/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/core/SkSurfaceCharacterization.h" #include "include/gpu/GrDirectContext.h" #include "src/core/SkAutoPixmapStorage.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrProxyProvider.h" #include "src/gpu/SurfaceFillContext.h" #include "src/gpu/effects/GrBlendFragmentProcessor.h" #include "src/gpu/effects/GrTextureEffect.h" #include "src/image/SkImage_Base.h" #include "tests/Test.h" #include "tests/TestUtils.h" #include "tools/ToolUtils.h" #include "tools/gpu/ManagedBackendTexture.h" #include "tools/gpu/ProxyUtils.h" #ifdef SK_GL #include "src/gpu/gl/GrGLCaps.h" #include "src/gpu/gl/GrGLDefines.h" #include "src/gpu/gl/GrGLGpu.h" #include "src/gpu/gl/GrGLUtil.h" #endif #ifdef SK_METAL #include "include/gpu/mtl/GrMtlTypes.h" #include "src/gpu/mtl/GrMtlCppUtil.h" #endif using sk_gpu_test::ManagedBackendTexture; // Test wrapping of GrBackendObjects in SkSurfaces and SkImages (non-static since used in Mtl test) void test_wrapping(GrDirectContext* dContext, skiatest::Reporter* reporter, std::function(GrDirectContext*, GrMipmapped, GrRenderable)> create, GrColorType grColorType, GrMipmapped mipMapped, GrRenderable renderable) { GrResourceCache* cache = dContext->priv().getResourceCache(); const int initialCount = cache->getResourceCount(); sk_sp mbet = create(dContext, mipMapped, renderable); if (!mbet) { ERRORF(reporter, "Couldn't create backendTexture for grColorType %d renderable %s\n", (int)grColorType, GrRenderable::kYes == renderable ? "yes" : "no"); return; } // Skia proper should know nothing about the new backend object REPORTER_ASSERT(reporter, initialCount == cache->getResourceCount()); SkColorType skColorType = GrColorTypeToSkColorType(grColorType); // Wrapping a backendTexture in an SkImage/SkSurface requires an SkColorType if (skColorType == kUnknown_SkColorType) { return; } // As we transition to using attachments instead of GrTextures and GrRenderTargets individual // proxy instansiations may add multiple things to the cache. There would be an entry for the // GrTexture/GrRenderTarget and entries for one or more attachments. int cacheEntriesPerProxy = 1; // We currently only have attachments on the vulkan and metal backends if (dContext->backend() == GrBackend::kVulkan || dContext->backend() == GrBackend::kMetal) { // If we ever make a rt with multisamples this would have an additional // attachment as well. cacheEntriesPerProxy++; } if (GrRenderable::kYes == renderable && dContext->colorTypeSupportedAsSurface(skColorType)) { sk_sp surf = SkSurface::MakeFromBackendTexture(dContext, mbet->texture(), kTopLeft_GrSurfaceOrigin, 0, skColorType, nullptr, nullptr); if (!surf) { ERRORF(reporter, "Couldn't make SkSurface from backendTexture for %s\n", ToolUtils::colortype_name(skColorType)); } else { REPORTER_ASSERT(reporter, initialCount + cacheEntriesPerProxy == cache->getResourceCount()); } } { sk_sp img = SkImage::MakeFromTexture(dContext, mbet->texture(), kTopLeft_GrSurfaceOrigin, skColorType, kUnpremul_SkAlphaType, nullptr); if (!img) { ERRORF(reporter, "Couldn't make SkImage from backendTexture for %s\n", ToolUtils::colortype_name(skColorType)); } else { GrTextureProxy* proxy = sk_gpu_test::GetTextureImageProxy(img.get(), dContext); REPORTER_ASSERT(reporter, proxy); REPORTER_ASSERT(reporter, mipMapped == proxy->proxyMipmapped()); REPORTER_ASSERT(reporter, proxy->isInstantiated()); REPORTER_ASSERT(reporter, mipMapped == proxy->mipmapped()); REPORTER_ASSERT(reporter, initialCount + cacheEntriesPerProxy == cache->getResourceCount()); } } REPORTER_ASSERT(reporter, initialCount == cache->getResourceCount()); } static bool isBGRA8(const GrBackendFormat& format) { switch (format.backend()) { case GrBackendApi::kOpenGL: #ifdef SK_GL return format.asGLFormat() == GrGLFormat::kBGRA8; #else return false; #endif case GrBackendApi::kVulkan: { #ifdef SK_VULKAN VkFormat vkFormat; format.asVkFormat(&vkFormat); return vkFormat == VK_FORMAT_B8G8R8A8_UNORM; #else return