// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=428ca171ae3bd0d3f992458ac598b97b REG_FIDDLE(Matrix_mapPoints_2, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkMatrix matrix; matrix.setRotate(35, 128, 128); const int count = 4; SkPoint pts[count]; matrix.mapRectToQuad(pts, {40, 70, 180, 220} ); SkPaint paint; paint.setARGB(77, 23, 99, 154); for (int i = 0; i < 5; ++i) { canvas->drawPoints(SkCanvas::kPolygon_PointMode, count, pts, paint); matrix.mapPoints(pts, count); } } } // END FIDDLE