SkSurface Reference
===
# Surface
# Class SkSurface
SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be
allocated either in CPU memory (a raster surface) or on the GPU (a GrRenderTarget surface).
SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call
surface->getCanvas to use that canvas (but don't delete it, it is owned by the surface).
SkSurface always has non-zero dimensions. If there is a request for a new surface, and either
of the requested dimensions are zero, then nullptr will be returned.
## Overview
## Constant
SkSurface related constants are defined by enum
, enum class
, #define
, const
, and constexpr
.
## Related Function
SkSurface global, struct
, and class
related member functions share a topic.
## Member Function
SkSurface member functions read and modify the structure properties.
## Constructor
SkSurface can be constructed or initialized by these functions, including C++ class constructors.
## MakeRasterDirect
static sk sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster Surface. Canvas returned by Surface draws directly into pixels.
Surface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains Color Type and Alpha Type supported by Raster Surface;
pixels is not nullptr;
rowBytes is large enough to contain info width pixels of Color Type.
Pixel buffer size should be info height times computed rowBytes.
Pixels are not initialized.
To access pixels after drawing, call flush or peekPixels.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirectReleaseProc MakeRaster[2] MakeRasterN32Premul SkCanvas::MakeRasterDirect
---
## MakeRasterDirectReleaseProc
static sk sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes, void (*releaseProc) (void* pixels,
void* context) , void* context,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster Surface. Canvas returned by Surface draws directly into pixels.
releaseProc is called with pixels and context when Surface is deleted.
Surface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains Color Type and Alpha Type supported by Raster Surface;
pixels is not nullptr;
rowBytes is large enough to contain info width pixels of Color Type.
Pixel buffer size should be info height times computed rowBytes.
Pixels are not initialized.
To access pixels after drawing, call flush or peekPixels.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
expected release context
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRaster[2]
---
## MakeRaster
static sk sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
const SkSurfaceProps* surfaceProps)
Allocates raster Surface. Canvas returned by Surface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height times
rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero.
Pixel memory is deleted when Surface is deleted.
Surface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains Color Type and Alpha Type supported by Raster Surface;
rowBytes is large enough to contain info width pixels of Color Type, or is zero.
If rowBytes is not zero, subsequent images returned by makeImageSnapshot
have the same rowBytes.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
static sk sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
const SkSurfaceProps* props = nullptr)
Allocates raster Surface. Canvas returned by Surface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height times
imageInfo.minRowBytes().
Pixel memory is deleted when Surface is deleted.
Surface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains Color Type and Alpha Type supported by Raster Surface.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
## MakeRasterN32Premul
static sk sp<SkSurface> MakeRasterN32Premul(int width, int height,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster Surface. Canvas returned by Surface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is height times width times
four. Pixel memory is deleted when Surface is deleted.
Internally, sets Image Info to width, height, Native_Color_Type, and
kPremul_SkAlphaType.
Surface is returned if width and height are greater than zero.
Use to create Surface that matches SkPMColor, the native pixel arrangement on
the platform. Surface drawn to output device skips converting its pixel format.
### Parameters
width |
pixel column count; must be greater than zero |
height |
pixel row count; must be greater than zero |
surfaceProps |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
## MakeFromBackendTexture
static sk sp<SkSurface> MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into Surface. Caller must ensure the texture is
valid for the lifetime of returned Surface. If sampleCnt greater than zero,
creates an intermediate MSAA Surface which is used for drawing backendTexture.
Surface is returned if all parameters are valid. backendTexture is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendTexture has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendTexture width and height must
not exceed context capabilities, and the context must be able to support
back-end textures.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
context |
GPU Context |
backendTexture |
texture residing on GPU |
origin |
one of: kBottomLeft GrSurfaceOrigin, kTopLeft GrSurfaceOrigin |
sampleCnt |
samples per pixel, or 0 to disable full scene anti-aliasing |
colorType |
one of: kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType,
kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType |
colorSpace |
range of colors; may be nullptr |
surfaceProps |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
### See Also
GrBackendTexture MakeFromBackendRenderTarget MakeRenderTarget[2][3][4]
---
## MakeFromBackendRenderTarget
static sk sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin, SkColorType colorType,
sk sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed buffer into Surface. Caller must ensure backendRenderTarget
is valid for the lifetime of returned Surface.