false; #endif } case GrBackendApi::kMetal: #ifdef SK_METAL return GrMtlFormatIsBGRA8(format.asMtlFormat()); #else return false; #endif case GrBackendApi::kDirect3D: #ifdef SK_DIRECT3D return false; // TODO #else return false; #endif case GrBackendApi::kDawn: #ifdef SK_DAWN wgpu::TextureFormat dawnFormat; format.asDawnFormat(&dawnFormat); return dawnFormat == wgpu::TextureFormat::BGRA8Unorm; #else return false; #endif case GrBackendApi::kMock: { SkImage::CompressionType compression = format.asMockCompressionType(); if (compression != SkImage::CompressionType::kNone) { return false; // No compressed formats are BGRA } return format.asMockColorType() == GrColorType::kBGRA_8888; } } SkUNREACHABLE; } static bool isRGB(const GrBackendFormat& format) { switch (format.backend()) { case GrBackendApi::kOpenGL: #ifdef SK_GL return format.asGLFormat() == GrGLFormat::kRGB8; #else return false; #endif case GrBackendApi::kVulkan: { #ifdef SK_VULKAN VkFormat vkFormat; format.asVkFormat(&vkFormat); return vkFormat == VK_FORMAT_R8G8B8_UNORM; #else return false; #endif } case GrBackendApi::kMetal: return false; // Metal doesn't even pretend to support this case GrBackendApi::kDirect3D: return false; // Not supported in Direct3D 12 case GrBackendApi::kDawn: return false; case GrBackendApi::kMock: return false; // No GrColorType::kRGB_888 } SkUNREACHABLE; } static void check_solid_pixmap(skiatest::Reporter* reporter, const SkColor4f& expected, const SkPixmap& actual, GrColorType ct, const char* label1, const char* label2) { // we need 0.001f across the board just for noise // we need 0.01f across the board for 1010102 const float tols[4] = { 0.01f, 0.01f, 0.01f, 0.01f }; auto error = std::function( [reporter, ct, label1, label2](int x, int y, const float diffs[4]) { SkASSERT(x >= 0 && y >= 0); ERRORF(reporter, "%s %s %s - mismatch at %d, %d (%f, %f, %f %f)", GrColorTypeToStr(ct), label1, label2, x, y, diffs[0], diffs[1], diffs[2], diffs[3]); }); CheckSolidPixels(expected, actual, tols, error); } // Determine what color we expect if we store 'orig' in 'ct' converted back to SkColor4f. static SkColor4f get_expected_color(SkColor4f orig, GrColorType ct) { GrImageInfo ii(ct, kUnpremul_SkAlphaType, nullptr, {1, 1}); std::unique_ptr data(new char[ii.minRowBytes()]); GrClearImage(ii, data.get(), ii.minRowBytes(), orig.array()); // Read back to SkColor4f. SkColor4f result; GrImageInfo resultII(GrColorType::kRGBA_F32, kUnpremul_SkAlphaType, nullptr, {1, 1}); GrConvertPixels(GrPixmap(resultII, &result.fR, sizeof(result)), GrPixmap( ii, data.get(), ii.minRowBytes())); return result; } static void check_mipmaps(GrDirectContext*, const GrBackendTexture&, GrColorType, const SkColor4f expectedColors[6], skiatest::Reporter*, const char* label); static void check_base_readbacks(GrDirectContext* dContext, const GrBackendTexture& backendTex, GrColorType colorType, GrRenderable renderableTexture, const SkColor4f& color, skiatest::Reporter* reporter, const char* label) { if (isRGB(backendTex.getBackendFormat())) { // readPixels is busted for the RGB backend format (skbug.com/8862) // TODO: add a GrColorType::kRGB_888 to fix the situation return; } SkColor4f expectedColor = get_expected_color(color, colorType); SkAutoPixmapStorage actual; { SkImageInfo readBackII = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); SkAssertResult(actual.tryAlloc(readBackII)); } for (GrRenderable renderableCtx : {GrRenderable::kNo, GrRenderable::kYes}) { if (renderableCtx == GrRenderable::kYes && renderableTexture == GrRenderable::kNo) { continue; } sk_sp proxy; if (renderableCtx == GrRenderable::kYes) { proxy = dContext->priv().proxyProvider()->wrapRenderableBackendTexture( backendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, nullptr); } else { proxy = dContext->priv().proxyProvider()->wrapBackendTexture( backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType); } if (!proxy) { ERRORF(reporter, "Could not make proxy from backend texture"); return; } auto swizzle = dContext->priv().caps()->getReadSwizzle(backendTex.getBackendFormat(), colorType); GrSurfaceProxyView readView(proxy, kTopLeft_GrSurfaceOrigin, swizzle); GrColorInfo info(colorType, kUnpremul_SkAlphaType, nullptr); auto surfaceContext = dContext->priv().makeSC(readView, info); if (!surfaceContext) { ERRORF(reporter, "Could not create surface context for colorType: %d\n", (int)colorType); } if (!surfaceContext->readPixels(dContext, actual, {0, 0})) { // TODO: we need a better way to tell a priori if readPixels will work for an // arbitrary colorType #if 0 ERRORF(reporter, "Couldn't readback from SurfaceContext for colorType: %d\n", (int)colorType); #endif } else { auto name = SkStringPrintf("%s::readPixels", (renderableCtx == GrRenderable::kYes ? "SurfaceFillContext" : "SurfaceContext")); check_solid_pixmap(reporter, expectedColor, actual, colorType, label, name.c_str()); } } } // Test initialization of GrBackendObjects to a specific color (non-static since used in Mtl test) void test_color_init(GrDirectContext* dContext, skiatest::Reporter* reporter, std::function(GrDirectContext*, const SkColor4f&, GrMipmapped, GrRenderable)> create, GrColorType colorType, const SkColor4f& color, GrMipmapped mipmapped, GrRenderable renderable) { sk_sp mbet = create(dContext, color, mipmapped, renderable); if (!mbet) { // errors here should be reported by the test_wrapping test return; } auto checkBackendTexture = [&](const SkColor4f& testColor) { if (mipmapped == GrMipmapped::kYes) { SkColor4f expectedColor = get_expected_color(testColor, colorType); SkColor4f expectedColors[6] = {expectedColor, expectedColor, expectedColor, expectedColor, expectedColor, expectedColor}; check_mipmaps(dContext, mbet->texture(), colorType, expectedColors, reporter, "colorinit"); } // The last step in this test will dirty the mipmaps so do it last check_base_readbacks(dContext, mbet->texture(), colorType, renderable, testColor, reporter, "colorinit"); }; checkBackendTexture(color); SkColor4f newColor = {color.fB , color.fR, color.fG, color.fA }; SkColorType skColorType = GrColorTypeToSkColorType(colorType); // Our update method only works with SkColorTypes. if (skColorType != kUnknown_SkColorType) { dContext->updateBackendTexture(mbet->texture(), skColorType, newColor, ManagedBackendTexture::ReleaseProc, mbet->releaseContext()); checkBackendTexture(newColor); } } // Draw the backend texture into an RGBA surface fill context, attempting to access all the mipMap // levels. static void check_mipmaps(GrDirectContext* dContext, const GrBackendTexture& backendTex, GrColorType colorType, const SkColor4f expectedColors[6], skiatest::Reporter* reporter, const char* label) { #ifdef SK_GL // skbug.com/9141 (RGBA_F32 mipmaps appear to be broken on some Mali devices) if (GrBackendApi::kOpenGL == dContext->backend()) { GrGLGpu* glGPU = static_cast(dContext->priv().getGpu()); if (colorType == GrColorType::kRGBA_F32 && glGPU->ctxInfo().standard() == kGLES_GrGLStandard) { return; } } #endif if (isRGB(backendTex.getBackendFormat())) { // readPixels is busted for the RGB backend format (skbug.com/8862) // TODO: add a GrColorType::kRGB_888 to fix the situation return; } GrImageInfo info(GrColorType::kRGBA_8888, kUnpremul_SkAlphaType, nullptr, {32, 32}); auto dstFillContext = dContext->priv().makeSFC(info); if (!dstFillContext) { ERRORF(reporter, "Could not make dst fill context."); return; } int numMipLevels = 6; auto proxy = dContext->priv().proxyProvider()->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType); if (!proxy) { ERRORF(reporter, "Could not make proxy from backend texture"); return; } auto swizzle = dContext->priv().caps()->getReadSwizzle(backendTex.getBackendFormat(), colorType); GrSurfaceProxyView readView(proxy, kTopLeft_GrSurfaceOrigin, swizzle); for (int i = 0, rectSize = 32; i < numMipLevels; ++i, rectSize /= 2) { SkASSERT(rectSize >= 1); dstFillContext->clear(SK_PMColor4fTRANSPARENT); SkMatrix texMatrix; texMatrix.setScale(1 << i, 1 << i); static