/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/gpu/GrDirectContext.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrTexture.h" #include "src/image/SkImage_Base.h" #include "src/image/SkImage_GpuBase.h" #include "tests/Test.h" // Tests that MIP maps are created and invalidated as expected when drawing to and from GrTextures. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrTextureMipMapInvalidationTest, reporter, ctxInfo) { auto context = ctxInfo.directContext(); if (!context->priv().caps()->mipmapSupport()) { return; } auto isMipped = [] (SkSurface* surf) { SkImage_GpuBase* image = static_cast(as_IB(surf->makeImageSnapshot())); const GrTexture* texture = image->getTexture(); return GrMipmapped::kYes == texture->mipmapped(); }; auto mipsAreDirty = [] (SkSurface* surf) { SkImage_GpuBase* image = static_cast(as_IB(surf->makeImageSnapshot())); return image->getTexture()->mipmapsAreDirty(); }; auto info = SkImageInfo::MakeN32Premul(256, 256); for (auto allocateMips : {false, true}) { auto surf1 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0, kBottomLeft_GrSurfaceOrigin, nullptr, allocateMips); auto surf2 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info); // Draw something just in case we ever had a solid color optimization surf1->getCanvas()->drawCircle(128, 128, 50, SkPaint()); surf1->flushAndSubmit(); // No mipmaps initially REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips); // Painting with downscale and medium filter quality should result in mipmap creation // Flush the context rather than the canvas as flushing the canvas triggers MIP level // generation. SkPaint paint; paint.setFilterQuality(kMedium_SkFilterQuality); surf2->getCanvas()->scale(0.2f, 0.2f); surf2->getCanvas()->drawImage(surf1->makeImageSnapshot(), 0, 0, &paint); context->flushAndSubmit(); REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips); REPORTER_ASSERT(reporter, !allocateMips || !mipsAreDirty(surf1.get())); // Changing the contents of the surface should invalidate the mipmap, but not de-allocate surf1->getCanvas()->drawCircle(128, 128, 100, SkPaint()); context->flushAndSubmit(); REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips); REPORTER_ASSERT(reporter, mipsAreDirty(surf1.get())); } } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReimportImageTextureWithMipLevels, reporter, ctxInfo) { auto dContext = ctxInfo.directContext(); if (!dContext->priv().caps()->mipmapSupport()) { return; } static constexpr auto kCreateWithMipMaps = true; auto surf = SkSurface::MakeRenderTarget( dContext, SkBudgeted::kYes, SkImageInfo::Make(100, 100, kRGBA_8888_SkColorType, kPremul_SkAlphaType), 1, kTopLeft_GrSurfaceOrigin, nullptr, kCreateWithMipMaps); if (!surf) { return; } surf->getCanvas()->drawColor(SK_ColorDKGRAY); auto img = surf->makeImageSnapshot(); if (!img) { return; } surf.reset(); GrBackendTexture btex; SkImage::BackendTextureReleaseProc texRelease; if (!SkImage::MakeBackendTextureFromSkImage(dContext, std::move(img), &btex, &texRelease)) { // Not all backends support stealing textures yet. // ERRORF(reporter, "Could not turn image into texture"); return; } REPORTER_ASSERT(reporter, btex.hasMipmaps()); // Reimport the texture as an image and perform a downsampling draw with medium quality which // should use the upper MIP levels. img = SkImage::MakeFromTexture(dContext, btex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); const auto singlePixelInfo = SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); surf = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kYes, singlePixelInfo, 1, kTopLeft_GrSurfaceOrigin, nullptr); SkPaint paint; paint.setFilterQuality(kMedium_SkFilterQuality); surf->getCanvas()->drawImageRect(img, SkRect::MakeWH(1, 1), &paint); uint32_t pixel; surf->readPixels(singlePixelInfo, &pixel, sizeof(uint32_t), 0, 0); REPORTER_ASSERT(reporter, pixel == SkPreMultiplyColor(SK_ColorDKGRAY)); img.reset(); texRelease(btex); }