Surface is returned if all parameters are valid. backendRenderTarget is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendRenderTarget has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendRenderTarget width and height must
not exceed context capabilities, and the context must be able to support
back-end render targets.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
context |
GPU Context |
backendRenderTarget |
GPU intermediate memory buffer |
origin |
one of: kBottomLeft GrSurfaceOrigin, kTopLeft GrSurfaceOrigin |
colorType |
one of: kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType,
kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType |
colorSpace |
range of colors |
surfaceProps |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
### See Also
MakeFromBackendTexture MakeRenderTarget[2][3][4]
---
## MakeFromBackendTextureAsRenderTarget
static sk sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType, sk sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into Surface. Caller must ensure backendTexture is
valid for the lifetime of returned Surface. If sampleCnt greater than zero,
creates an intermediate MSAA Surface which is used for drawing backendTexture.
Surface is returned if all parameters are valid. backendTexture is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendTexture has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendTexture width and height must
not exceed context capabilities.
Returned Surface is available only for drawing into, and cannot generate an
Image.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
context |
GPU Context |
backendTexture |
texture residing on GPU |
origin |
one of: kBottomLeft GrSurfaceOrigin, kTopLeft GrSurfaceOrigin |
sampleCnt |
samples per pixel, or 0 to disable full scene anti-aliasing |
colorType |
one of: kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType,
kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType |
colorSpace |
range of colors; may be nullptr |
surfaceProps |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeRenderTarget[2][3][4]
---
## MakeRenderTarget
static sk sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
GrSurfaceOrigin surfaceOrigin,
const SkSurfaceProps* surfaceProps,
bool shouldCreateWithMips = false)
Returns Surface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and Color Type in ImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in Color Type, and transparency in
Alpha Type, and color matching in Color Space.
sampleCount requests the number of samples per pixel.
Pass zero to disable Multi Sample Anti Aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
shouldCreateWithMips hints that Image returned by makeImageSnapshot is Mip Map.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
context |
GPU Context |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
imageInfo |
width, height, Color Type, Alpha Type, Color Space;
width, or height, or both, may be zero |
sampleCount |
samples per pixel, or 0 to disable full scene anti-aliasing |
surfaceOrigin |
one of: kBottomLeft GrSurfaceOrigin, kTopLeft GrSurfaceOrigin |
surfaceProps |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
shouldCreateWithMips |
hint that Surface will host Mip Map images |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
const SkSurfaceProps* props)
Returns Surface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and Color Type in ImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in Color Type, and transparency in
Alpha Type, and color matching in Color Space.
sampleCount requests the number of samples per pixel.
Pass zero to disable Multi Sample Anti Aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
Surface bottom-left corner is pinned to the origin.
### Parameters
context |
GPU Context |
budgeted |
one of: SkBudgeted::kNo, SkBudgeted::kYes |
imageInfo |
width, height, Color Type, Alpha Type, Color Space,
of Raster Surface; width, or height, or both, may be zero |
sampleCount |
samples per pixel, or 0 to disable Multi Sample Anti Aliasing |
props |
LCD striping orientation and setting for device independent
fonts; may be nullptr |
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
LCD text takes advantage of raster striping to improve resolution. Only one of
the four combinations is correct, depending on whether monitor LCD striping is
horizontal or vertical, and whether the order of the stripes is red blue green
or red green blue.
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo)
Returns Surface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and Color Type in ImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in Color Type, and transparency in
Alpha Type, and color matching in Color Space.
Surface bottom-left corner is pinned to the origin.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk sp<SkSurface> MakeRenderTarget(GrContext* context,
const SkSurfaceCharacterization& characterization,
SkBudgeted budgeted)
Returns SkSurface on GPU indicated by context that is compatible with the provided
characterization. budgeted selects whether allocation for pixels is tracked by context.
