// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(upscale_checkerboard, 512, 512, false, 0) { void draw(SkCanvas* canvas) { SkPMColor p[] = {0xFFFFFFFF, 0xFF000000, 0xFF000000, 0xFFFFFFFF}; const auto info = SkImageInfo::MakeN32Premul(2, 2); auto img = SkImage::MakeRasterCopy({info, p, 8}); SkPaint paint; paint.setShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNone))); canvas->translate(20, 20); canvas->scale(20, 20); canvas->drawRect({0, 0, 20, 20}, paint); } } // END FIDDLE