// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=3b7b1f884437ab450f986234e4aec27f REG_FIDDLE(Matrix_mapRect_3, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkRect rect{110, 50, 180, 100}; SkMatrix matrix; matrix.setRotate(50, 28, 28); SkRect mapped = matrix.mapRect(rect); SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); canvas->drawRect(rect, paint); canvas->drawRect(mapped, paint); canvas->concat(matrix); canvas->drawRect(rect, paint); } } // END FIDDLE