### Parameters
### Return Value
Surface if all parameters are valid; otherwise, nullptr
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
## MakeNull
static sk sp<SkSurface> MakeNull(int width, int height)
Returns Surface without backing pixels. Drawing to Canvas returned from Surface
has no effect. Calling makeImageSnapshot on returned Surface returns nullptr.
### Parameters
### Return Value
Surface if width and height are positive; otherwise, nullptr
### Example
#### Example Output
~~~~
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
~~~~
### See Also
MakeRaster[2] MakeRenderTarget[2][3][4]
---
## Property
## width
int width() const
Returns pixel count in each row; may be zero or greater.
### Return Value
number of pixel columns
### Example
#### Example Output
~~~~
surface width=37 canvas width=37
~~~~
### See Also
height
---
## height
int height() const
Returns pixel row count; may be zero or greater.
### Return Value
number of pixel rows
### Example
#### Example Output
~~~~
surface height=1000 canvas height=1000
~~~~
### See Also
width
---
## generationID
uint32_t generationID()
Returns unique value identifying the content of Surface. Returned value changes
each time the content changes. Content is changed by drawing, or by calling
notifyContentWillChange.
### Return Value
unique content identifier
### Example
#### Example Output
~~~~
surface generationID: 1
surface generationID: 2
surface generationID: 3
~~~~
### See Also
notifyContentWillChange ContentChangeMode getCanvas
---
## Enum SkSurface::ContentChangeMode
enum ContentChangeMode {
kDiscard ContentChangeMode,
kRetain ContentChangeMode,
};
ContentChangeMode members are parameters to notifyContentWillChange.
### Constants
### See Also
notifyContentWillChange generationID
## Miscellaneous
## notifyContentWillChange
void notifyContentWillChange(ContentChangeMode mode)
Notifies that Surface contents will be changed by code outside of Skia.
Subsequent calls to generationID return a different value.
mode is normally passed as kRetain ContentChangeMode.
### Parameters
### Example
### See Also
ContentChangeMode generationID
---
## Enum SkSurface::BackendHandleAccess
enum BackendHandleAccess {
kFlushRead BackendHandleAccess,
kFlushWrite BackendHandleAccess,
kDiscardWrite BackendHandleAccess,
};
static const BackendHandleAccess kFlushRead TextureHandleAccess =
kFlushRead BackendHandleAccess;
static const BackendHandleAccess kFlushWrite TextureHandleAccess =
kFlushWrite BackendHandleAccess;
static const BackendHandleAccess kDiscardWrite TextureHandleAccess =
kDiscardWrite BackendHandleAccess;
### Constants
### See Also
getBackendTexture getBackendRenderTarget
## getBackendTexture
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess)
Retrieves the back-end texture. If Surface has no back-end texture, an invalid
object is returned. Call GrBackendTexture::isValid to determine if the result
is valid.
The returned GrBackendTexture should be discarded if the Surface is drawn to or deleted.
### Parameters
### Return Value
GPU texture reference; invalid on failure
### See Also
GrBackendTexture BackendHandleAccess getBackendRenderTarget
---
## getBackendRenderTarget
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess)
Retrieves the back-end render target. If Surface has no back-end render target, an invalid
object is returned. Call GrBackendRenderTarget::isValid to determine if the result
is valid.
The returned GrBackendRenderTarget should be discarded if the Surface is drawn to
or deleted.
### Parameters
### Return Value
GPU render target reference; invalid on failure
### See Also
GrBackendRenderTarget BackendHandleAccess getBackendTexture
---
## getCanvas
SkCanvas* getCanvas()
Returns Canvas that draws into Surface. Subsequent calls return the same Canvas.
Canvas returned is managed and owned by Surface, and is deleted when Surface
is deleted.
### Return Value
drawing Canvas for Surface
### Example
### See Also
makeSurface makeImageSnapshot draw[2]
---
## makeSurface
sk sp<SkSurface> makeSurface(const SkImageInfo& imageInfo)
Returns a compatible Surface, or nullptr. Returned Surface contains
the same raster, GPU, or null properties as the original. Returned Surface
does not share the same pixels.
