/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkTypes.h" #include "tests/Test.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrRecordingContext.h" #include "src/gpu/GrColor.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrGeometryProcessor.h" #include "src/gpu/GrImageInfo.h" #include "src/gpu/GrMemoryPool.h" #include "src/gpu/GrOpFlushState.h" #include "src/gpu/GrOpsRenderPass.h" #include "src/gpu/GrProgramInfo.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/GrResourceProvider.h" #include "src/gpu/GrSurfaceDrawContext.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" #include "src/gpu/glsl/GrGLSLVarying.h" #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" /** * This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic * scissor rectangles then reads back the result to verify a successful test. */ static constexpr int kScreenSize = 6; static constexpr int kNumMeshes = 4; static constexpr int kScreenSplitX = kScreenSize/2; static constexpr int kScreenSplitY = kScreenSize/2; static const SkIRect kDynamicScissors[kNumMeshes] = { SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY), SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize), SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY), SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize), }; static const GrColor kMeshColors[kNumMeshes] { GrColorPackRGBA(255, 0, 0, 255), GrColorPackRGBA(0, 255, 0, 255), GrColorPackRGBA(0, 0, 255, 255), GrColorPackRGBA(0, 0, 0, 255) }; struct Vertex { float fX; float fY; GrColor fColor; }; class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor { public: static GrGeometryProcessor* Make(SkArenaAlloc* arena) { return arena->make([&](void* ptr) { return new (ptr) GrPipelineDynamicStateTestProcessor(); }); } const char* name() const override { return "GrPipelineDynamicStateTest Processor"; } void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {} GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final; const Attribute& inVertex() const { return kAttributes[0]; } const Attribute& inColor() const { return kAttributes[1]; } private: GrPipelineDynamicStateTestProcessor() : INHERITED(kGrPipelineDynamicStateTestProcessor_ClassID) { this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); } static constexpr Attribute kAttributes[] = { {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}, {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}, }; friend class GLSLPipelineDynamicStateTestProcessor; using INHERITED = GrGeometryProcessor; }; constexpr GrGeometryProcessor::Attribute GrPipelineDynamicStateTestProcessor::kAttributes[]; class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor { void setData(const GrGLSLProgramDataManager&, const GrShaderCaps&, const GrGeometryProcessor&) final {} void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final { const GrPipelineDynamicStateTestProcessor& mp = args.fGeomProc.cast(); GrGLSLVertexBuilder* v = args.fVertBuilder; GrGLSLFPFragmentBuilder* f = args.fFragBuilder; GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; varyingHandler->emitAttributes(mp); f->codeAppendf("half4 %s;", args.fOutputColor); varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor); v->codeAppendf("float2 vertex = %s;", mp.inVertex().name()); gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex"); f->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); } }; GrGLSLGeometryProcessor* GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const { return new GLSLPipelineDynamicStateTestProcessor; } class GrPipelineDynamicStateTestOp : public GrDrawOp { public: DEFINE_OP_CLASS_ID static GrOp::Owner Make(GrRecordingContext* context, GrScissorTest scissorTest, sk_sp vbuff) { return GrOp::Make(context, scissorTest, std::move(vbuff)); } private: friend class GrOp; GrPipelineDynamicStateTestOp(GrScissorTest scissorTest, sk_sp vbuff) : INHERITED(ClassID()) , fScissorTest(scissorTest) , fVertexBuffer(std::move(vbuff)) { this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize), HasAABloat::kNo, IsHairline::kNo); } const char* name() const override { return "GrPipelineDynamicStateTestOp"; } FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, bool hasMixedSampledCoverage, GrClampType) override { return GrProcessorSet::EmptySetAnalysis(); } void onPrePrepare(GrRecordingContext*, const GrSurfaceProxyView& writeView, GrAppliedClip*, const GrXferProcessor::DstProxyView&, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) override {} void onPrepare(GrOpFlushState*) override {} void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { GrPipeline pipeline(fScissorTest, SkBlendMode::kSrc, flushState->drawOpArgs().writeView().swizzle()); SkSTArray meshes; for (int i = 0; i < kNumMeshes; ++i) { GrSimpleMesh& mesh = meshes.push_back(); mesh.set(fVertexBuffer, 4, 4 * i); } auto geomProc = GrPipelineDynamicStateTestProcessor::Make(flushState->allocator()); GrProgramInfo programInfo(flushState->writeView(), &pipeline, &GrUserStencilSettings::kUnused, geomProc, GrPrimitiveType::kTriangleStrip, 0, flushState->renderPassBarriers(), flushState->colorLoadOp()); flushState->bindPipeline(programInfo, SkRect::MakeIWH(kScreenSize, kScreenSize)); for (int i = 0; i < 4; ++i) { if (fScissorTest == GrScissorTest::kEnabled) { flushState->setScissorRect(kDynamicScissors[i]); } flushState->drawMesh(meshes[i]); } } GrScissorTest fScissorTest; const sk_sp fVertexBuffer; using INHERITED = GrDrawOp; }; DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) { auto dContext = ctxInfo.directContext(); GrResourceProvider* rp = dContext->priv().resourceProvider(); auto rtc = GrSurfaceDrawContext::Make( dContext, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact, {kScreenSize, kScreenSize}); if (!rtc) { ERRORF(reporter, "could not create render target context."); return; } constexpr float d = (float) kScreenSize; Vertex vdata[kNumMeshes * 4] = { {0, 0, kMeshColors[0]}, {0, d, kMeshColors[0]}, {d, 0, kMeshColors[0]}, {d, d, kMeshColors[0]}, {0, 0, kMeshColors[1]}, {0, d, kMeshColors[1]}, {d, 0, kMeshColors[1]}, {d, d, kMeshColors[1]}, {0, 0, kMeshColors[2]}, {0, d, kMeshColors[2]}, {d, 0, kMeshColors[2]}, {d, d, kMeshColors[2]}, {0, 0, kMeshColors[3]}, {0, d, kMeshColors[3]}, {d, 0, kMeshColors[3]}, {d, d, kMeshColors[3]} }; sk_sp vbuff(rp->createBuffer(sizeof(vdata), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern, vdata)); if (!vbuff) { ERRORF(reporter, "vbuff is null."); return; } uint32_t resultPx[kScreenSize * kScreenSize]; for (GrScissorTest scissorTest : {GrScissorTest::kEnabled, GrScissorTest::kDisabled}) { rtc->clear(SkPMColor4f::FromBytes_RGBA(0xbaaaaaad)); rtc->addDrawOp(GrPipelineDynamicStateTestOp::Make(dContext, scissorTest, vbuff)); auto ii = SkImageInfo::Make(kScreenSize, kScreenSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType); GrPixmap resultPM(ii, resultPx, kScreenSize*sizeof(uint32_t)); rtc->readPixels(dContext, resultPM, {0, 0}); for (int y = 0; y < kScreenSize; ++y) { for (int x = 0; x < kScreenSize; ++x) { int expectedColorIdx; if (GrScissorTest::kEnabled == scissorTest) { expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1); } else { expectedColorIdx = kNumMeshes - 1; } uint32_t expected = kMeshColors[expectedColorIdx]; uint32_t actual = resultPx[y * kScreenSize + x]; if (expected != actual) { ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x", GrScissorTest::kEnabled == scissorTest ? "enabled" : "disabled", x, y, actual, expected); return; } } } } }