// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(getLocalBounds_working, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkCanvas local(256, 256); canvas = &local; SkRect bounds = canvas->getLocalClipBounds(); SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; SkPath clipPath; clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); canvas->clipPath(clipPath); bounds = canvas->getLocalClipBounds(); SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); } } // END FIDDLE