/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef TestRectOp_DEFINED #define TestRectOp_DEFINED #include "include/core/SkRefCnt.h" #include "include/private/GrRecordingContext.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/ops/GrMeshDrawOp.h" class GrPaint; namespace sk_gpu_test::test_ops { /** * Fully specified device space rect op. The test Op draws a rectangle with local coords and a * local matrix. It is important to test effects in the presence of GP local matrices. Our standard * rect drawing code doesn't exercise this because it applies any local matrix to pre-transformed * local coord vertex attributes. */ std::unique_ptr MakeRect(GrRecordingContext*, GrPaint&&, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM = SkMatrix::I()); /** * A simpler version of MakeRect that takes a single color FP instead of a full paint. Uses * SkBlendMode::kSrcOver. */ std::unique_ptr MakeRect(GrRecordingContext*, std::unique_ptr, const SkRect& drawRect, const SkRect& localRect, const SkMatrix& localM = SkMatrix::I()); /** * A simpler version of MakeRect that uses the same rect as the device space rect to draw as well as * the local rect. The local matrix is identity. */ std::unique_ptr MakeRect(GrRecordingContext*, GrPaint&&, const SkRect& rect); } // namespace sk_gpu_test::test_ops #endif