function SkottieExample(CanvasKit, surface, jsonStr, bounds) { if (!CanvasKit || !jsonStr) { return; } const animation = CanvasKit.MakeAnimation(jsonStr); const duration = animation.duration() * 1000; const firstFrame = performance.now(); function drawFrame(skcanvas) { const now = performance.now(); const seek = ((now - firstFrame) / duration) % 1.0; animation.seek(seek); animation.render(skcanvas, [0, 0, 500, 500]); surface.requestAnimationFrame(drawFrame); } surface.requestAnimationFrame(drawFrame); }