/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef D3DTestUtils_DEFINED #define D3DTestUtils_DEFINED #ifdef SK_DIRECT3D struct GrD3DBackendContext; namespace sk_gpu_test { bool CreateD3DBackendContext(GrD3DBackendContext* ctx, bool isProtected = false); } #endif #endif