/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "fuzz/Fuzz.h" #include "fuzz/FuzzCommon.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColorFilter.h" #include "include/core/SkFontMgr.h" #include "include/core/SkImageFilter.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkPathEffect.h" #include "include/core/SkPictureRecorder.h" #include "include/core/SkPoint3.h" #include "include/core/SkRSXform.h" #include "include/core/SkRegion.h" #include "include/core/SkSurface.h" #include "include/core/SkTextBlob.h" #include "include/core/SkTypeface.h" #include "include/core/SkVertices.h" #include "include/docs/SkPDFDocument.h" #include "include/effects/Sk1DPathEffect.h" #include "include/effects/Sk2DPathEffect.h" #include "include/effects/SkColorMatrixFilter.h" #include "include/effects/SkCornerPathEffect.h" #include "include/effects/SkDashPathEffect.h" #include "include/effects/SkDiscretePathEffect.h" #include "include/effects/SkGradientShader.h" #include "include/effects/SkHighContrastFilter.h" #include "include/effects/SkImageFilters.h" #include "include/effects/SkLumaColorFilter.h" #include "include/effects/SkPerlinNoiseShader.h" #include "include/effects/SkTableColorFilter.h" #include "include/private/SkTo.h" #include "include/svg/SkSVGCanvas.h" #include "include/utils/SkNullCanvas.h" #include "src/core/SkOSFile.h" #include "src/core/SkPaintPriv.h" #include "src/core/SkPicturePriv.h" #include "src/core/SkReadBuffer.h" #include "src/utils/SkJSONWriter.h" #include "src/utils/SkUTF.h" #include "tools/UrlDataManager.h" #include "tools/debugger/DebugCanvas.h" #include "tools/flags/CommandLineFlags.h" #if SK_SUPPORT_GPU #include "include/gpu/GrDirectContext.h" #include "src/gpu/ganesh/GrDirectContextPriv.h" #include "tools/gpu/GrContextFactory.h" #endif #ifdef SK_GL #include "include/gpu/gl/GrGLFunctions.h" #include "src/gpu/ganesh/gl/GrGLGpu.h" #include "src/gpu/ganesh/gl/GrGLUtil.h" #endif #include #include static DEFINE_bool2(gpuInfo, g, false, "Display GPU information on relevant targets."); // TODO: // SkTextBlob with Unicode // SkImage: more types // be careful: `foo(make_fuzz_t(f), make_fuzz_t(f))` is undefined. // In fact, all make_fuzz_foo() functions have this potential problem. // Use sequence points! template inline T make_fuzz_t(Fuzz* fuzz) { T t; fuzz->next(&t); return t; } static sk_sp make_fuzz_image(Fuzz*); static sk_sp make_fuzz_picture(Fuzz*, int depth); static sk_sp make_fuzz_colorfilter(Fuzz* fuzz, int depth) { if (depth <= 0) { return nullptr; } int colorFilterType; fuzz->nextRange(&colorFilterType, 0, 8); switch (colorFilterType) { case 0: return nullptr; case 1: { SkColor color; SkBlendMode mode; fuzz->next(&color); fuzz->nextEnum(&mode, SkBlendMode::kLastMode); return SkColorFilters::Blend(color, mode); } case 2: { sk_sp outer = make_fuzz_colorfilter(fuzz, depth - 1); if (!outer) { return nullptr; } sk_sp inner = make_fuzz_colorfilter(fuzz, depth - 1); // makeComposed should be able to handle nullptr. return outer->makeComposed(std::move(inner)); } case 3: { float array[20]; fuzz->nextN(array, std::size(array)); return SkColorFilters::Matrix(array); } case 4: { SkColor mul, add; fuzz->next(&mul, &add); return SkColorMatrixFilter::MakeLightingFilter(mul, add); } case 5: { bool grayscale; int invertStyle; float contrast; fuzz->next(&grayscale); fuzz->nextRange(&invertStyle, 0, 2); fuzz->nextRange(&contrast, -1.0f, 1.0f); return SkHighContrastFilter::Make(SkHighContrastConfig( grayscale, SkHighContrastConfig::InvertStyle(invertStyle), contrast)); } case 6: return SkLumaColorFilter::Make(); case 7: { uint8_t table[256]; fuzz->nextN(table, std::size(table)); return SkTableColorFilter::Make(table); } case 8: { uint8_t tableA[256]; uint8_t tableR[256]; uint8_t tableG[256]; uint8_t tableB[256]; fuzz->nextN(tableA, std::size(tableA)); fuzz->nextN(tableR, std::size(tableR)); fuzz->nextN(tableG, std::size(tableG)); fuzz->nextN(tableB, std::size(tableB)); return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB); } default: SkASSERT(false); break; } return nullptr; } static void fuzz_gradient_stops(Fuzz* fuzz, SkScalar* pos, int colorCount) { SkScalar totalPos = 0; for (int i = 0; i < colorCount; ++i) { fuzz->nextRange(&pos[i], 1.0f, 1024.0f); totalPos += pos[i]; } totalPos = 1.0f / totalPos; for (int i = 0; i < colorCount; ++i) { pos[i] *= totalPos; } // SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f); pos[colorCount - 1] = 1.0f; } static sk_sp make_fuzz_shader(Fuzz* fuzz, int depth) { sk_sp shader1(nullptr), shader2(nullptr); sk_sp colorFilter(nullptr); SkBitmap bitmap; sk_sp img; SkTileMode tmX, tmY; bool useMatrix; SkColor color; SkMatrix matrix; SkBlendMode blendMode; int shaderType; if (depth <= 0) { return nullptr; } fuzz->nextRange(&shaderType, 0, 14); switch (shaderType) { case 0: return nullptr; case 1: return SkShaders::Empty(); case 2: fuzz->next(&color); return SkShaders::Color(color); case 3: img = make_fuzz_image(fuzz); fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode); fuzz->nextEnum(&tmY, SkTileMode::kLastTileMode); fuzz->next(&useMatrix); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } return