/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This test only works with the GPU backend. #include "gm.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrDrawContextPriv.h" #include "GrPipelineBuilder.h" #include "SkBitmap.h" #include "SkGr.h" #include "SkGradientShader.h" #include "batches/GrDrawBatch.h" #include "batches/GrRectBatchFactory.h" #include "effects/GrYUVEffect.h" #define YSIZE 8 #define USIZE 4 #define VSIZE 4 namespace skiagm { /** * This GM directly exercises GrYUVtoRGBEffect. */ class YUVtoRGBEffect : public GM { public: YUVtoRGBEffect() { this->setBGColor(0xFFFFFFFF); } protected: SkString onShortName() override { return SkString("yuv_to_rgb_effect"); } SkISize onISize() override { return SkISize::Make(238, 120); } void onOnceBeforeDraw() override { SkImageInfo yinfo = SkImageInfo::MakeA8(YSIZE, YSIZE); fBmp[0].allocPixels(yinfo); SkImageInfo uinfo = SkImageInfo::MakeA8(USIZE, USIZE); fBmp[1].allocPixels(uinfo); SkImageInfo vinfo = SkImageInfo::MakeA8(VSIZE, VSIZE); fBmp[2].allocPixels(vinfo); unsigned char* pixels[3]; for (int i = 0; i < 3; ++i) { pixels[i] = (unsigned char*)fBmp[i].getPixels(); } int color[] = {0, 85, 170}; const int limit[] = {255, 0, 255}; const int invl[] = {0, 255, 0}; const int inc[] = {1, -1, 1}; for (int i = 0; i < 3; ++i) { const size_t nbBytes = fBmp[i].rowBytes() * fBmp[i].height(); for (size_t j = 0; j < nbBytes; ++j) { pixels[i][j] = (unsigned char)color[i]; color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; } } } void onDraw(SkCanvas* canvas) override { GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDrawContext(); if (!drawContext) { skiagm::GM::DrawGpuOnlyMessage(canvas); return; } GrContext* context = canvas->getGrContext(); if (!context) { return; } SkAutoTUnref texture[3]; texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], GrTextureParams::ClampBilerp())); texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], GrTextureParams::ClampBilerp())); texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], GrTextureParams::ClampBilerp())); if (!texture[0] || !texture[1] || !texture[2]) { return; } static const SkScalar kDrawPad = 10.f; static const SkScalar kTestPad = 10.f; static const SkScalar kColorSpaceOffset = 36.f; SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}}; for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) { SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), SkIntToScalar(fBmp[0].height())); renderRect.outset(kDrawPad, kDrawPad); SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset; SkScalar x = kDrawPad + kTestPad; const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2}, {1, 2, 0}, {2, 0, 1}, {2, 1, 0}}; for (int i = 0; i < 6; ++i) { GrPipelineBuilder pipelineBuilder; pipelineBuilder.setXPFactory( GrPorterDuffXPFactory::Create(SkXfermode::kSrc_Mode))->unref(); SkAutoTUnref fp( GrYUVEffect::CreateYUVToRGB(texture[indices[i][0]], texture[indices[i][1]], texture[indices[i][2]], sizes, static_cast(space))); if (fp) { SkMatrix viewMatrix; viewMatrix.setTranslate(x, y); pipelineBuilder.addColorFragmentProcessor(fp); SkAutoTUnref batch( GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix, renderRect, nullptr, nullptr)); drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch); } x += renderRect.width() + kTestPad; } } } private: SkBitmap fBmp[3]; typedef GM INHERITED; }; DEF_GM(return new YUVtoRGBEffect;) } #endif