/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlurTypes.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTypes.h" #include "src/core/SkBlurMask.h" // This GM tests out the quick reject bounds of the blur mask filter. It draws // four blurred rects around a central clip. The blurred rect geometry outset // by the blur radius does not overlap the clip rect so, if the blur clipping // just uses the radius, they will be clipped out (and the result will differ // from the result if quick reject were disabled. If the blur clipping uses // the correct 3 sigma bound then the images with and without quick rejecting // will be the same. class BlurQuickRejectGM : public skiagm::GM { public: BlurQuickRejectGM() {} protected: SkString onShortName() override { return SkString("blurquickreject"); } SkISize onISize() override { return SkISize::Make(kWidth, kHeight); } void onDraw(SkCanvas* canvas) override { constexpr SkScalar kBlurRadius = SkIntToScalar(20); constexpr SkScalar kBoxSize = SkIntToScalar(100); SkRect clipRect = SkRect::MakeXYWH(0, 0, kBoxSize, kBoxSize); SkRect blurRects[] = { { -kBoxSize - (kBlurRadius+1), 0, -(kBlurRadius+1), kBoxSize }, { 0, -kBoxSize - (kBlurRadius+1), kBoxSize, -(kBlurRadius+1) }, { kBoxSize+kBlurRadius+1, 0, 2*kBoxSize+kBlurRadius+1, kBoxSize }, { 0, kBoxSize+kBlurRadius+1, kBoxSize, 2*kBoxSize+kBlurRadius+1 } }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorYELLOW, }; SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects)); SkPaint hairlinePaint; hairlinePaint.setStyle(SkPaint::kStroke_Style); hairlinePaint.setColor(SK_ColorWHITE); hairlinePaint.setStrokeWidth(0); SkPaint blurPaint; blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(kBlurRadius))); canvas->clear(SK_ColorBLACK); canvas->save(); canvas->translate(kBoxSize, kBoxSize); canvas->drawRect(clipRect, hairlinePaint); canvas->clipRect(clipRect); for (size_t i = 0; i < SK_ARRAY_COUNT(blurRects); ++i) { blurPaint.setColor(colors[i]); canvas->drawRect(blurRects[i], blurPaint); canvas->drawRect(blurRects[i], hairlinePaint); } canvas->restore(); } private: static constexpr int kWidth = 300; static constexpr int kHeight = 300; using INHERITED = GM; }; DEF_GM( return new BlurQuickRejectGM(); )