// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=a1d6a6721b39350f81021f71a1b93208 REG_FIDDLE(Matrix_MakeRectToRect, 256, 256, true, 0) { void draw(SkCanvas* canvas) { const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} }; const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} }; for (auto src : srcs) { for (auto dst : dsts) { SkMatrix matrix = SkMatrix::RectToRect(src, dst); SkDebugf("src: %g, %g, %g, %g dst: %g, %g, %g, %g\n", src.fLeft, src.fTop, src.fRight, src.fBottom, dst.fLeft, dst.fTop, dst.fRight, dst.fBottom); matrix.dump(); } } } } // END FIDDLE