/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSharingProc_DEFINED #define SkSharingProc_DEFINED #include #include #include "include/core/SkData.h" #include "include/core/SkImage.h" #include "include/core/SkSerialProcs.h" /** * This serial proc serializes each image it encounters only once, using their uniqueId as the * property for sameness. * * It's most basic usage involves setting your imageProc to SkSharingSerialContext::serializeImage * and creating an SkSharingSerialContext in an appropriate scope to outlive all the images that * will be encountered before serialization. * * Optionally, collectNonTextureImagesFromPicture can be called with an SkSharingContext and an * SkPicture that may reference not-yet-released texture backed images. It will make non-texture * copies if necessary and store them in the context. If present, they will be used in the * final serialization. * * This is intended to be used on Android with MultiPictureDocument's onEndPage parameter, in a * lambda that captures the context, because MPD cannot make assumptions about the type of proc it * receives and clients (Chrome) build MPD without this source file. */ struct SkSharingSerialContext { // --- Data and and function for optional texture collection pass --- // // A map from uniqueID of images referenced by commands to non-texture images // collected at the end of each frame. std::unordered_map> fNonTexMap; // Collects any non-texture images referenced by the picture and stores non-texture copies // in the fNonTexMap of the provided SkSharingContext static void collectNonTextureImagesFromPicture( const SkPicture* pic, SkSharingSerialContext* sharingCtx); // --- Data and serialization function for regular use --- // // A map from the ids from SkImage::uniqueID() to ids used within the file // The keys are ids of original images, not of non-texture copies std::unordered_map fImageMap; // A serial proc that shares images between subpictures // To use this, create an instance of SkSerialProcs and populate it this way. // The client must retain ownership of the context. // auto ctx = std::make_unique() // SkSerialProcs procs; // procs.fImageProc = SkSharingSerialContext::serializeImage; // procs.fImageCtx = ctx.get(); static sk_sp serializeImage(SkImage* img, void* ctx); }; struct SkSharingDeserialContext { // a list of unique images in the order they were encountered in the file // Subsequent occurrences of an image refer to it by it's index in this list. std::vector> fImages; // A deserial proc that can interpret id's in place of images as references to previous images. // Can also deserialize a SKP where all images are inlined (it's backwards compatible) static sk_sp deserializeImage(const void* data, size_t length, void* ctx); }; #endif