// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=a2734ff23b35653956a3002e5c29ff91 REG_FIDDLE(IRect_offsetTo, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkIRect rect = { 10, 14, 50, 73 }; rect.offsetTo(15, 27); SkDebugf("rect: %d, %d, %d, %d\n", rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); } } // END FIDDLE