constexpr GrSamplerState kNearestNearest(GrSamplerState::Filter::kNearest, GrSamplerState::MipmapMode::kNearest); auto fp = GrTextureEffect::Make(readView, kUnpremul_SkAlphaType, texMatrix, kNearestNearest, *dstFillContext->caps()); dstFillContext->fillRectWithFP(SkIRect::MakeWH(rectSize, rectSize), std::move(fp)); SkImageInfo readbackII = SkImageInfo::Make(rectSize, rectSize, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType); SkAutoPixmapStorage actual; SkAssertResult(actual.tryAlloc(readbackII)); actual.erase(SkColors::kTransparent); bool result = dstFillContext->readPixels(dContext, actual, {0, 0}); REPORTER_ASSERT(reporter, result); SkString str; str.appendf("mip-level %d", i); check_solid_pixmap(reporter, expectedColors[i], actual, colorType, label, str.c_str()); } } static int make_pixmaps(SkColorType skColorType, GrMipmapped mipmapped, const SkColor4f colors[6], SkPixmap pixmaps[6], std::unique_ptr* mem) { int levelSize = 32; int numMipLevels = mipmapped == GrMipmapped::kYes ? 6 : 1; size_t size = 0; SkImageInfo ii[6]; size_t rowBytes[6]; for (int level = 0; level < numMipLevels; ++level) { ii[level] = SkImageInfo::Make(levelSize, levelSize, skColorType, kUnpremul_SkAlphaType); rowBytes[level] = ii[level].minRowBytes(); // Make sure we test row bytes that aren't tight. if (!(level % 2)) { rowBytes[level] += (level + 1)*SkColorTypeBytesPerPixel(ii[level].colorType()); } size += rowBytes[level]*ii[level].height(); levelSize /= 2; } mem->reset(new char[size]); char* addr = mem->get(); for (int level = 0; level < numMipLevels; ++level) { pixmaps[level].reset(ii[level], addr, rowBytes[level]); addr += rowBytes[level]*ii[level].height(); pixmaps[level].erase(colors[level]); levelSize /= 2; } return numMipLevels; } // Test initialization of GrBackendObjects using SkPixmaps static void test_pixmap_init(GrDirectContext* dContext, skiatest::Reporter* reporter, std::function(GrDirectContext*, const SkPixmap srcData[], int numLevels, GrSurfaceOrigin, GrRenderable)> create, SkColorType skColorType, GrSurfaceOrigin origin, GrMipmapped mipmapped, GrRenderable renderable) { SkPixmap pixmaps[6]; std::unique_ptr memForPixmaps; SkColor4f colors[6] = { { 1.0f, 0.0f, 0.0f, 1.0f }, // R { 0.0f, 1.0f, 0.0f, 0.9f }, // G { 0.0f, 0.0f, 1.0f, 0.7f }, // B { 0.0f, 1.0f, 1.0f, 0.5f }, // C { 1.0f, 0.0f, 1.0f, 0.3f }, // M { 1.0f, 1.0f, 0.0f, 0.2f }, // Y }; int numMipLevels = make_pixmaps(skColorType, mipmapped, colors, pixmaps, &memForPixmaps); SkASSERT(numMipLevels); sk_sp mbet = create(dContext, pixmaps, numMipLevels, origin, renderable); if (!mbet) { // errors here should be reported by the test_wrapping test return; } if (skColorType == kBGRA_8888_SkColorType && !isBGRA8(mbet->texture().getBackendFormat())) { // When kBGRA is backed by an RGBA something goes wrong in the swizzling return; } auto checkBackendTexture = [&](SkColor4f colors[6]) { GrColorType grColorType = SkColorTypeToGrColorType(skColorType); if (mipmapped == GrMipmapped::kYes) { SkColor4f expectedColors[6] = { get_expected_color(colors[0], grColorType), get_expected_color(colors[1], grColorType), get_expected_color(colors[2], grColorType), get_expected_color(colors[3], grColorType), get_expected_color(colors[4], grColorType), get_expected_color(colors[5], grColorType), }; check_mipmaps(dContext, mbet->texture(), grColorType, expectedColors, reporter, "pixmap"); } // The last step in this test will dirty the mipmaps so do it last check_base_readbacks(dContext, mbet->texture(), grColorType, renderable, colors[0], reporter, "pixmap"); }; checkBackendTexture(colors); SkColor4f colorsNew[6] = { {1.0f, 1.0f, 0.0f, 0.2f}, // Y {1.0f, 0.0f, 0.0f, 1.0f}, // R {0.0f, 1.0f, 0.0f, 0.9f}, // G {0.0f, 0.0f, 1.0f, 0.7f}, // B {0.0f, 1.0f, 1.0f, 0.5f}, // C {1.0f, 0.0f, 1.0f, 0.3f}, // M }; make_pixmaps(skColorType, mipmapped, colorsNew, pixmaps, &memForPixmaps); // Upload new data and make sure everything still works