/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBackendSurface.h" #include "GrContextOptions.h" #include "GrContextPriv.h" #include "GrDrawOpAtlas.h" #include "GrDrawingManager.h" #include "GrGpu.h" #include "GrGpuResourceCacheAccess.h" #include "GrMemoryPool.h" #include "GrRenderTargetContext.h" #include "GrRenderTargetContextPriv.h" #include "GrRenderTargetProxy.h" #include "GrResourceCache.h" #include "GrSemaphore.h" #include "GrSurfaceContextPriv.h" #include "GrTexture.h" #include "SkGr.h" #include "SkImage_Gpu.h" #include "SkMathPriv.h" #include "SkString.h" #include "SkTo.h" #include "ccpr/GrCoverageCountingPathRenderer.h" #include "ops/GrMeshDrawOp.h" #include "text/GrGlyphCache.h" #include "text/GrTextBlobCache.h" #include bool GrSurfaceProxy::isWrapped_ForTesting() const { return SkToBool(fTarget); } bool GrRenderTargetContext::isWrapped_ForTesting() const { return fRenderTargetProxy->isWrapped_ForTesting(); } void GrContextPriv::setTextBlobCacheLimit_ForTesting(size_t bytes) { fContext->fTextBlobCache->setBudget(bytes); } /////////////////////////////////////////////////////////////////////////////// void GrContextPriv::purgeAllUnlockedResources_ForTesting() { fContext->fResourceCache->purgeAllUnlocked(); } void GrContextPriv::resetGpuStats() const { #if GR_GPU_STATS fContext->fGpu->stats()->reset(); #endif } void GrContextPriv::dumpCacheStats(SkString* out) const { #if GR_CACHE_STATS fContext->fResourceCache->dumpStats(out); #endif } void GrContextPriv::dumpCacheStatsKeyValuePairs(SkTArray* keys, SkTArray* values) const { #if GR_CACHE_STATS fContext->fResourceCache->dumpStatsKeyValuePairs(keys, values); #endif } void GrContextPriv::printCacheStats() const { SkString out; this->dumpCacheStats(&out); SkDebugf("%s", out.c_str()); } void GrContextPriv::dumpGpuStats(SkString* out) const { #if GR_GPU_STATS return fContext->fGpu->stats()->dump(out); #endif } void GrContextPriv::dumpGpuStatsKeyValuePairs(SkTArray* keys, SkTArray* values) const { #if GR_GPU_STATS return fContext->fGpu->stats()->dumpKeyValuePairs(keys, values); #endif } void GrContextPriv::printGpuStats() const { SkString out; this->dumpGpuStats(&out); SkDebugf("%s", out.c_str()); } sk_sp GrContextPriv::getFontAtlasImage_ForTesting(GrMaskFormat format, unsigned int index) { auto atlasManager = this->getAtlasManager(); if (!atlasManager) { return nullptr; } unsigned int numActiveProxies; const sk_sp* proxies = atlasManager->getProxies(format, &numActiveProxies); if (index >= numActiveProxies || !proxies || !proxies[index]) { return nullptr; } SkASSERT(proxies[index]->priv().isExact()); sk_sp image(new SkImage_Gpu(sk_ref_sp(fContext), kNeedNewImageUniqueID, kPremul_SkAlphaType, proxies[index], nullptr, SkBudgeted::kNo)); return image; } #if GR_GPU_STATS void GrGpu::Stats::dump(SkString* out) { out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); out->appendf("Shader Compilations: %d\n", fShaderCompilations); out->appendf("Textures Created: %d\n", fTextureCreates); out->appendf("Texture Uploads: %d\n", fTextureUploads); out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); out->appendf("Number of draws: %d\n", fNumDraws); } void GrGpu::Stats::dumpKeyValuePairs(SkTArray* keys, SkTArray* values) { keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads); keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws); keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws); } #endif GrBackendTexture GrGpu::createTestingOnlyBackendTexture(const void* pixels, int w, int h, SkColorType colorType, bool isRenderTarget, GrMipMapped mipMapped) { GrPixelConfig config = SkColorType2GrPixelConfig(colorType); if (kUnknown_GrPixelConfig == config) { return GrBackendTexture(); } return this->createTestingOnlyBackendTexture(pixels, w, h, config, isRenderTarget, mipMapped); } #if GR_CACHE_STATS void GrResourceCache::getStats(Stats* stats) const { stats->reset(); stats->fTotal = this->getResourceCount(); stats->fNumNonPurgeable = fNonpurgeableResources.count(); stats->fNumPurgeable = fPurgeableQueue.count(); for (int i = 0; i < fNonpurgeableResources.count(); ++i) { stats->update(fNonpurgeableResources[i]); } for (int i = 0; i < fPurgeableQueue.count(); ++i) { stats->update(fPurgeableQueue.at(i)); } } void GrResourceCache::dumpStats(SkString* out) const { this->validate(); Stats stats; this->getStats(&stats); float countUtilization = (100.f * fBudgetedCount) / fMaxCount; float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); out->appendf("\t\tEntry Count: current %d" " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n", stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable, stats.fScratch, countUtilization, fHighWaterCount); out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); } void GrResourceCache::dumpStatsKeyValuePairs(SkTArray* keys, SkTArray* values) const { this->validate(); Stats stats; this->getStats(&stats); keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); } #endif /////////////////////////////////////////////////////////////////////////////// void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } #ifdef SK_DEBUG int GrResourceCache::countUniqueKeysWithTag(const char* tag) const { int count = 0; UniqueHash::ConstIter iter(&fUniqueHash); while (!iter.done()) { if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) { ++count; } ++iter; } return count; } #endif /////////////////////////////////////////////////////////////////////////////// #define ASSERT_SINGLE_OWNER \ SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());) uint32_t GrRenderTargetContextPriv::testingOnly_getOpListID() { return fRenderTargetContext->getOpList()->uniqueID(); } uint32_t GrRenderTargetContextPriv::testingOnly_addDrawOp(std::unique_ptr op) { return this->testingOnly_addDrawOp(GrNoClip(), std::move(op)); } uint32_t GrRenderTargetContextPriv::testingOnly_addDrawOp(const GrClip& clip, std::unique_ptr op) { ASSERT_SINGLE_OWNER if (fRenderTargetContext->drawingManager()->wasAbandoned()) { fRenderTargetContext->fContext->contextPriv().opMemoryPool()->release(std::move(op)); return SK_InvalidUniqueID; } SkDEBUGCODE(fRenderTargetContext->validate()); GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail, "GrRenderTargetContext::testingOnly_addDrawOp"); return fRenderTargetContext->addDrawOp(clip, std::move(op)); } #undef ASSERT_SINGLE_OWNER /////////////////////////////////////////////////////////////////////////////// GrInternalSurfaceFlags GrSurfaceProxy::testingOnly_getFlags() const { return fSurfaceFlags; } ////////////////////////////////////////////////////////////////////////////// void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) { fContext->flush(); fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb); } void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) { int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) - fOnFlushCBObjects.begin(); SkASSERT(n < fOnFlushCBObjects.count()); fOnFlushCBObjects.removeShuffle(n); } ////////////////////////////////////////////////////////////////////////////// void GrCoverageCountingPathRenderer::testingOnly_drawPathDirectly(const DrawPathArgs& args) { // Call onDrawPath() directly: We want to test paths that might fail onCanDrawPath() simply for // performance reasons, and GrPathRenderer::drawPath() assert that this call returns true. // The test is responsible to not draw any paths that CCPR is not actually capable of. this->onDrawPath(args); } const GrUniqueKey& GrCoverageCountingPathRenderer::testingOnly_getStashedAtlasKey() const { return fStashedAtlasKey; } ////////////////////////////////////////////////////////////////////////////// #define DRAW_OP_TEST_EXTERN(Op) \ extern std::unique_ptr Op##__Test(GrPaint&&, SkRandom*, GrContext*, GrFSAAType) #define DRAW_OP_TEST_ENTRY(Op) Op##__Test DRAW_OP_TEST_EXTERN(AAConvexPathOp); DRAW_OP_TEST_EXTERN(AAFillRectOp); DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp); DRAW_OP_TEST_EXTERN(AAHairlineOp); DRAW_OP_TEST_EXTERN(AAStrokeRectOp); DRAW_OP_TEST_EXTERN(CircleOp); DRAW_OP_TEST_EXTERN(DashOp); DRAW_OP_TEST_EXTERN(DefaultPathOp); DRAW_OP_TEST_EXTERN(DIEllipseOp); DRAW_OP_TEST_EXTERN(EllipseOp); DRAW_OP_TEST_EXTERN(GrAtlasTextOp); DRAW_OP_TEST_EXTERN(GrDrawAtlasOp); DRAW_OP_TEST_EXTERN(GrDrawVerticesOp); DRAW_OP_TEST_EXTERN(NonAAFillRectOp); DRAW_OP_TEST_EXTERN(NonAALatticeOp); DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp); DRAW_OP_TEST_EXTERN(ShadowRRectOp); DRAW_OP_TEST_EXTERN(SmallPathOp); DRAW_OP_TEST_EXTERN(RegionOp); DRAW_OP_TEST_EXTERN(RRectOp); DRAW_OP_TEST_EXTERN(TesselatingPathOp); DRAW_OP_TEST_EXTERN(TextureOp); void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) { GrContext* context = renderTargetContext->surfPriv().getContext(); using MakeDrawOpFn = std::unique_ptr(GrPaint&&, SkRandom*, GrContext*, GrFSAAType); static constexpr MakeDrawOpFn* gFactories[] = { DRAW_OP_TEST_ENTRY(AAConvexPathOp), DRAW_OP_TEST_ENTRY(AAFillRectOp), DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp), DRAW_OP_TEST_ENTRY(AAHairlineOp), DRAW_OP_TEST_ENTRY(AAStrokeRectOp), DRAW_OP_TEST_ENTRY(CircleOp), DRAW_OP_TEST_ENTRY(DashOp), DRAW_OP_TEST_ENTRY(DefaultPathOp), DRAW_OP_TEST_ENTRY(DIEllipseOp), DRAW_OP_TEST_ENTRY(EllipseOp), DRAW_OP_TEST_ENTRY(GrAtlasTextOp), DRAW_OP_TEST_ENTRY(GrDrawAtlasOp), DRAW_OP_TEST_ENTRY(GrDrawVerticesOp), DRAW_OP_TEST_ENTRY(NonAAFillRectOp), DRAW_OP_TEST_ENTRY(NonAALatticeOp), DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp), DRAW_OP_TEST_ENTRY(ShadowRRectOp), DRAW_OP_TEST_ENTRY(SmallPathOp), DRAW_OP_TEST_ENTRY(RegionOp), DRAW_OP_TEST_ENTRY(RRectOp), DRAW_OP_TEST_ENTRY(TesselatingPathOp), DRAW_OP_TEST_ENTRY(TextureOp), }; static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories); uint32_t index = random->nextULessThan(static_cast(kTotal)); auto op = gFactories[index]( std::move(paint), random, context, renderTargetContext->fsaaType()); SkASSERT(op); renderTargetContext->priv().testingOnly_addDrawOp(std::move(op)); }