// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=f99dcb00296d0c56b6c0e178e94b3534 REG_FIDDLE(Matrix_mapPoints, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkMatrix matrix; matrix.reset(); const int count = 4; SkPoint src[count]; matrix.mapRectToQuad(src, {40, 70, 180, 220} ); SkPaint paint; paint.setARGB(77, 23, 99, 154); for (int i = 0; i < 5; ++i) { SkPoint dst[count]; matrix.mapPoints(dst, src, count); canvas->drawPoints(SkCanvas::kPolygon_PointMode, count, dst, paint); matrix.preRotate(35, 128, 128); } } } // END FIDDLE