img->makeShader(tmX, tmY, SkSamplingOptions(), useMatrix ? &matrix : nullptr); case 5: shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. FuzzNiceMatrix(fuzz, &matrix); return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr; case 6: shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. colorFilter = make_fuzz_colorfilter(fuzz, depth - 1); return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr; case 7: shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. shader2 = make_fuzz_shader(fuzz, depth - 1); fuzz->nextEnum(&blendMode, SkBlendMode::kLastMode); return SkShaders::Blend(blendMode, std::move(shader1), std::move(shader2)); case 8: { auto pic = make_fuzz_picture(fuzz, depth - 1); bool useTile; SkRect tile; fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode); fuzz->nextEnum(&tmY, SkTileMode::kLastTileMode); fuzz->next(&useMatrix, &useTile); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } if (useTile) { fuzz->next(&tile); } return pic->makeShader(tmX, tmY, SkFilterMode::kNearest, useMatrix ? &matrix : nullptr, useTile ? &tile : nullptr); } // EFFECTS: case 9: // Deprecated SkGaussianEdgeShader return nullptr; case 10: { constexpr int kMaxColors = 12; SkPoint pts[2]; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; int colorCount; bool usePos; fuzz->nextN(pts, 2); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode); fuzz->next(&useMatrix, &usePos); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } if (usePos) { fuzz_gradient_stops(fuzz, pos, colorCount); } return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 11: { constexpr int kMaxColors = 12; SkPoint center; SkScalar radius; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode); fuzz->next(&useMatrix, &usePos, ¢er, &radius); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } if (usePos) { fuzz_gradient_stops(fuzz, pos, colorCount); } return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 12: { constexpr int kMaxColors = 12; SkPoint start, end; SkScalar startRadius, endRadius; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode); fuzz->next(&useMatrix, &usePos, &startRadius, &endRadius, &start, &end); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } if (usePos) { fuzz_gradient_stops(fuzz, pos, colorCount); } return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 13: { constexpr int kMaxColors = 12; SkScalar cx, cy; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->next(&cx, &cy, &useMatrix, &usePos); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } if (usePos) { fuzz_gradient_stops(fuzz, pos, colorCount); } return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr, colorCount, 0, useMatrix ? &matrix : nullptr); } case 14: { SkScalar baseFrequencyX, baseFrequencyY, seed; int numOctaves; SkISize tileSize; bool useTileSize, turbulence; fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); if (useTileSize) { fuzz->next(&tileSize); } fuzz->nextRange(&numOctaves, 2, 7); if (turbulence) { return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, useTileSize ? &tileSize : nullptr); } else { return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, useTileSize ? &tileSize : nullptr); } } default: SkASSERT(false); break; } return nullptr; } static sk_sp make_fuzz_patheffect(Fuzz* fuzz, int depth) { if (depth <= 0) { return nullptr; } uint8_t pathEffectType; fuzz->nextRange(&pathEffectType, 0, 8); switch (pathEffectType) { case 0: { return nullptr; } case 1: { sk_sp first = make_fuzz_patheffect(fuzz, depth - 1); sk_sp second = make_fuzz_patheffect(fuzz, depth - 1); return SkPathEffect::MakeSum(std::move(first), std::move(second)); } case 2: { sk_sp first = make_fuzz_patheffect(fuzz, depth - 1); sk_sp second = make_fuzz_patheffect(fuzz, depth - 1); return SkPathEffect::MakeCompose(std::move(first), std::move(second)); } case 3: { SkPath path; FuzzNicePath(fuzz, &path, 20); SkScalar advance, phase; fuzz->next(&advance, &phase); SkPath1DPathEffect::Style style; fuzz->nextEnum(&style, SkPath1DPathEffect::kLastEnum_Style); return SkPath1DPathEffect::Make(path, advance, phase, style); } case 4: { SkScalar width; SkMatrix matrix; fuzz->next(&width); FuzzNiceMatrix(fuzz, &matrix); return SkLine2DPathEffect::Make(width, matrix); } case 5: { SkPath path; FuzzNicePath(fuzz, &path, 20); SkMatrix matrix; FuzzNiceMatrix(fuzz, &matrix); return SkPath2DPathEffect::Make(matrix, path); } case 6: { SkScalar radius; fuzz->next(&radius); return SkCornerPathEffect::Make(radius); } case 7: { SkScalar phase; fuzz->next(&phase); SkScalar intervals[20]; int count; fuzz->nextRange(&count, 0, (int)std::size(intervals)); fuzz->nextN(intervals, count); return SkDashPathEffect::Make(intervals, count, phase); } case 8: { SkScalar segLength, dev; uint32_t seed; fuzz->next(&segLength, &dev, &seed); return SkDiscretePathEffect::Make(segLength, dev, seed); } default: SkASSERT(false); return nullptr; } } static sk_sp make_fuzz_maskfilter(Fuzz* fuzz) { int maskfilterType; fuzz->nextRange(&maskfilterType, 0, 1); switch (maskfilterType) { case 0: return nullptr; case 1: { SkBlurStyle blurStyle; fuzz->nextEnum(&blurStyle, kLastEnum_SkBlurStyle); SkScalar