/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkData.h" #include "include/core/SkFilterQuality.h" #include "include/core/SkImage.h" #include "include/core/SkPaint.h" #include "include/core/SkPixmap.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkString.h" #include "include/core/SkTypes.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrRecordingContext.h" #include "tools/Resources.h" class GrContext; class GrRenderTargetContext; DEF_SIMPLE_GPU_GM_CAN_FAIL(cross_context_image, context, rtc, canvas, errorMsg, 3 * 256 + 40, 256 + 128 + 30) { sk_sp encodedData = GetResourceAsData("images/mandrill_256.png"); if (!encodedData) { *errorMsg = "Could not load mandrill_256.png. Did you forget to set the resourcePath?"; return skiagm::DrawResult::kFail; } auto direct = context->asDirectContext(); if (!direct) { *errorMsg = "CrossContext image creation requires a direct context."; return skiagm::DrawResult::kSkip; } sk_sp images[3]; images[0] = SkImage::MakeFromEncoded(encodedData); SkBitmap bmp; SkPixmap pixmap; SkAssertResult(images[0]->asLegacyBitmap(&bmp) && bmp.peekPixels(&pixmap)); images[1] = SkImage::MakeCrossContextFromPixmap(direct, pixmap, false); images[2] = SkImage::MakeCrossContextFromPixmap(direct, pixmap, true); canvas->translate(10, 10); for (size_t i = 0; i < SK_ARRAY_COUNT(images); ++i) { canvas->save(); canvas->drawImage(images[i], 0, 0); canvas->translate(0, 256 + 10); canvas->drawImage(images[i]->makeSubset(SkIRect::MakeXYWH(64, 64, 128, 128), direct), 0, 0); canvas->translate(128, 0); SkPaint paint; paint.setFilterQuality(kMedium_SkFilterQuality); canvas->drawImageRect(images[i], SkRect::MakeWH(128, 128), &paint); canvas->restore(); canvas->translate(256 + 10, 0); } return skiagm::DrawResult::kOk; }