Tracing Skia Execution ====================== Introduction ------------ Skia is instrumented to provide execution traces in several ways. Within Chrome, Skia is traced with the standard [tracing interface](chrome://tracing), along with the rest of Chromium. In the Android framework, Skia's tracing is integrated into [atrace](https://source.android.com/devices/tech/debug/ftrace). For standalone builds, Skia's tools (DM, nanobench, and Viewer) are capable of tracing execution in three ways, controlled by the `--trace` command line argument. Android ATrace -------------- Running any tool with `--trace atrace` on an Android device will cause the application to forward tracing information to [atrace](https://source.android.com/devices/tech/debug/ftrace). On other platforms, this has no effect. If you run `systrace` from the host command line, you will need to supply `-a `, and the `` argument will need to exactly match the command line used on the target device. For example, if you use `adb shell "cd /data/local/tmp; ./nanobench --trace atrace ..."` you must pass `-a ./nanobench` or systrace will ignore events from the application. Console Logging --------------- For simple situations, all tracing events can be directed to the console with `--trace debugf`: # Run DM on a single GM with SkDebugf tracing out/Release/dm --config gl --match ^gamma$ --trace debugf ~~~ [ 0] GrDrawingManager::internalFlush id=1 #0 { [ 0] } GrDrawingManager::internalFlush [ 0] GrGpu::createTexture id=1 #1 { [ 0] } GrGpu::createTexture [ 0] GrRenderTargetContext::discard id=1 #2 { [ 0] } GrRenderTargetContext::discard [ 0] SkGpuDevice::clearAll id=1 #3 { [ 1] GrRenderTargetContext::clear id=1 #4 { [ 1] } GrRenderTargetContext::clear [ 0] } SkGpuDevice::clearAll [ 0] SkCanvas::drawRect() #5 { [ 1] SkGpuDevice::drawRect id=1 #6 { [ 2] GrRenderTargetContext::drawRect id=1 #7 { [ 3] GrRenderTargetContext::addDrawOp id=1 #8 { [ 3] } GrRenderTargetContext::addDrawOp [ 2] } GrRenderTargetContext::drawRect [ 1] } SkGpuDevice::drawRect [ 0] } SkCanvas::drawRect() ... ~~~ Chrome Tracing -------------- Any other argument to `--trace` will be interpreted as a filename, and trace events will be written to that file in JSON format, suitable for viewing with [chrome://tracing](chrome://tracing). # Run DM on several GMs to get tracing data out/Release/dm --config gl --match bleed --trace gl_bleed_gms.json This creates a file `gl_bleed_gms.json` in the current directory. Go to [chrome://tracing](chrome://tracing), click Load: ![Load Button](tracing_load.png) ... then select the JSON file. The data will be loaded and can be navigated/inspected using the tracing tools. Tip: press '?' for a help screen explaining the available keyboard and mouse controls. ![Tracing interface](tracing.png)