#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=a5d1ba0dbf42afb797ffdb07647b5cb9 REG_FIDDLE(Paint_setTextEncoding, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setTextEncoding((SkTextEncoding) 4); SkDebugf("4 %c= text encoding\n", (SkTextEncoding) 4 == paint.getTextEncoding() ? '=' : '!'); } } // END FIDDLE #endif // Disabled until updated to use current API.