/************************************************************************************************** *** This file was autogenerated from GrChildProcessors.fp; do not modify. **************************************************************************************************/ #include "GrChildProcessors.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLChildProcessors : public GrGLSLFragmentProcessor { public: GrGLSLChildProcessors() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrChildProcessors& _outer = args.fFp.cast(); (void) _outer; SkString _sample0 = this->invokeChild(0, args); SkString _sample1 = this->invokeChild(1, args); fragBuilder->codeAppendf( R"SkSL(return %s * %s; )SkSL" , _sample0.c_str(), _sample1.c_str()); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } }; std::unique_ptr GrChildProcessors::onMakeProgramImpl() const { return std::make_unique(); } void GrChildProcessors::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrChildProcessors::onIsEqual(const GrFragmentProcessor& other) const { const GrChildProcessors& that = other.cast(); (void) that; return true; } GrChildProcessors::GrChildProcessors(const GrChildProcessors& src) : INHERITED(kGrChildProcessors_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrChildProcessors::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrChildProcessors::onDumpInfo() const { return SkString(); } #endif