// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=3e4f147d143a388802484bf0d26534c2 REG_FIDDLE(Point_setNormalize, 256, 256, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); const SkPoint points[] = { { 60, -110 }, { 90, 10 }, { 120, -110 }, { 180, -50 } }; const SkPoint origin = {0, 0}; canvas->translate(30, 140); for (auto point : points) { paint.setStrokeWidth(1); paint.setColor(SK_ColorBLACK); canvas->drawLine(origin, point, paint); SkVector normal; normal.setNormalize(point.fX, point.fY); normal *= 100; paint.setStrokeWidth(10); paint.setColor(0x3f4512bf); canvas->drawLine(origin, normal, paint); } } } // END FIDDLE