dContext->updateBackendTexture(mbet->texture(), pixmaps, numMipLevels, origin, ManagedBackendTexture::ReleaseProc, mbet->releaseContext()); checkBackendTexture(colorsNew); } enum class VkLayout { kUndefined, kReadOnlyOptimal, }; void check_vk_tiling(const GrBackendTexture& backendTex) { #if defined(SK_VULKAN) && defined(SK_DEBUG) GrVkImageInfo vkII; if (backendTex.getVkImageInfo(&vkII)) { SkASSERT(VK_IMAGE_TILING_OPTIMAL == vkII.fImageTiling); } #endif } /////////////////////////////////////////////////////////////////////////////// void color_type_backend_allocation_test(const sk_gpu_test::ContextInfo& ctxInfo, skiatest::Reporter* reporter) { auto context = ctxInfo.directContext(); const GrCaps* caps = context->priv().caps(); constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f }; constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 0.75f }; struct { SkColorType fColorType; SkColor4f fColor; } combinations[] = { { kAlpha_8_SkColorType, kTransCol }, { kRGB_565_SkColorType, SkColors::kRed }, { kARGB_4444_SkColorType, SkColors::kGreen }, { kRGBA_8888_SkColorType, SkColors::kBlue }, { kSRGBA_8888_SkColorType, { 0.25f, 0.5f, 0.75f, 1.0f}}, { kRGB_888x_SkColorType, SkColors::kCyan }, // TODO: readback is busted when alpha = 0.5f (perhaps premul vs. unpremul) { kBGRA_8888_SkColorType, { 1, 0, 0, 1.0f } }, // TODO: readback is busted for *10A2 when alpha = 0.5f (perhaps premul vs. unpremul) { kRGBA_1010102_SkColorType, { 0.25f, 0.5f, 0.75f, 1.0f }}, { kBGRA_1010102_SkColorType, { 0.25f, 0.5f, 0.75f, 1.0f }}, // RGB/BGR 101010x have no Ganesh correlate { kRGB_101010x_SkColorType, { 0, 0.5f, 0, 0.5f } }, { kBGR_101010x_SkColorType, { 0, 0.5f, 0, 0.5f } }, { kGray_8_SkColorType, kGrayCol }, { kRGBA_F16Norm_SkColorType, SkColors::kLtGray }, { kRGBA_F16_SkColorType, SkColors::kYellow }, { kRGBA_F32_SkColorType, SkColors::kGray }, { kR8G8_unorm_SkColorType, { .25f, .75f, 0, 1 } }, { kR16G16_unorm_SkColorType, SkColors::kGreen }, { kA16_unorm_SkColorType, kTransCol }, { kA16_float_SkColorType, kTransCol }, { kR16G16_float_SkColorType, { .25f, .75f, 0, 1 } }, { kR16G16B16A16_unorm_SkColorType,{ .25f, .5f, .75f, 1 } }, { kR8_unorm_SkColorType, { .25f, 0, 0, 1 } }, }; static_assert(kLastEnum_SkColorType == SK_ARRAY_COUNT(combinations)); for (auto combo : combinations) { SkColorType colorType = combo.fColorType; if (GrBackendApi::kMetal == context->backend()) { // skbug.com/9086 (Metal caps may not be handling RGBA32 correctly) if (kRGBA_F32_SkColorType == combo.fColorType) { continue; } } for (auto mipmapped : {GrMipmapped::kNo, GrMipmapped::kYes}) { if (GrMipmapped::kYes == mipmapped && !caps->mipmapSupport()) { continue; } for (auto renderable : { GrRenderable::kNo, GrRenderable::kYes }) { if (!caps->getDefaultBackendFormat(SkColorTypeToGrColorType(colorType), renderable).isValid()) { continue; } if (GrRenderable::kYes == renderable) { if (kRGB_888x_SkColorType == combo.fColorType) { // Ganesh can't perform the blends correctly when rendering this format continue; } } { auto uninitCreateMtd = [colorType](GrDirectContext* dContext, GrMipmapped mipmapped, GrRenderable renderable) { auto mbet = ManagedBackendTexture::MakeWithoutData(dContext, 32, 32, colorType, mipmapped, renderable, GrProtected::kNo); check_vk_tiling(mbet->texture()); #ifdef SK_DEBUG { GrBackendFormat format = dContext->defaultBackendFormat(colorType, renderable); SkASSERT(format == mbet->texture().getBackendFormat()); } #endif return mbet; }; test_wrapping(context, reporter, uninitCreateMtd, SkColorTypeToGrColorType(colorType), mipmapped, renderable); } { auto createWithColorMtd = [colorType](GrDirectContext* dContext, const SkColor4f& color, GrMipmapped mipmapped, GrRenderable renderable) { auto mbet = ManagedBackendTexture::MakeWithData(dContext, 32, 32, colorType, color, mipmapped, renderable, GrProtected::kNo); check_vk_tiling(mbet->texture()); #ifdef SK_DEBUG { GrBackendFormat format = dContext->defaultBackendFormat(colorType, renderable); SkASSERT(format == mbet->texture().getBackendFormat()); } #endif