// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=29db2c7493d9098b8a086ddbe30dd6d6 REG_FIDDLE(Xor, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setBlendMode(SkBlendMode::kXor); for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) { SkColor colors[] = { color, SkColorSetA(color, 192), SkColorSetA(color, 128), SkColorSetA(color, 0) }; paint.setShader(SkGradientShader::MakeRadial({ 64, 64}, 100, colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); canvas->drawCircle(64, 64, 100, paint); canvas->translate(64, 64); } } } // END FIDDLE