// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=d093aad721261f421c4bef4a296aab48 REG_FIDDLE(Image_getBackendTexture, 256, 256, false, 3) { void draw(SkCanvas* canvas) { SkFont font; SkPaint paint; GrRecordingContext* context = canvas->recordingContext(); if (!context) { canvas->drawString("GPU only!", 20, 40, font, paint); return; } GrDirectContext* direct = context->asDirectContext(); if (!direct) { canvas->drawString("Direct context only!", 20, 40, font, paint); return; } sk_sp imageFromBackend = SkImage::MakeFromAdoptedTexture(direct, backEndTexture, kBottomLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType); GrBackendTexture textureFromImage = imageFromBackend->getBackendTexture(false); if (!textureFromImage.isValid()) { return; } sk_sp imageFromTexture = SkImage::MakeFromAdoptedTexture(direct, textureFromImage, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType); canvas->drawImage(imageFromTexture, 0, 0); canvas->drawImage(imageFromBackend, 128, 128); } } // END FIDDLE