/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkBlurMask.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkRandom.h" #include "SkShader.h" #include "SkString.h" #include "SkBlurMaskFilter.h" #define SMALL SkIntToScalar(2) #define REAL 1.5f #define BIG SkIntToScalar(10) #define REALBIG 100.5f static const char* gStyleName[] = { "normal", "solid", "outer", "inner" }; class BlurBench : public SkBenchmark { SkScalar fRadius; SkBlurMaskFilter::BlurStyle fStyle; uint32_t fFlags; SkString fName; public: BlurBench(SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_t flags = 0) { fRadius = rad; fStyle = bs; fFlags = flags; const char* name = rad > 0 ? gStyleName[bs] : "none"; const char* quality = flags & SkBlurMaskFilter::kHighQuality_BlurFlag ? "high_quality" : "low_quality"; if (SkScalarFraction(rad) != 0) { fName.printf("blur_%.2f_%s_%s", SkScalarToFloat(rad), name, quality); } else { fName.printf("blur_%d_%s_%s", SkScalarRound(rad), name, quality); } } protected: virtual const char* onGetName() { return fName.c_str(); } virtual void onDraw(SkCanvas* canvas) { SkPaint paint; this->setupPaint(&paint); paint.setAntiAlias(true); SkRandom rand; for (int i = 0; i < this->getLoops(); i++) { SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400, rand.nextUScalar1() * 400); r.offset(fRadius, fRadius); if (fRadius > 0) { SkMaskFilter* mf = SkBlurMaskFilter::Create(fStyle, SkBlurMask::ConvertRadiusToSigma(fRadius), fFlags); paint.setMaskFilter(mf)->unref(); } canvas->drawOval(r, paint); } } private: typedef SkBenchmark INHERITED; }; DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kNormal_BlurStyle);) DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kSolid_BlurStyle);) DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kOuter_BlurStyle);) DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kInner_BlurStyle);) DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kNormal_BlurStyle);) DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kSolid_BlurStyle);) DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kOuter_BlurStyle);) DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kInner_BlurStyle);) DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kNormal_BlurStyle);) DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kSolid_BlurStyle);) DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kOuter_BlurStyle);) DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kInner_BlurStyle);) DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kNormal_BlurStyle);) DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kSolid_BlurStyle);) DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kOuter_BlurStyle);) DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kInner_BlurStyle);) DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) DEF_BENCH(return new BlurBench(0, SkBlurMaskFilter::kNormal_BlurStyle);)