sigma; fuzz->next(&sigma); bool respectCTM; fuzz->next(&respectCTM); return SkMaskFilter::MakeBlur(blurStyle, sigma, respectCTM); } default: SkASSERT(false); return nullptr; } } static sk_sp make_fuzz_typeface(Fuzz* fuzz) { if (make_fuzz_t(fuzz)) { return nullptr; } auto fontMugger = SkFontMgr::RefDefault(); SkASSERT(fontMugger); int familyCount = fontMugger->countFamilies(); int i, j; fuzz->nextRange(&i, 0, familyCount - 1); sk_sp family(fontMugger->createStyleSet(i)); int styleCount = family->count(); fuzz->nextRange(&j, 0, styleCount - 1); return sk_sp(family->createTypeface(j)); } static sk_sp make_fuzz_imageFilter(Fuzz* fuzz, int depth); static sk_sp make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) { if (depth <= 0) { return nullptr; } uint8_t imageFilterType; fuzz->nextRange(&imageFilterType, 1, 6); SkPoint3 p, q; SkColor lightColor; SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; sk_sp input; SkIRect cropRect; bool useCropRect; fuzz->next(&useCropRect); if (useCropRect) { fuzz->next(&cropRect); } switch (imageFilterType) { case 1: fuzz->next(&p, &lightColor, &surfaceScale, &k); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::DistantLitDiffuse(p, lightColor, surfaceScale, k, std::move(input), useCropRect ? &cropRect : nullptr); case 2: fuzz->next(&p, &lightColor, &surfaceScale, &k); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::PointLitDiffuse(p, lightColor, surfaceScale, k, std::move(input), useCropRect ? &cropRect : nullptr); case 3: fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::SpotLitDiffuse( p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, std::move(input), useCropRect ? &cropRect : nullptr); case 4: fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::DistantLitSpecular(p, lightColor, surfaceScale, k, shininess, std::move(input), useCropRect ? &cropRect : nullptr); case 5: fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::PointLitSpecular(p, lightColor, surfaceScale, k, shininess, std::move(input), useCropRect ? &cropRect : nullptr); case 6: fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k, &shininess); input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::SpotLitSpecular( p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, std::move(input), useCropRect ? &cropRect : nullptr); default: SkASSERT(false); return nullptr; } } static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth); static SkSamplingOptions next_sampling(Fuzz* fuzz) { if (fuzz->nextBool()) { float B, C; fuzz->next(&B, &C); return SkSamplingOptions({B, C}); } else { SkFilterMode fm; SkMipmapMode mm; fuzz->nextEnum(&fm, SkFilterMode::kLast); fuzz->nextEnum(&mm, SkMipmapMode::kLast); return SkSamplingOptions(fm, mm); } } static sk_sp make_fuzz_imageFilter(Fuzz* fuzz, int depth) { if (depth <= 0) { return nullptr; } uint8_t imageFilterType; fuzz->nextRange(&imageFilterType, 0, 24); switch (imageFilterType) { case 0: return nullptr; case 1: { SkScalar sigmaX, sigmaY; sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); bool useCropRect; fuzz->next(&sigmaX, &sigmaY, &useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Blur(sigmaX, sigmaY, std::move(input), useCropRect ? &cropRect : nullptr); } case 2: { SkMatrix matrix; FuzzNiceMatrix(fuzz, &matrix); const auto sampling = next_sampling(fuzz); sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::MatrixTransform(matrix, sampling, std::move(input)); } case 3: { SkRegion region; SkScalar innerMin, outerMax; sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); bool useCropRect; fuzz->next(®ion, &innerMin, &outerMax, &useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::AlphaThreshold(region, innerMin, outerMax, std::move(input), useCropRect ? &cropRect : nullptr); } case 4: { float k1, k2, k3, k4; bool enforcePMColor; bool useCropRect; fuzz->next(&k1, &k2, &k3, &k4, &enforcePMColor, &useCropRect); sk_sp background = make_fuzz_imageFilter(fuzz, depth - 1); sk_sp foreground = make_fuzz_imageFilter(fuzz, depth - 1); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Arithmetic(k1, k2, k3, k4, enforcePMColor, std::move(background), std::move(foreground), useCropRect ? &cropRect : nullptr); } case 5: { sk_sp cf = make_fuzz_colorfilter(fuzz, depth - 1); sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); bool useCropRect; SkIRect cropRect; fuzz->next(&useCropRect); if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::ColorFilter(std::move(cf), std::move(input), useCropRect ? &cropRect : nullptr); } case 6: { sk_sp ifo = make_fuzz_imageFilter(fuzz, depth - 1); sk_sp ifi = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Compose(std::move(ifo), std::move(ifi)); } case 7: { SkColorChannel xChannelSelector, yChannelSelector; fuzz->nextEnum(&xChannelSelector, SkColorChannel::kLastEnum); fuzz->nextEnum(&yChannelSelector, SkColorChannel::kLastEnum); SkScalar scale; bool useCropRect; fuzz->next(&scale, &useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp displacement = make_fuzz_imageFilter(fuzz, depth - 1); sk_sp color = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::DisplacementMap(xChannelSelector, yChannelSelector, scale, std::move(displacement), std::move(color), useCropRect ? &cropRect : nullptr); } case 8: { SkScalar dx, dy, sigmaX, sigmaY; SkColor color; bool shadowOnly, useCropRect; fuzz->next(&dx, &dy, &sigmaX, &sigmaY, &color, &shadowOnly, &useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); if (shadowOnly) { return SkImageFilters::DropShadowOnly(dx, dy, sigmaX, sigmaY, color, std::move(input), useCropRect ? &cropRect : nullptr); } else { return SkImageFilters::DropShadow(dx, dy, sigmaX, sigmaY, color, std::move(input), useCropRect ? &cropRect : nullptr); } } case 9: return SkImageFilters::Image(make_fuzz_image(fuzz)); case 10: { sk_sp image = make_fuzz_image(fuzz); SkRect srcRect, dstRect; fuzz->next(&srcRect, &dstRect); return SkImageFilters::Image(std::move(image), srcRect, dstRect, next_sampling(fuzz)); } case 11: return make_fuzz_lighting_imagefilter(fuzz, depth - 1); case 12: { SkRect srcRect; SkScalar inset; bool useCropRect; SkIRect cropRect; fuzz->next(&srcRect, &inset, &useCropRect); if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Magnifier(srcRect, inset, std::move(input), useCropRect ? &cropRect : nullptr); } case 13: { constexpr int kMaxKernelSize = 5; int32_t n, m; fuzz->nextRange(&n, 1, kMaxKernelSize); fuzz->nextRange(&m, 1, kMaxKernelSize); SkScalar kernel[kMaxKernelSize * kMaxKernelSize]; fuzz->nextN(kernel, n * m); int32_t offsetX, offsetY; fuzz->nextRange(&offsetX, 0, n - 1); fuzz->nextRange(&offsetY, 0, m - 1); SkScalar gain, bias; bool convolveAlpha, useCropRect; fuzz->next(&gain, &bias, &convolveAlpha, &useCropRect); SkTileMode tileMode; fuzz->nextEnum(&tileMode, SkTileMode::kLastTileMode); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::MatrixConvolution( SkISize{n, m}, kernel, gain, bias, SkIPoint{offsetX, offsetY}, tileMode, convolveAlpha, std::move(input), useCropRect ? &cropRect : nullptr); } case 14: { sk_sp first = make_fuzz_imageFilter(fuzz, depth - 1); sk_sp second = make_fuzz_imageFilter(fuzz, depth - 1); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Merge(std::move(first), std::move(second), useCropRect ? &cropRect : nullptr); } case 15: { constexpr int kMaxCount = 4; sk_sp ifs[kMaxCount]; int count; fuzz->nextRange(&count, 1, kMaxCount); for (int i = 0; i < count; ++i) { ifs[i] = make_fuzz_imageFilter(fuzz, depth - 1); } bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Merge(ifs, count, useCropRect ? &cropRect : nullptr); } case 16: { int rx, ry; fuzz->next(&rx, &ry); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Dilate(rx, ry, std::move(input), useCropRect ? &cropRect : nullptr); } case 17: { int rx, ry; fuzz->next(&rx, &ry); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Erode(rx, ry, std::move(input), useCropRect ? &cropRect : nullptr); } case 18: { SkScalar dx, dy; fuzz->next(&dx, &dy); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Offset(dx, dy, std::move(input), useCropRect ? &cropRect : nullptr); } case 19: { SkPaint paint; fuzz_paint(fuzz, &paint, depth - 1); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Paint(paint, useCropRect ? &cropRect : nullptr); } case 20: { sk_sp picture = make_fuzz_picture(fuzz, depth - 1); return SkImageFilters::Picture(std::move(picture)); } case 21: { SkRect cropRect; fuzz->next(&cropRect); sk_sp picture = make_fuzz_picture(fuzz, depth - 1); return SkImageFilters::Picture(std::move(picture), cropRect); } case 22: { SkRect src, dst; fuzz->next(&src, &dst); sk_sp input = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Tile(src, dst, std::move(input)); } case 23: { SkBlendMode blendMode; bool useCropRect; fuzz->next(&useCropRect); fuzz->nextEnum(&blendMode, SkBlendMode::kLastMode); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } sk_sp bg = make_fuzz_imageFilter(fuzz, depth - 1); sk_sp fg = make_fuzz_imageFilter(fuzz, depth - 1); return SkImageFilters::Blend(blendMode, std::move(bg), std::move(fg), useCropRect ? &cropRect : nullptr); } case 24: { sk_sp shader = make_fuzz_shader(fuzz, depth - 1); bool useCropRect; fuzz->next(&useCropRect); SkIRect cropRect; if (useCropRect) { fuzz->next(&cropRect); } return SkImageFilters::Shader(std::move(shader), useCropRect ? &cropRect : nullptr); } default: SkASSERT(false); return nullptr; } } static sk_sp make_fuzz_image(Fuzz* fuzz) { int w, h; fuzz->nextRange(&w, 1, 1024); fuzz->nextRange(&h, 1, 1024); SkAutoTMalloc data(w * h); SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor)); int n = w * h; for (int i = 0; i < n; ++i) { SkColor c; fuzz->next(&c); data[i] = SkPreMultiplyColor(c); } (void)data.release(); return SkImage::MakeFromRaster(pixmap, [](const void* p, void*) { sk_free((void*)p); }, nullptr); } template static T make_fuzz_enum_range(Fuzz* fuzz, T maxv) { T value; fuzz->nextEnum(&value, maxv); return value; } static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth) { if (!fuzz || !paint || depth <= 0) { return; } paint->setAntiAlias( make_fuzz_t(fuzz)); paint->setDither( make_fuzz_t(fuzz)); paint->setColor( make_fuzz_t(fuzz)); paint->setBlendMode( make_fuzz_enum_range(fuzz, SkBlendMode::kLastMode)); paint->setStyle( make_fuzz_enum_range(fuzz, SkPaint::Style::kStrokeAndFill_Style)); paint->setShader( make_fuzz_shader(fuzz, depth - 1)); paint->setPathEffect( make_fuzz_patheffect(fuzz, depth - 1)); paint->setMaskFilter( make_fuzz_maskfilter(fuzz)); paint->setImageFilter( make_fuzz_imageFilter(fuzz, depth - 1)); paint->setColorFilter( make_fuzz_colorfilter(fuzz, depth - 1)); if (paint->getStyle() != SkPaint::kFill_Style) { paint->setStrokeWidth(make_fuzz_t(fuzz)); paint->setStrokeMiter(make_fuzz_t(fuzz)); paint->setStrokeCap( make_fuzz_enum_range(fuzz, SkPaint::kLast_Cap)); paint->setStrokeJoin( make_fuzz_enum_range(fuzz, SkPaint::kLast_Join)); } } static SkFont fuzz_font(Fuzz* fuzz) { SkFont font; font.setTypeface( make_fuzz_typeface(fuzz)); font.setSize( make_fuzz_t(fuzz)); font.setScaleX( make_fuzz_t(fuzz)); font.setSkewX( make_fuzz_t(fuzz)); font.setLinearMetrics( make_fuzz_t(fuzz)); font.setSubpixel( make_fuzz_t(fuzz)); font.setEmbeddedBitmaps( make_fuzz_t(fuzz)); font.setForceAutoHinting( make_fuzz_t(fuzz)); font.setEmbolden( make_fuzz_t(fuzz)); font.setHinting( make_fuzz_enum_range(fuzz, SkFontHinting::kFull)); font.setEdging( make_fuzz_enum_range(fuzz, SkFont::Edging::kSubpixelAntiAlias)); return font; } static SkTextEncoding fuzz_paint_text_encoding(Fuzz* fuzz) { return make_fuzz_enum_range(fuzz, SkTextEncoding::kUTF32); } constexpr int kMaxGlyphCount = 30; static SkTDArray make_fuzz_text(Fuzz* fuzz, const SkFont& font, SkTextEncoding encoding) { SkTDArray array; if (SkTextEncoding::kGlyphID == encoding) { int glyphRange = font.getTypefaceOrDefault()->countGlyphs(); if (glyphRange == 0) { // Some fuzzing environments have no fonts, so empty array is the best // we can do. return array; } int glyphCount; fuzz->nextRange(&glyphCount, 1, kMaxGlyphCount); SkGlyphID* glyphs = (SkGlyphID*)array.append(glyphCount * sizeof(SkGlyphID)); for (int i = 0; i < glyphCount; ++i) { fuzz->nextRange(&glyphs[i], 0, glyphRange - 1); } return array; } static const SkUnichar ranges[][2] = { {0x0020, 0x007F}, {0x00A1, 0x0250}, {0x0400, 0x0500}, }; int32_t count = 0; for (size_t i = 0; i < std::size(ranges); ++i) { count += (ranges[i][1] - ranges[i][0]); } constexpr int kMaxLength = kMaxGlyphCount; SkUnichar buffer[kMaxLength]; int length; fuzz->nextRange(&length, 1, kMaxLength); for (int j = 0; j < length; ++j) { int32_t value; fuzz->nextRange(&value, 0, count - 1); for (size_t i = 0; i < std::size(ranges); ++i) { if (value + ranges[i][0] < ranges[i][1]) { buffer[j] = value + ranges[i][0]; break; } else { value -= (ranges[i][1] - ranges[i][0]); } } } switch (encoding) { case SkTextEncoding::kUTF8: { size_t utf8len = 0; for (int j = 0; j < length; ++j) { utf8len += SkUTF::ToUTF8(buffer[j], nullptr); } char* ptr = (char*)array.append(utf8len); for (int j = 0; j < length; ++j) { ptr += SkUTF::ToUTF8(buffer[j], ptr); } } break; case SkTextEncoding::kUTF16: { size_t utf16len = 0; for (int j = 0; j < length; ++j) { utf16len += SkUTF::ToUTF16(buffer[j]); } uint16_t* ptr = (uint16_t*)array.append(utf16len * sizeof(uint16_t)); for (int j = 0; j < length; ++j) { ptr += SkUTF::ToUTF16(buffer[j], ptr); } } break; case SkTextEncoding::kUTF32: memcpy(array.append(length * sizeof(SkUnichar)), buffer, length * sizeof(SkUnichar)); break; default: SkASSERT(false); break; } return array; } static std::string make_fuzz_string(Fuzz* fuzz) { int len; fuzz->nextRange(&len, 0, kMaxGlyphCount); std::string str(len, 0); for (int i = 0; i < len; i++) { fuzz->next(&str[i]); } return str; } static sk_sp make_fuzz_textblob(Fuzz* fuzz) { SkTextBlobBuilder textBlobBuilder; int8_t runCount; fuzz->nextRange(&runCount, (int8_t)1, (int8_t)8); while (runCount-- > 0) { SkFont font; SkTextEncoding encoding = fuzz_paint_text_encoding(fuzz); font.setEdging(make_fuzz_t(fuzz) ? SkFont::Edging::kAlias : SkFont::Edging::kAntiAlias); SkTDArray text = make_fuzz_text(fuzz, font, encoding); int glyphCount = font.countText(text.begin(), SkToSizeT(text.count()), encoding); SkASSERT(glyphCount <= kMaxGlyphCount); SkScalar x, y; const SkTextBlobBuilder::RunBuffer* buffer; uint8_t runType; fuzz->nextRange(&runType, (uint8_t)0, (uint8_t)2); const void* textPtr = text.begin(); size_t textLen = SkToSizeT(text.count()); switch (runType) { case 0: fuzz->next(&x, &y); // TODO: Test other variations of this. buffer = &textBlobBuilder.allocRun(font, glyphCount, x, y); (void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount); break; case 1: fuzz->next(&y); // TODO: Test other variations of this. buffer = &textBlobBuilder.allocRunPosH(font, glyphCount, y); (void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount); fuzz->nextN(buffer->pos, glyphCount); break; case 2: // TODO: Test other variations of this. buffer = &textBlobBuilder.allocRunPos(font, glyphCount); (void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount); fuzz->nextN(buffer->pos, glyphCount * 2); break; default: SkASSERT(false); break; } } return textBlobBuilder.make(); } static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) { if (!fuzz || !canvas || depth <= 0) { return; } SkAutoCanvasRestore autoCanvasRestore(canvas, false); unsigned N; fuzz->nextRange(&N, 0, 2000); for (unsigned loop = 0; loop < N; ++loop) { if (fuzz->exhausted()) { return; } SkPaint paint; SkFont font; unsigned drawCommand; fuzz->nextRange(&drawCommand, 0, 62); switch (drawCommand) { case 0: canvas->flush(); break; case 1: canvas->save(); break; case 2: { SkRect bounds; fuzz->next(&bounds); fuzz_paint(fuzz, &paint, depth - 1); canvas->saveLayer(&bounds, &paint); break; } case 3: { SkRect bounds; fuzz->next(&bounds); canvas->saveLayer(&bounds, nullptr); break; } case 4: fuzz_paint(fuzz, &paint, depth - 1); canvas->saveLayer(nullptr, &paint); break; case 5: canvas->saveLayer(nullptr, nullptr); break; case 6: { uint8_t alpha; fuzz->next(&alpha); canvas->saveLayerAlpha(nullptr, (U8CPU)alpha); break; } case 7: { SkRect bounds; uint8_t alpha; fuzz->next(&bounds, &alpha); canvas->saveLayerAlpha(&bounds, (U8CPU)alpha); break; } case 8: { SkCanvas::SaveLayerRec saveLayerRec; SkRect bounds; if (make_fuzz_t(fuzz)) { fuzz->next(&bounds); saveLayerRec.fBounds = &bounds; } if (make_fuzz_t(fuzz)) { fuzz_paint(fuzz, &paint, depth - 1); saveLayerRec.fPaint = &paint; } sk_sp imageFilter; if (make_fuzz_t(fuzz)) { imageFilter = make_fuzz_imageFilter(fuzz, depth - 1); saveLayerRec.fBackdrop = imageFilter.get(); } // _DumpCanvas can't handle this. // if (make_fuzz_t(fuzz)) { // saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag; // } canvas->saveLayer(saveLayerRec); break; } case 9: canvas->restore(); break; case 10: { int saveCount; fuzz->next(&saveCount); canvas->restoreToCount(saveCount); break; } case 11: { SkScalar x, y; fuzz->next(&x, &y); canvas->translate(x, y); break; } case 12: { SkScalar x, y; fuzz->next(&x, &y); canvas->scale(x, y); break; } case 13: { SkScalar v; fuzz->next(&v); canvas->rotate(v); break; } case 14: { SkScalar x, y, v; fuzz->next(&x, &y, &v); canvas->rotate(v, x, y); break; } case 15: { SkScalar x, y; fuzz->next(&x, &y); canvas->skew(x, y); break; } case 16: { SkMatrix mat; FuzzNiceMatrix(fuzz, &mat); canvas->concat(mat); break; } case 17: { SkMatrix mat; FuzzNiceMatrix(fuzz, &mat); canvas->setMatrix(mat); break; } case 18: canvas->resetMatrix(); break; case 19: { SkRect r; int op; bool doAntiAlias; fuzz->next(&r, &doAntiAlias); fuzz->nextRange(&op, 0, 1); r.sort(); canvas->clipRect(r, (SkClipOp)op, doAntiAlias); break; } case 20: { SkRRect rr; int op; bool doAntiAlias; FuzzNiceRRect(fuzz, &rr); fuzz->next(&doAntiAlias); fuzz->nextRange(&op, 0, 1); canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias); break; } case 21: { SkPath path; FuzzNicePath(fuzz, &path, 30); int op; bool doAntiAlias; fuzz->next(&doAntiAlias); fuzz->nextRange(&op, 0, 1); canvas->clipPath(path, (SkClipOp)op, doAntiAlias); break; } case 22: { SkRegion region; int op; fuzz->next(®ion); fuzz->nextRange(&op, 0, 1); canvas->clipRegion(region, (SkClipOp)op); break; } case 23: fuzz_paint(fuzz, &paint, depth - 1); canvas->drawPaint(paint); break; case 24: { fuzz_paint(fuzz, &paint, depth - 1); SkCanvas::PointMode pointMode; fuzz->nextRange(&pointMode, SkCanvas::kPoints_PointMode, SkCanvas::kPolygon_PointMode); size_t count; constexpr int kMaxCount = 30; fuzz->nextRange(&count, 0, kMaxCount); SkPoint pts[kMaxCount]; fuzz->nextN(pts, count); canvas->drawPoints(pointMode, count, pts, paint); break; } case 25: { fuzz_paint(fuzz, &paint, depth - 1); SkRect r; fuzz->next(&r); if (!r.isFinite()) { break; } canvas->drawRect(r, paint); break; } case 26: { fuzz_paint(fuzz, &paint, depth - 1); SkRegion region; fuzz->next(®ion); canvas->drawRegion(region, paint); break; } case 27: { fuzz_paint(fuzz, &paint, depth - 1); SkRect r; fuzz->next(&r); if (!r.isFinite()) { break; } canvas->drawOval(r, paint); break; } case 28: break; // must have deleted this some time earlier case 29: { fuzz_paint(fuzz, &paint, depth - 1); SkRRect rr; FuzzNiceRRect(fuzz, &rr); canvas->drawRRect(rr, paint); break; } case 30: { fuzz_paint(fuzz, &paint, depth - 1); SkRRect orr, irr; FuzzNiceRRect(fuzz, &orr); FuzzNiceRRect(fuzz, &irr); if (orr.getBounds().contains(irr.getBounds())) { canvas->drawDRRect(orr, irr, paint); } break; } case 31: { fuzz_paint(fuzz, &paint, depth - 1); SkRect r; SkScalar start, sweep; bool useCenter; fuzz->next(&r, &start, &sweep, &useCenter); canvas->drawArc(r, start, sweep, useCenter, paint); break; } case 32: { fuzz_paint(fuzz, &paint, depth - 1); SkPath path; FuzzNicePath(fuzz, &path, 60); canvas->drawPath(path, paint); break; } case 33: { sk_sp img = make_fuzz_image(fuzz); SkScalar left, top; bool usePaint; fuzz->next(&left, &top, &usePaint); if (usePaint) { fuzz_paint(fuzz, &paint, depth - 1); } canvas->drawImage(img.get(), left, top, SkSamplingOptions(), usePaint ? &paint : nullptr); break; } case 35: { auto img = make_fuzz_image(fuzz); SkIRect src; SkRect dst; bool usePaint; fuzz->next(&src, &dst, &usePaint); if (usePaint) { fuzz_paint(fuzz, &paint, depth - 1); } SkCanvas::SrcRectConstraint constraint = make_fuzz_t(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawImageRect(img.get(), SkRect::Make(src), dst, SkSamplingOptions(), usePaint ? &paint : nullptr, constraint); break; } case 37: { auto img = make_fuzz_image(fuzz); SkIRect center; SkRect dst; bool usePaint; fuzz->next(&usePaint); if (usePaint) { fuzz_paint(fuzz, &paint, depth - 1); } if (make_fuzz_t(fuzz)) { fuzz->next(¢er); } else { // Make valid center, see SkLatticeIter::Valid(). fuzz->nextRange(¢er.fLeft, 0, img->width() - 1); fuzz->nextRange(¢er.fTop, 0, img->height() - 1); fuzz->nextRange(¢er.fRight, center.fLeft + 1, img->width()); fuzz->nextRange(¢er.fBottom, center.fTop + 1, img->height()); } fuzz->next(&dst); canvas->drawImageNine(img.get(), center, dst, SkFilterMode::kNearest, usePaint ? &paint : nullptr); break; } case 44: { auto img = make_fuzz_image(fuzz); bool usePaint; SkRect dst; fuzz->next(&usePaint, &dst); if (usePaint) { fuzz_paint(fuzz, &paint, depth - 1); } constexpr int kMax = 6; int xDivs[kMax], yDivs[kMax]; SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr, nullptr}; fuzz->nextRange(&lattice.fXCount, 2, kMax); fuzz->nextRange(&lattice.fYCount, 2, kMax); fuzz->nextN(xDivs, lattice.fXCount); fuzz->nextN(yDivs, lattice.fYCount); canvas->drawImageLattice(img.get(), lattice, dst, SkFilterMode::kLinear, usePaint ? &paint : nullptr); break; } case 45: { fuzz_paint(fuzz, &paint, depth - 1); font = fuzz_font(fuzz); SkTextEncoding encoding = fuzz_paint_text_encoding(fuzz); SkScalar x, y; fuzz->next(&x, &y); SkTDArray text = make_fuzz_text(fuzz, font, encoding); canvas->drawSimpleText(text.begin(), SkToSizeT(text.count()), encoding, x, y, font, paint); break; } case 46: { // was drawPosText break; } case 47: { // was drawPosTextH break; } case 48: { // was drawtextonpath break; } case 49: { // was drawtextonpath break; } case 50: { // was drawTextRSXform break; } case 51: { sk_sp blob = make_fuzz_textblob(fuzz); fuzz_paint(fuzz, &paint, depth - 1); SkScalar x, y; fuzz->next(&x, &y); canvas->drawTextBlob(blob, x, y, paint); break; } case 52: { SkMatrix matrix; bool usePaint, useMatrix; fuzz->next(&usePaint, &useMatrix); if (usePaint) { fuzz_paint(fuzz, &paint, depth - 1); } if (useMatrix) { FuzzNiceMatrix(fuzz, &matrix); } auto pic = make_fuzz_picture(fuzz, depth - 1); canvas->drawPicture(pic, useMatrix ? &matrix : nullptr, usePaint ? &paint : nullptr); break; } case 53: { fuzz_paint(fuzz, &paint, depth - 1); SkVertices::VertexMode vertexMode; SkBlendMode blendMode; fuzz->nextRange(&vertexMode, 0, SkVertices::kTriangleFan_VertexMode); fuzz->nextRange(&blendMode, 0, SkBlendMode::kLastMode); constexpr int kMaxCount = 100; int vertexCount; SkPoint vertices[kMaxCount]; SkPoint texs[kMaxCount]; SkColor colors[kMaxCount]; fuzz->nextRange(&vertexCount, 3, kMaxCount); fuzz->nextN(vertices, vertexCount); bool useTexs, useColors; fuzz->next(&useTexs, &useColors); if (useTexs) { fuzz->nextN(texs, vertexCount); } if (useColors) { fuzz->nextN(colors, vertexCount); } int indexCount = 0; uint16_t indices[kMaxCount * 2]; if (make_fuzz_t(fuzz)) { fuzz->nextRange(&indexCount, vertexCount, vertexCount + kMaxCount); for (int index = 0; index < indexCount; ++index) { fuzz->nextRange(&indices[index], 0, vertexCount - 1); } } canvas->drawVertices(SkVertices::MakeCopy(vertexMode, vertexCount, vertices, useTexs ? texs : nullptr, useColors ? colors : nullptr, indexCount, indices), blendMode, paint); break; } case 54: { SkColor color; SkBlendMode blendMode; fuzz->nextRange(&blendMode, 0, SkBlendMode::kSrcOver); fuzz->next(&color); canvas->drawColor(color, blendMode); break; } case 55: { SkColor4f color; SkBlendMode blendMode; float R, G, B, Alpha; fuzz->nextRange(&blendMode, 0, SkBlendMode::kSrcOver); fuzz->nextRange(&R, -1, 2); fuzz->nextRange(&G, -1, 2); fuzz->nextRange(&B, -1, 2); fuzz->nextRange(&Alpha, 0, 1); color = {R, G, B, Alpha}; canvas->drawColor(color, blendMode); break; } case 56: { fuzz_paint(fuzz, &paint, depth - 1); SkPoint p0, p1; fuzz->next(&p0, &p1); canvas->drawLine(p0, p1, paint); break; } case 57: { fuzz_paint(fuzz, &paint, depth - 1); SkIRect r; fuzz->next(&r); canvas->drawIRect(r, paint); break; } case 58: { fuzz_paint(fuzz, &paint, depth - 1); SkScalar radius; SkPoint center; fuzz->next(&radius, ¢er); canvas->drawCircle(center, radius, paint); break; } case 59: { fuzz_paint(fuzz, &paint, depth - 1); SkRect oval; SkScalar startAngle, sweepAngle; bool useCenter; fuzz->next(&oval, &startAngle, &sweepAngle, &useCenter); canvas->drawArc(oval, startAngle, sweepAngle, useCenter, paint); break; } case 60: { fuzz_paint(fuzz, &paint, depth - 1); SkRect rect; SkScalar rx, ry; fuzz->next(&rect, &rx, &ry); canvas->drawRoundRect(rect, rx, ry, paint); break; } case 61: { fuzz_paint(fuzz, &paint, depth - 1); font = fuzz_font(fuzz); std::string str = make_fuzz_string(fuzz); SkScalar x, y; fuzz->next(&x, &y); canvas->drawString(str.c_str(), x, y, font, paint); break; } case 62: { fuzz_paint(fuzz, &paint, depth - 1); SkPoint cubics[12]; SkColor colors[4]; SkPoint texCoords[4]; bool useTexCoords; fuzz->nextN(cubics, 12); fuzz->nextN(colors, 4); fuzz->next(&useTexCoords); if (useTexCoords) { fuzz->nextN(texCoords, 4); } SkBlendMode mode; fuzz->nextEnum(&mode, SkBlendMode::kLastMode); canvas->drawPatch(cubics, colors, useTexCoords ? texCoords : nullptr , mode, paint); break; } default: SkASSERT(false); break; } } } static sk_sp make_fuzz_picture(Fuzz* fuzz, int depth) { SkScalar w, h; fuzz->next(&w, &h); SkPictureRecorder