return mbet; }; test_color_init(context, reporter, createWithColorMtd, SkColorTypeToGrColorType(colorType), combo.fColor, mipmapped, renderable); } for (auto origin : {kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) { auto createWithSrcDataMtd = [](GrDirectContext* dContext, const SkPixmap srcData[], int numLevels, GrSurfaceOrigin origin, GrRenderable renderable) { SkASSERT(srcData && numLevels); auto mbet = ManagedBackendTexture::MakeWithData(dContext, srcData, numLevels, origin, renderable, GrProtected::kNo); check_vk_tiling(mbet->texture()); #ifdef SK_DEBUG { auto format = dContext->defaultBackendFormat(srcData[0].colorType(), renderable); SkASSERT(format == mbet->texture().getBackendFormat()); } #endif return mbet; }; test_pixmap_init(context, reporter, createWithSrcDataMtd, colorType, origin, mipmapped, renderable); } } } } } DEF_GPUTEST(ColorTypeBackendAllocationTest, reporter, options) { for (int t = 0; t < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++t) { auto type = static_cast(t); if (!sk_gpu_test::GrContextFactory::IsRenderingContext(type)) { continue; } sk_gpu_test::GrContextFactory factory(options); sk_gpu_test::ContextInfo info = factory.getContextInfo(type); if (!info.directContext()) { continue; } color_type_backend_allocation_test(info, reporter); // The GL backend must support contexts that don't allow GL_UNPACK_ROW_LENGTH. Other // backends are not required to work with this cap disabled. if (info.directContext()->priv().caps()->writePixelsRowBytesSupport() && info.directContext()->backend() == GrBackendApi::kOpenGL) { GrContextOptions overrideOptions = options; overrideOptions.fDisallowWriteAndTransferPixelRowBytes = true; sk_gpu_test::GrContextFactory overrideFactory(overrideOptions); info = overrideFactory.getContextInfo(type); color_type_backend_allocation_test(info, reporter); } } } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_GL DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GLBackendAllocationTest, reporter, ctxInfo) { sk_gpu_test::GLTestContext* glCtx = ctxInfo.glContext(); GrGLStandard standard = glCtx->gl()->fStandard; auto context = ctxInfo.directContext(); const GrGLCaps* glCaps = static_cast(context->priv().caps()); constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f }; constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 1.f }; constexpr SkColor4f kTransGrayCol { 0.5f, 0.5f, 0.5f, .8f }; struct { GrColorType fColorType; GrGLenum fFormat; SkColor4f fColor; } combinations[] = { { GrColorType::kRGBA_8888, GR_GL_RGBA8, SkColors::kRed }, { GrColorType::kRGBA_8888_SRGB, GR_GL_SRGB8_ALPHA8, SkColors::kRed }, { GrColorType::kRGB_888x, GR_GL_RGBA8, SkColors::kYellow }, { GrColorType::kRGB_888x, GR_GL_RGB8, SkColors::kCyan }, { GrColorType::kRGB_888x, GR_GL_RGBX8, SkColors::kCyan }, { GrColorType::kBGRA_8888, GR_GL_RGBA8, SkColors::kBlue }, { GrColorType::kBGRA_8888, GR_GL_BGRA8, SkColors::kBlue }, // TODO: readback is busted when alpha = 0.5f (perhaps premul vs. unpremul) { GrColorType::kRGBA_1010102, GR_GL_RGB10_A2, { 0.25f, 0.5f, 0.75f, 1.f }}, { GrColorType::kBGRA_1010102, GR_GL_RGB10_A2, { 0.25f, 0.5f, 0.75f, 1.f }}, { GrColorType::kBGR_565, GR_GL_RGB565, SkColors::kRed }, { GrColorType::kABGR_4444, GR_GL_RGBA4, SkColors::kGreen }, { GrColorType::kAlpha_8, GR_GL_ALPHA8, kTransCol }, { GrColorType::kAlpha_8, GR_GL_R8, kTransCol }, { GrColorType::kGray_8, GR_GL_LUMINANCE8, kGrayCol }, { GrColorType::kGray_8, GR_GL_R8, kGrayCol }, { GrColorType::kGrayAlpha_88, GR_GL_LUMINANCE8_ALPHA8, kTransGrayCol }, { GrColorType::kRGBA_F32, GR_GL_RGBA32F, SkColors::kRed }, { GrColorType::kRGBA_F16_Clamped, GR_GL_RGBA16F, SkColors::kLtGray }, { GrColorType::kRGBA_F16, GR_GL_RGBA16F, SkColors::kYellow }, { GrColorType::kRG_88, GR_GL_RG8, { 1, 0.5f, 0, 1 } }, { GrColorType::kAlpha_F16, GR_GL_R16F, { 1.0f, 0, 0, 0.5f } }, { GrColorType::kAlpha_F16, GR_GL_LUMINANCE16F, kGrayCol }, { GrColorType::kAlpha_16, GR_GL_R16, kTransCol }, { GrColorType::kRG_1616, GR_GL_RG16, SkColors::kYellow }, { GrColorType::kRGBA_16161616, GR_GL_RGBA16, SkColors::kLtGray }, { GrColorType::kRG_F16, GR_GL_RG16F, SkColors::kYellow }, }; for (auto combo : combinations) { for (GrTextureType textureType : {GrTextureType::k2D, GrTextureType::kRectangle}) { GrGLenum target = textureType == GrTextureType::k2D ? GR_GL_TEXTURE_2D : GR_GL_TEXTURE_RECTANGLE; GrBackendFormat format = GrBackendFormat::MakeGL(combo.fFormat, target); if (!glCaps->isFormatTexturable(format, textureType)) { continue; } if (GrColorType::kBGRA_8888 == combo.fColorType || GrColorType::kBGRA_1010102 == combo.fColorType) { // We allow using a GL_RGBA8 or GR_GL_RGB10_A2 texture as BGRA on desktop GL but not // ES if (kGL_GrGLStandard != standard && (GR_GL_RGBA8 == combo.fFormat || GR_GL_RGB10_A2 == combo.fFormat)) { continue; } } for (auto mipMapped : {GrMipmapped::kNo, GrMipmapped::kYes}) { if (GrMipmapped::kYes == mipMapped && (!glCaps->mipmapSupport() || target == GR_GL_TEXTURE_RECTANGLE)) { continue; } for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) { if (GrRenderable::kYes == renderable) { if (!glCaps->isFormatAsColorTypeRenderable(combo.fColorType, format)) { continue; } } { auto uninitCreateMtd = [format](GrDirectContext* dContext, GrMipmapped mipMapped, GrRenderable renderable) { return ManagedBackendTexture::MakeWithoutData(dContext, 32, 32, format, mipMapped, renderable, GrProtected::kNo); }; test_wrapping(context, reporter, uninitCreateMtd, combo.fColorType, mipMapped, renderable); } { // We're creating backend textures without specifying a color type "view" of // them at the public API level. Therefore, Ganesh will not apply any // swizzles before writing the color to the texture. However, our validation // code does rely on interpreting the texture contents via a SkColorType and // therefore swizzles may be applied during the read step. Ideally we'd // update our validation code to use a "raw" read that doesn't impose a // color type but for now we just munge the data we upload to match the // expectation. skgpu::Swizzle swizzle; switch (combo.fColorType) { case GrColorType::kAlpha_8: swizzle = skgpu::Swizzle("aaaa"); break; case GrColorType::kAlpha_16: swizzle = skgpu::Swizzle("aaaa"); break; case GrColorType::kAlpha_F16: swizzle = skgpu::Swizzle("aaaa"); break; default: break; } auto createWithColorMtd = [format, swizzle](GrDirectContext* dContext, const SkColor4f& color, GrMipmapped mipmapped, GrRenderable renderable) { auto swizzledColor = swizzle.applyTo(color); return ManagedBackendTexture::MakeWithData(dContext, 32, 32, format, swizzledColor, mipmapped, renderable, GrProtected::kNo); }; test_color_init(context, reporter, createWithColorMtd, combo.fColorType, combo.fColor, mipMapped, renderable); } } } } } } #endif /////////////////////////////////////////////////////////////////////////////// #ifdef SK_VULKAN #include "src/gpu/vk/GrVkCaps.h" DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkBackendAllocationTest, reporter, ctxInfo) { auto context = ctxInfo.directContext(); const GrVkCaps* vkCaps = static_cast(context->priv().caps()); constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f }; constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 1 }; struct { GrColorType fColorType; VkFormat fFormat; SkColor4f fColor; } combinations[] = { { GrColorType::kRGBA_8888, VK_FORMAT_R8G8B8A8_UNORM, SkColors::kRed }, { GrColorType::kRGBA_8888_SRGB, VK_FORMAT_R8G8B8A8_SRGB, SkColors::kRed }, // In this configuration (i.e., an RGB_888x colortype with an RGBA8 backing format), // there is nothing to tell Skia to make the provided color opaque. Clients will need // to provide an opaque initialization color in this case. { GrColorType::kRGB_888x, VK_FORMAT_R8G8B8A8_UNORM, SkColors::kYellow }, { GrColorType::kRGB_888x, VK_FORMAT_R8G8B8_UNORM, SkColors::kCyan }, { GrColorType::kBGRA_8888, VK_FORMAT_B8G8R8A8_UNORM, SkColors::kBlue }, { GrColorType::kRGBA_1010102, VK_FORMAT_A2B10G10R10_UNORM_PACK32, { 0.25f, 