/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/gpu/GrContext.h" #include "tools/viewer/SampleSlide.h" #include #include using namespace emscripten; sk_sp MakeSlide(std::string name) { if (name == "WavyPathText") { extern Sample* MakeWavyPathTextSample(); return sk_make_sp(MakeWavyPathTextSample); } return nullptr; } static void delete_wrapped_framebuffer(SkSurface::ReleaseContext context) { GLuint framebuffer = (GLuint)context; glDeleteFramebuffers(1, &framebuffer); } sk_sp MakeOffscreenFramebuffer(sk_sp grContext, int width, int height, int sampleCnt) { GLuint colorBuffer; glGenRenderbuffers(1, &colorBuffer); glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCnt, GL_RGBA8, width, height); GLuint stencilBuffer; glGenRenderbuffers(1, &stencilBuffer); glBindRenderbuffer(GL_RENDERBUFFER, stencilBuffer); glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCnt, GL_STENCIL_INDEX8, width, height); GLuint framebuffer; glGenFramebuffers(1, &framebuffer); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, stencilBuffer); // Unbind "framebuffer" before orphaning its renderbuffers. (Otherwise they are spec'd to be // detached from the currently bound framebuffer.) glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteRenderbuffers(1, &colorBuffer); glDeleteRenderbuffers(1, &stencilBuffer); grContext->resetContext(kRenderTarget_GrGLBackendState); GrGLFramebufferInfo glInfo; glInfo.fFBOID = framebuffer; glInfo.fFormat = GL_RGBA8; GrBackendRenderTarget backendRenderTarget(width, height, sampleCnt, 8, glInfo); return SkSurface::MakeFromBackendRenderTarget(grContext.get(), backendRenderTarget, kBottomLeft_GrSurfaceOrigin, SkColorType::kRGBA_8888_SkColorType, nullptr, nullptr, &delete_wrapped_framebuffer, (SkSurface::ReleaseContext)framebuffer); } enum class GLFilter { kNearest = GL_NEAREST, kLinear = GL_LINEAR }; void BlitOffscreenFramebuffer(sk_sp surface, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, GLFilter filter) { surface->flush(SkSurface::BackendSurfaceAccess::kPresent, GrFlushInfo()); GrGLFramebufferInfo glInfo; auto backendRT = surface->getBackendRenderTarget(SkSurface::kFlushRead_BackendHandleAccess); backendRT.getGLFramebufferInfo(&glInfo); glBindFramebuffer(GL_READ_FRAMEBUFFER, glInfo.fFBOID); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, GL_COLOR_BUFFER_BIT, (GLenum)filter); surface->getContext()->resetContext(kRenderTarget_GrGLBackendState); } EMSCRIPTEN_BINDINGS(Viewer) { function("MakeSlide", &MakeSlide); function("MakeOffscreenFramebuffer", &MakeOffscreenFramebuffer); function("BlitOffscreenFramebuffer", &BlitOffscreenFramebuffer); class_("Slide") .smart_ptr>("sk_sp") .function("load", &Slide::load) .function("animate", &Slide::animate) .function("draw", optional_override([](Slide& self, SkCanvas& canvas) { self.draw(&canvas); })); enum_("GLFilter") .value("Nearest", GLFilter::kNearest) .value("Linear", GLFilter::kLinear); }