// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=4a00e6589e862fde5be532f4b6e316ce REG_FIDDLE(Canvas_empty_constructor, 256, 256, true, 0) { static void check_for_rotated_ctm(const SkCanvas* canvas) { const SkMatrix& matrix = canvas->getTotalMatrix(); SkDebugf("rect stays rect is %s\n", matrix.rectStaysRect() ? "true" : "false"); } void draw(SkCanvas* canvas) { check_for_rotated_ctm(canvas); canvas->rotate(30); check_for_rotated_ctm(canvas); SkCanvas defaultCanvas; check_for_rotated_ctm(&defaultCanvas); } } // END FIDDLE