pictureRecorder; fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1); return pictureRecorder.finishRecordingAsPicture(); } DEF_FUZZ(NullCanvas, fuzz) { fuzz_canvas(fuzz, SkMakeNullCanvas().get()); } constexpr SkISize kCanvasSize = {128, 160}; DEF_FUZZ(RasterN32Canvas, fuzz) { auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height()); if (!surface || !surface->getCanvas()) { fuzz->signalBug(); } fuzz_canvas(fuzz, surface->getCanvas()); } DEF_FUZZ(RasterN32CanvasViaSerialization, fuzz) { SkPictureRecorder recorder; fuzz_canvas(fuzz, recorder.beginRecording(SkIntToScalar(kCanvasSize.width()), SkIntToScalar(kCanvasSize.height()))); sk_sp pic(recorder.finishRecordingAsPicture()); if (!pic) { fuzz->signalBug(); } sk_sp data = pic->serialize(); if (!data) { fuzz->signalBug(); } SkReadBuffer rb(data->data(), data->size()); auto deserialized = SkPicturePriv::MakeFromBuffer(rb); if (!deserialized) { fuzz->signalBug(); } auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height()); SkASSERT(surface && surface->getCanvas()); surface->getCanvas()->drawPicture(deserialized); } DEF_FUZZ(ImageFilter, fuzz) { auto fil = make_fuzz_imageFilter(fuzz, 20); SkPaint paint; paint.setImageFilter(fil); SkBitmap bitmap; SkCanvas canvas(bitmap); canvas.saveLayer(SkRect::MakeWH(500, 500), &paint); } //SkRandom _rand; #define SK_ADD_RANDOM_BIT_FLIPS DEF_FUZZ(SerializedImageFilter, fuzz) { SkBitmap bitmap; if (!bitmap.tryAllocN32Pixels(256, 256)) { SkDEBUGF("Could not allocate 256x256 bitmap in SerializedImageFilter"); return; } auto filter = make_fuzz_imageFilter(fuzz, 20); if (!filter) { return; } auto data = filter->serialize(); const unsigned char* ptr = static_cast(data->data()); size_t len = data->size(); #ifdef SK_ADD_RANDOM_BIT_FLIPS unsigned char* p = const_cast(ptr); for (size_t i = 0; i < len; ++i, ++p) { uint8_t j; fuzz->nextRange(&j, 1, 250); if (j == 1) { // 0.4% of the time, flip a bit or byte uint8_t k; fuzz->nextRange(&k, 1, 10); if (k == 1) { // Then 10% of the time, change a whole byte uint8_t s; fuzz->nextRange(&s, 0, 2); switch(s) { case 0: *p ^= 0xFF; // Flip entire byte break; case 1: *p = 0xFF; // Set all bits to 1 break; case 2: *p = 0x00; // Set all bits to 0 break; } } else { uint8_t s; fuzz->nextRange(&s, 0, 7); *p ^= (1 << 7); } } } #endif // SK_ADD_RANDOM_BIT_FLIPS auto deserializedFil = SkImageFilter::Deserialize(ptr, len); // uncomment below to write out a serialized image filter (to make corpus // for -t filter_fuzz) // SkString s("./serialized_filters/sf"); // s.appendU32(_rand.nextU()); // auto file = sk_fopen(s.c_str(), SkFILE_Flags::kWrite_SkFILE_Flag); // sk_fwrite(data->bytes(), data->size(), file); // sk_fclose(file); SkPaint paint; paint.setImageFilter(deserializedFil); SkCanvas canvas(bitmap); canvas.saveLayer(SkRect::MakeWH(256, 256), &paint); canvas.restore(); } #if SK_SUPPORT_GPU static void fuzz_ganesh(Fuzz* fuzz, GrDirectContext* context) { SkASSERT(context); auto surface = SkSurface::MakeRenderTarget( context, SkBudgeted::kNo, SkImageInfo::Make(kCanvasSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType)); SkASSERT(surface && surface->getCanvas()); fuzz_canvas(fuzz, surface->getCanvas()); } DEF_FUZZ(MockGPUCanvas, fuzz) { sk_gpu_test::GrContextFactory f; fuzz_ganesh(fuzz, f.get(sk_gpu_test::GrContextFactory::kMock_ContextType)); } #endif #ifdef SK_GL static void dump_GPU_info(GrDirectContext* context) { const GrGLInterface* gl = static_cast(context->priv().getGpu()) ->glInterface(); const GrGLubyte* output; GR_GL_CALL_RET(gl, output, GetString(GR_GL_RENDERER)); SkDebugf("GL_RENDERER %s\n", (const char*) output); GR_GL_CALL_RET(gl, output, GetString(GR_GL_VENDOR)); SkDebugf("GL_VENDOR %s\n", (const char*) output); GR_GL_CALL_RET(gl, output, GetString(GR_GL_VERSION)); SkDebugf("GL_VERSION %s\n", (const char*) output); } DEF_FUZZ(NativeGLCanvas, fuzz) { sk_gpu_test::GrContextFactory f; auto context = f.get(sk_gpu_test::GrContextFactory::kGL_ContextType); if (!context) { context = f.get(sk_gpu_test::GrContextFactory::kGLES_ContextType); } if (FLAGS_gpuInfo) { dump_GPU_info(context); } fuzz_ganesh(fuzz, context); } #endif DEF_FUZZ(PDFCanvas, fuzz) { SkNullWStream stream; auto doc = SkPDF::MakeDocument(&stream); fuzz_canvas(fuzz, doc->beginPage(SkIntToScalar(kCanvasSize.width()), SkIntToScalar(kCanvasSize.height()))); } // not a "real" thing to fuzz, used to debug errors found while fuzzing. DEF_FUZZ(_DumpCanvas, fuzz) { DebugCanvas debugCanvas(kCanvasSize.width(), kCanvasSize.height()); fuzz_canvas(fuzz, &debugCanvas); std::unique_ptr nullCanvas = SkMakeNullCanvas(); UrlDataManager dataManager(SkString("data")); SkDynamicMemoryWStream stream; SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty); writer.beginObject(); // root debugCanvas.toJSON(writer, dataManager, nullCanvas.get()); writer.endObject(); // root writer.flush(); sk_sp json = stream.detachAsData(); fwrite(json->data(), json->size(), 1, stdout); } DEF_FUZZ(SVGCanvas, fuzz) { SkNullWStream stream; SkRect bounds = SkRect::MakeIWH(150, 150); std::unique_ptr canvas = SkSVGCanvas::Make(bounds, &stream); fuzz_canvas(fuzz, canvas.get()); }