0.5f, 0.75f, 1.0f }}, { GrColorType::kBGRA_1010102, VK_FORMAT_A2R10G10B10_UNORM_PACK32, { 0.25f, 0.5f, 0.75f, 1.0f }}, { GrColorType::kBGR_565, VK_FORMAT_R5G6B5_UNORM_PACK16, SkColors::kRed }, { GrColorType::kABGR_4444, VK_FORMAT_R4G4B4A4_UNORM_PACK16, SkColors::kCyan }, { GrColorType::kABGR_4444, VK_FORMAT_B4G4R4A4_UNORM_PACK16, SkColors::kYellow }, { GrColorType::kAlpha_8, VK_FORMAT_R8_UNORM, kTransCol }, // In this config (i.e., a Gray8 color type with an R8 backing format), there is nothing // to tell Skia this isn't an Alpha8 color type (so it will initialize the texture with // the alpha channel of the color). Clients should, in general, fill all the channels // of the provided color with the same value in such cases. { GrColorType::kGray_8, VK_FORMAT_R8_UNORM, kGrayCol }, { GrColorType::kRGBA_F16_Clamped, VK_FORMAT_R16G16B16A16_SFLOAT, SkColors::kLtGray }, { GrColorType::kRGBA_F16, VK_FORMAT_R16G16B16A16_SFLOAT, SkColors::kYellow }, { GrColorType::kRG_88, VK_FORMAT_R8G8_UNORM, { 1, 0.5f, 0, 1 } }, { GrColorType::kAlpha_F16, VK_FORMAT_R16_SFLOAT, { 1.0f, 0, 0, 0.5f }}, { GrColorType::kAlpha_16, VK_FORMAT_R16_UNORM, kTransCol }, { GrColorType::kRG_1616, VK_FORMAT_R16G16_UNORM, SkColors::kYellow }, { GrColorType::kRGBA_16161616, VK_FORMAT_R16G16B16A16_UNORM, SkColors::kLtGray }, { GrColorType::kRG_F16, VK_FORMAT_R16G16_SFLOAT, SkColors::kYellow }, }; for (auto combo : combinations) { if (!vkCaps->isVkFormatTexturable(combo.fFormat)) { continue; } GrBackendFormat format = GrBackendFormat::MakeVk(combo.fFormat); for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) { if (GrMipmapped::kYes == mipMapped && !vkCaps->mipmapSupport()) { continue; } for (auto renderable : { GrRenderable::kNo, GrRenderable::kYes }) { if (GrRenderable::kYes == renderable) { // We must also check whether we allow rendering to the format using the // color type. if (!vkCaps->isFormatAsColorTypeRenderable( combo.fColorType, GrBackendFormat::MakeVk(combo.fFormat), 1)) { continue; } } { auto uninitCreateMtd = [format](GrDirectContext* dContext, GrMipmapped mipMapped, GrRenderable renderable) { auto mbet = ManagedBackendTexture::MakeWithoutData(dContext, 32, 32, format, mipMapped, renderable, GrProtected::kNo); check_vk_tiling(mbet->texture()); return mbet; }; test_wrapping(context, reporter, uninitCreateMtd, combo.fColorType, mipMapped, renderable); } { // We're creating backend textures without specifying a color type "view" of // them at the public API level. Therefore, Ganesh will not apply any swizzles // before writing the color to the texture. However, our validation code does // rely on interpreting the texture contents via a SkColorType and therefore // swizzles may be applied during the read step. // Ideally we'd update our validation code to use a "raw" read that doesn't // impose a color type but for now we just munge the data we upload to match the // expectation. skgpu::Swizzle swizzle; switch (combo.fColorType) { case GrColorType::kAlpha_8: SkASSERT(combo.fFormat == VK_FORMAT_R8_UNORM); swizzle = skgpu::Swizzle("aaaa"); break; case GrColorType::kAlpha_16: SkASSERT(combo.fFormat == VK_FORMAT_R16_UNORM); swizzle = skgpu::Swizzle("aaaa"); break; case GrColorType::kAlpha_F16: SkASSERT(combo.fFormat == VK_FORMAT_R16_SFLOAT); swizzle = skgpu::Swizzle("aaaa"); break; case GrColorType::kABGR_4444: if (combo.fFormat == VK_FORMAT_B4G4R4A4_UNORM_PACK16) { swizzle = skgpu::Swizzle("bgra"); } break; default: swizzle = skgpu::Swizzle("rgba"); break; } auto createWithColorMtd = [format, swizzle](GrDirectContext* dContext, const SkColor4f& color, GrMipmapped mipMapped, GrRenderable renderable) { auto swizzledColor = swizzle.applyTo(color); auto mbet = ManagedBackendTexture::MakeWithData(dContext, 32, 32, format, swizzledColor, mipMapped, renderable, GrProtected::kNo); check_vk_tiling(mbet->texture()); return mbet; }; test_color_init(context, reporter, createWithColorMtd, combo.fColorType, combo.fColor, mipMapped, renderable); } } } } } #endif