/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */
#include "include/core/SkPoint.h"

void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]);

void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]) {
    verts[0].set(107, 189);
    texs[0].set(0, 0);
    verts[1].set(116, 189);
    texs[1].set(9, 0);
    verts[2].set(203, 189);
    texs[2].set(35, 0);
    verts[3].set(212, 189);
    texs[3].set(44, 0);
    verts[4].set(107, 198);
    texs[4].set(0, 9);
    verts[5].set(116, 198);
    texs[5].set(9, 9);
    verts[6].set(203, 198);
    texs[6].set(35, 9);
    verts[7].set(212, 198);
    texs[7].set(44, 9);
    verts[8].set(107, 224);
    texs[8].set(0, 39);
    verts[9].set(116, 224);
    texs[9].set(9, 39);
    verts[10].set(203, 224);
    texs[10].set(35, 39);
    verts[11].set(212, 224);
    texs[11].set(44, 39);
    verts[12].set(107, 233);
    texs[12].set(0, 48);
    verts[13].set(116, 233);
    texs[13].set(9, 48);
    verts[14].set(203, 233);
    texs[14].set(35, 48);
    verts[15].set(212, 233);
    texs[15].set(44, 48);
    index[0] = 0; index[1] = 5; index[2] = 1;
    index[3] = 0; index[4] = 4; index[5] = 5;
#if 0
    index[6] = 1; index[7] = 6; index[8] = 2;
#else
    index[6] = 6; index[7] = 2; index[8] = 1;
#endif
    index[9] = 1; index[10] = 5; index[11] = 6;
    index[12] = 2;
    index[13] = 7;
    index[14] = 3;
    index[15] = 2;
    index[16] = 6;
    index[17] = 7;
    index[18] = 4;
    index[19] = 9;
    index[20] = 5;
    index[21] = 4;
    index[22] = 8;
    index[23] = 9;
    index[24] = 5;
    index[25] = 10;
    index[26] = 6;
    index[27] = 5;
    index[28] = 9;
    index[29] = 10;
    index[30] = 6;
    index[31] = 11;
    index[32] = 7;
    index[33] = 6;
    index[34] = 10;
    index[35] = 11;
    index[36] = 8;
    index[37] = 13;
    index[38] = 9;
    index[39] = 8;
    index[40] = 12;
    index[41] = 13;
    index[42] = 9;
    index[43] = 14;
    index[44] = 10;
    index[45] = 9;
    index[46] = 13;
    index[47] = 14;
    index[48] = 10;
    index[49] = 15;
    index[50] = 11;
    index[51] = 10;
    index[52] = 14;
    index[53] = 15;
}