/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This is a GPU-backend specific test. It relies on static intializers to work #include "SkTypes.h" #include "GrContextFactory.h" #include "GrContextPriv.h" #include "GrGpu.h" #include "GrResourceProvider.h" #include "GrSurfaceProxy.h" #include "GrTexture.h" #include "SkGr.h" #include "SkSurface.h" #include "Test.h" using sk_gpu_test::GrContextFactory; void fill_transfer_data(int left, int top, int width, int height, int bufferWidth, GrColor* data) { // build red-green gradient for (int j = top; j < top + height; ++j) { for (int i = left; i < left + width; ++i) { unsigned int red = (unsigned int)(256.f*((i - left) / (float)width)); unsigned int green = (unsigned int)(256.f*((j - top) / (float)height)); data[i + j*bufferWidth] = GrColorPackRGBA(red - (red>>8), green - (green>>8), 0xff, 0xff); } } } bool do_buffers_contain_same_values(const GrColor* bufferA, const GrColor* bufferB, int width, int height, size_t rowBytesA, size_t rowBytesB, bool swiz) { for (int j = 0; j < height; ++j) { for (int i = 0; i < width; ++i) { auto colorA = bufferA[i]; if (swiz) { colorA = GrColorPackRGBA(GrColorUnpackB(colorA), GrColorUnpackG(colorA), GrColorUnpackR(colorA), GrColorUnpackA(colorA)); } if (colorA != bufferB[i]) { return false; } } bufferA = reinterpret_cast(reinterpret_cast(bufferA) + rowBytesA); bufferB = reinterpret_cast(reinterpret_cast(bufferB) + rowBytesB); } return true; } void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, GrColorType colorType, bool renderTarget) { if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) { return; } auto resourceProvider = context->priv().resourceProvider(); GrGpu* gpu = context->priv().getGpu(); // set up the data const int kTextureWidth = 16; const int kTextureHeight = 16; #ifdef SK_BUILD_FOR_IOS // UNPACK_ROW_LENGTH is broken on iOS so rowBytes needs to match data width const int kBufferWidth = GrBackendApi::kOpenGL == context->backend() ? 16 : 20; #else const int kBufferWidth = 20; #endif const int kBufferHeight = 16; size_t rowBytes = kBufferWidth * sizeof(GrColor); SkAutoTMalloc srcBuffer(kBufferWidth*kBufferHeight); SkAutoTMalloc dstBuffer(kBufferWidth*kBufferHeight); fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kBufferWidth, srcBuffer.get()); // create and fill transfer buffer size_t size = rowBytes*kBufferHeight; sk_sp buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu, kDynamic_GrAccessPattern)); if (!buffer) { return; } void* data = buffer->map(); memcpy(data, srcBuffer.get(), size); buffer->unmap(); for (auto srgbEncoding : {GrSRGBEncoded::kNo, GrSRGBEncoded::kYes}) { // create texture GrSurfaceDesc desc; desc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags; desc.fWidth = kTextureWidth; desc.fHeight = kTextureHeight; desc.fConfig = GrColorTypeToPixelConfig(colorType, srgbEncoding); desc.fSampleCnt = 1; if (kUnknown_GrPixelConfig == desc.fConfig) { SkASSERT(GrSRGBEncoded::kYes == srgbEncoding); continue; } if (!context->priv().caps()->isConfigTexturable(desc.fConfig) || (renderTarget && !context->priv().caps()->isConfigRenderable(desc.fConfig))) { continue; } sk_sp tex = resourceProvider->createTexture( desc, SkBudgeted::kNo, GrResourceProvider::Flags::kNoPendingIO); if (!tex) { continue; } ////////////////////////// // transfer full data bool result; result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, buffer.get(), 0, rowBytes); REPORTER_ASSERT(reporter, result); memset(dstBuffer.get(), 0xCDCD, size); result = gpu->readPixels(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, dstBuffer.get(), rowBytes); if (result) { REPORTER_ASSERT(reporter, do_buffers_contain_same_values(srcBuffer, dstBuffer, kTextureWidth, kTextureHeight, rowBytes, rowBytes, false)); } ////////////////////////// // transfer partial data #ifdef SK_BUILD_FOR_IOS // UNPACK_ROW_LENGTH is broken on iOS so we can't do partial transfers if (GrBackendApi::kOpenGL == context->backend()) { continue; } #endif const int kLeft = 2; const int kTop = 10; const int kWidth = 10; const int kHeight = 2; // change color of subrectangle fill_transfer_data(kLeft, kTop, kWidth, kHeight, kBufferWidth, srcBuffer.get()); data = buffer->map(); memcpy(data, srcBuffer.get(), size); buffer->unmap(); size_t offset = sizeof(GrColor) * (kTop * kBufferWidth + kLeft); result = gpu->transferPixelsTo(tex.get(), kLeft, kTop, kWidth, kHeight, colorType, buffer.get(), offset, rowBytes); REPORTER_ASSERT(reporter, result); memset(dstBuffer.get(), 0xCDCD, size); result = gpu->readPixels(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, dstBuffer.get(), rowBytes); if (result) { REPORTER_ASSERT(reporter, do_buffers_contain_same_values(srcBuffer, dstBuffer, kTextureWidth, kTextureHeight, rowBytes, rowBytes, false)); } } } void basic_transfer_from_test(skiatest::Reporter* reporter, const sk_gpu_test::ContextInfo& ctxInfo, GrColorType colorType, bool renderTarget) { auto context = ctxInfo.grContext(); if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) { return; } // On OpenGL ES it may not be possible to read back in to BGRA becagse GL_RGBA/GL_UNSIGNED_BYTE // may be the only allowed format/type params to glReadPixels. So read back into GL_RGBA. // TODO(bsalomon): Make this work in GrGLGpu. auto readColorType = colorType; if (GrColorType::kBGRA_8888 == colorType && ctxInfo.type() == sk_gpu_test::GrContextFactory::kGLES_ContextType) { readColorType = GrColorType::kRGBA_8888; } auto resourceProvider = context->priv().resourceProvider(); GrGpu* gpu = context->priv().getGpu(); const int kTextureWidth = 16; const int kTextureHeight = 16; // We'll do a full texture read into the buffer followed by a partial read. These values // describe the partial read subrect. const int kPartialLeft = 2; const int kPartialTop = 10; const int kPartialWidth = 10; const int kPartialHeight = 2; size_t bpp = GrColorTypeBytesPerPixel(readColorType); size_t fullBufferRowBytes = kTextureWidth * bpp; size_t partialBufferRowBytes = kPartialWidth * bpp; size_t offsetAlignment = context->priv().caps()->transferFromOffsetAlignment(readColorType); SkASSERT(offsetAlignment); size_t bufferSize = fullBufferRowBytes * kTextureHeight; // Arbitrary starting offset for the partial read. size_t partialReadOffset = GrSizeAlignUp(11, offsetAlignment); bufferSize = SkTMax(bufferSize, partialReadOffset + partialBufferRowBytes * kPartialHeight); sk_sp buffer(resourceProvider->createBuffer( bufferSize, GrGpuBufferType::kXferGpuToCpu, kDynamic_GrAccessPattern)); REPORTER_ASSERT(reporter, buffer); if (!buffer) { return; } int expectedTransferCnt = 0; gpu->stats()->reset(); for (auto srgbEncoding : {GrSRGBEncoded::kNo, GrSRGBEncoded::kYes}) { // create texture GrSurfaceDesc desc; desc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags; desc.fWidth = kTextureWidth; desc.fHeight = kTextureHeight; desc.fConfig = GrColorTypeToPixelConfig(colorType, srgbEncoding); desc.fSampleCnt = 1; if (kUnknown_GrPixelConfig == desc.fConfig) { SkASSERT(GrSRGBEncoded::kYes == srgbEncoding); continue; } if (!context->priv().caps()->isConfigTexturable(desc.fConfig) || (renderTarget && !context->priv().caps()->isConfigRenderable(desc.fConfig))) { continue; } SkAutoTMalloc textureData(kTextureWidth * kTextureHeight); size_t textureDataRowBytes = kTextureWidth * sizeof(GrColor); fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kTextureWidth, textureData.get()); GrMipLevel data; data.fPixels = textureData.get(); data.fRowBytes = kTextureWidth * sizeof(GrColor); sk_sp tex = resourceProvider->createTexture(desc, SkBudgeted::kNo, &data, 1); if (!tex) { continue; } ////////////////////////// // transfer full data bool result = gpu->transferPixelsFrom(tex.get(), 0, 0, kTextureWidth, kTextureHeight, readColorType, buffer.get(), 0); if (!result) { ERRORF(reporter, "transferPixelsFrom failed."); continue; } ++expectedTransferCnt; // TODO(bsalomon): caps to know if the map() is synchronous and skip the flush if so. gpu->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess, kSyncCpu_GrFlushFlag, 0, nullptr, nullptr, nullptr); const auto* map = reinterpret_cast(buffer->map()); REPORTER_ASSERT(reporter, map); if (!map) { continue; } REPORTER_ASSERT(reporter, do_buffers_contain_same_values(textureData.get(), map, kTextureWidth, kTextureHeight, textureDataRowBytes, fullBufferRowBytes, readColorType != colorType)); buffer->unmap(); /////////////////////// // Now test a partial read at an offset into the buffer. result = gpu->transferPixelsFrom(tex.get(), kPartialLeft, kPartialTop, kPartialWidth, kPartialHeight, readColorType, buffer.get(), partialReadOffset); if (!result) { ERRORF(reporter, "transferPixelsFrom failed."); continue; } ++expectedTransferCnt; // TODO(bsalomon): caps to know if the map() is synchronous and skip the flush if so. gpu->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess, kSyncCpu_GrFlushFlag, 0, nullptr, nullptr, nullptr); map = reinterpret_cast(buffer->map()); REPORTER_ASSERT(reporter, map); if (!map) { continue; } const GrColor* textureDataStart = reinterpret_cast( reinterpret_cast(textureData.get()) + textureDataRowBytes * kPartialTop + sizeof(GrColor) * kPartialLeft); const GrColor* bufferStart = reinterpret_cast( reinterpret_cast(map) + partialReadOffset); REPORTER_ASSERT(reporter, do_buffers_contain_same_values(textureDataStart, bufferStart, kPartialWidth, kPartialHeight, textureDataRowBytes, partialBufferRowBytes, readColorType != colorType)); buffer->unmap(); } #if GR_GPU_STATS REPORTER_ASSERT(reporter, gpu->stats()->transfersFromSurface() == expectedTransferCnt); #else (void)expectedTransferCnt; #endif } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsToTest, reporter, ctxInfo) { if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) { return; } // RGBA basic_transfer_to_test(reporter, ctxInfo.grContext(), GrColorType::kRGBA_8888, false); basic_transfer_to_test(reporter, ctxInfo.grContext(), GrColorType::kRGBA_8888, true); // BGRA basic_transfer_to_test(reporter, ctxInfo.grContext(), GrColorType::kBGRA_8888, false); basic_transfer_to_test(reporter, ctxInfo.grContext(), GrColorType::kBGRA_8888, true); } // TODO(bsalomon): Metal DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsFromTest, reporter, ctxInfo) { if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) { return; } // RGBA basic_transfer_from_test(reporter, ctxInfo, GrColorType::kRGBA_8888, false); basic_transfer_from_test(reporter, ctxInfo, GrColorType::kRGBA_8888, true); // BGRA basic_transfer_from_test(reporter, ctxInfo, GrColorType::kBGRA_8888, false); basic_transfer_from_test(reporter, ctxInfo, GrColorType::kBGRA_8888, true); }