44.h" #include "include/core/SkPoint3.h" SK_API void Sk3LookAt(SkMatrix44* dst, const SkPoint3& eye, const SkPoint3& center, const SkPoint3& up); SK_API bool Sk3Perspective(SkMatrix44* dst, float near, float far, float angle); SK_API void Sk3MapPts(SkPoint dst[], const SkMatrix44& m4, const SkPoint3 src[], int count); #endif