// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=87f55e62ec4c3535e1a5d0f1415b20c6 REG_FIDDLE(Canvas_MakeRasterDirectN32, 256, 256, true, 0) { void draw(SkCanvas* ) { const int width = 3; const int height = 3; SkPMColor pixels[height][width]; // allocate a 3 by 3 Premultiplied bitmap on the stack // create a SkCanvas backed by a raster device, and delete it when the // function goes out of scope. std::unique_ptr canvas = SkCanvas::MakeRasterDirectN32( width, height, pixels[0], // top-left of the bitmap sizeof(pixels[0])); // byte width of the each row // write a Premultiplied value for white into all pixels in the bitmap canvas->clear(SK_ColorWHITE); SkPMColor pmWhite = pixels[0][0]; // the Premultiplied format may vary SkPaint paint; // by default, draws black canvas->drawPoint(1, 1, paint); // draw in the center canvas->flush(); // ensure that pixels is ready to be read for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { SkDebugf("%c", pixels[y][x] == pmWhite ? '-' : 'x'); } SkDebugf("\n"); } } } // END FIDDLE