// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=59a6e7d202ac17ab80ec21b233e51f59 REG_FIDDLE(Rect_toQuad, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkRect rect = {1, 2, 3, 4}; SkPoint corners[4]; rect.toQuad(corners); SkDebugf("rect: {%g, %g, %g, %g}\n", rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); SkDebugf("corners:"); for (auto corner : corners) { SkDebugf(" {%g, %g}", corner.fX, corner.fY); } SkDebugf("\n"); } } // END FIDDLE