Returns nullptr if imageInfo width or height are zero, or if imageInfo
is incompatible with Surface.
### Parameters
### Return Value
compatible Surface or nullptr
### Example
### See Also
makeImageSnapshot getCanvas draw[2]
---
## makeImageSnapshot
sk sp<SkImage> makeImageSnapshot()
Returns Image capturing Surface contents. Subsequent drawing to Surface contents
are not captured. Image allocation is accounted for if Surface was created with
SkBudgeted::kYes.
### Return Value
Image initialized with Surface contents
### Example
### See Also
draw[2] getCanvas
---
## Pixels
Topic |
Description |
draw |
draws Surface contents to canvas |
|
draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) |
|
draw(SkDeferredDisplayList* deferredDisplayList) |
peekPixels |
copies Surface parameters to Pixmap |
readPixels |
copies Rect of pixels |
|
readPixels(const SkPixmap& dst, int srcX, int srcY) |
|
readPixels(const SkImageInfo& dstInfo, void* dstPixels, size t dstRowBytes, int srcX, int srcY) |
|
readPixels(const SkBitmap& dst, int srcX, int srcY) |
writePixels |
copies Rect of pixels |
|
writePixels(const SkPixmap& src, int dstX, int dstY) |
|
writePixels(const SkBitmap& src, int dstX, int dstY) |
## draw
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
Draws Surface contents to canvas, with its top-left corner at (x, y).
If Paint paint is not nullptr, apply Color Filter, Color Alpha, Image Filter,
Blend Mode, and Draw Looper.
### Parameters
### Example
### See Also
makeImageSnapshot getCanvas
---
## peekPixels
bool peekPixels(SkPixmap* pixmap)
Copies Surface pixel address, row bytes, and Image Info to Pixmap, if address
is available, and returns true. If pixel address is not available, return
false and leave Pixmap unchanged.
pixmap contents become invalid on any future change to Surface.
### Parameters
pixmap |
storage for pixel state if pixels are readable; otherwise, ignored |
### Return Value
true if Surface has direct access to pixels
### Example
### See Also
readPixels[2][3] writePixels[2]
---
## readPixels
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
Copies Rect of pixels to dst.
Source Rect corners are (srcX, srcY) and Surface (width, height).
Destination Rect corners are (0, 0) and (dst.width, dst.height).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color Type and Alpha Type
do not match. Only pixels within both source and destination rectangles
are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Pixmap pixels could not be allocated. |
dst.rowBytes() is too small to contain one row of pixels. |
### Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
### Return Value
true if pixels were copied
### Example
### See Also
peekPixels writePixels[2]
---
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
Copies Rect of pixels from Canvas into dstPixels.
Source Rect corners are (srcX, srcY) and Surface (width, height).
Destination Rect corners are (0, 0) and (dstInfo.width, dstInfo.height).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to dstInfo.colorType() and dstInfo.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color Type and Alpha Type
do not match. Only pixels within both source and destination rectangles
are copied. dstPixels contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Surface pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType(). |
dstRowBytes is too small to contain one row of pixels. |
### Parameters
### Return Value
true if pixels were copied
### Example
A black oval drawn on a red background provides an image to copy.
readPixels copies one quarter of the
Surface into each of the four corners.
The copied quarter ovals overdraw the original oval.
### See Also
peekPixels writePixels[2]
---
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
Copies Rect of pixels from Surface into bitmap.
Source Rect corners are (srcX, srcY) and Surface (width, height).
Destination Rect corners are (0, 0) and (bitmap.width, bitmap.height).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to bitmap.colorType() and bitmap.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color Type and Alpha Type
do not match. Only pixels within both source and destination rectangles
are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Surface pixels could not be converted to dst.colorType() or dst.alphaType(). |
dst pixels could not be allocated. |
dst.rowBytes() is too small to contain one row of pixels. |
### Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
### Return Value
true if pixels were copied
### Example
### See Also
peekPixels writePixels[2]
---
## writePixels
void writePixels(const SkPixmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Pixmap to the Surface.
Source Rect corners are (0, 0) and (src.width, src.height).
Destination Rect corners are (dstX, dstY) and(dstX + Surface width, dstY + Surface height)
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to Surface colorType() and Surface alphaType() if required.
### Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
### Example
### See Also
readPixels[2][3] peekPixels
---
void writePixels(const SkBitmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Bitmap to the Surface.
Source Rect corners are (0, 0) and (src.width, src.height).
Destination Rect corners are (dstX, dstY) and(dstX + Surface width, dstY + Surface height)
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to Surface colorType() and Surface alphaType() if required.
### Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
### Example
### See Also
readPixels[2][3] peekPixels
---
## props
const SkSurfaceProps& props() const
Returns Surface Properties for surface.
### Return Value
LCD striping orientation and setting for device independent fonts
### Example
#### Example Output
~~~~
surf.props(): kRGB_H_SkPixelGeometry
~~~~
### See Also
SkSurfaceProps
---
## prepareForExternalIO
void prepareForExternalIO()
Deprecated.
soon
---
## Utility
## flush
void flush()
Issues pending Surface commands to the GPU-backed API and resolves any Surface MSAA.
Skia flushes as needed, so it is not necessary to call this if Skia manages
drawing and object lifetime. Call when interleaving Skia calls with native
GPU calls.
### See Also
GrBackendSemaphore
---
## flushAndSignalSemaphores
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
GrBackendSemaphore signalSemaphores[])
Issues pending Surface commands to the GPU-backed API and resolves any Surface MSAA.
After issuing all commands, signalSemaphores of count numSemaphores semaphores
are signaled by the GPU.
For each GrBackendSemaphore in signalSemaphores:
if GrBackendSemaphore is initialized, the GPU back-end uses the semaphore as is;
otherwise, a new semaphore is created and initializes GrBackendSemaphore.
The caller must delete the semaphores created and returned in signalSemaphores.
GrBackendSemaphore can be deleted as soon as this function returns.
If the back-end API is OpenGL only uninitialized Backend Semaphores are supported.
If the back-end API is Vulkan semaphores may be initialized or uninitialized.
If uninitialized, created semaphores are valid only with the VkDevice
with which they were created.
If GrSemaphoresSubmitted::kNo is returned, the GPU back-end did not create or
add any semaphores to signal on the GPU; the caller should not instruct the GPU
to wait on any of the semaphores.
Pending surface commands are flushed regardless of the return result.
### Parameters
### Return Value
one of: GrSemaphoresSubmitted::kYes, GrSemaphoresSubmitted::kNo
### See Also
wait GrBackendSemaphore
---
## wait
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
executing any more commands on the GPU for this surface. Skia will take ownership of the
underlying semaphores and delete them once they have been signaled and waited on.
If this call returns false, then the GPU back-end will not wait on any passed in semaphores,
and the client will still own the semaphores.
### Parameters
### Return Value
true if GPU is waiting on semaphores
### See Also
flushAndSignalSemaphores GrBackendSemaphore
---
## characterize
bool characterize(SkSurfaceCharacterization* characterization) const
Initializes Surface Characterization that can be used to perform GPU back-end
processing in a separate thread. Typically this is used to divide drawing
into multiple tiles. DeferredDisplayListRecorder records the drawing commands
for each tile.
Return true if Surface supports characterization. Raster Surface returns false.
### Parameters
### Return Value
true if supported
### Example
### See Also
draw[2] SkSurfaceCharacterization SkDeferredDisplayList
---
bool draw(SkDeferredDisplayList* deferredDisplayList)
Draws deferred display list created using SkDeferredDisplayListRecorder.
Has no effect and returns false if Surface Characterization stored in
deferredDisplayList is not compatible with Surface.
Raster Surface returns false.
### Parameters
### Return Value
false if deferredDisplayList is not compatible
### Example
### See Also
characterize SkSurfaceCharacterization SkDeferredDisplayList
---