/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "sk_tool_utils.h" #include "SkBlurImageFilter.h" #include "SkColor.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" #include "SkGradientShader.h" #include "SkImage.h" #include "SkImageSource.h" #include "SkLightingImageFilter.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkPaintImageFilter.h" #include "SkPerlinNoiseShader.h" #include "SkPoint3.h" #include "SkScalar.h" #include "SkSurface.h" #include "gm.h" #define RESIZE_FACTOR SkIntToScalar(4) namespace skiagm { class ImageFiltersScaledGM : public GM { public: ImageFiltersScaledGM() { this->setBGColor(0x00000000); } protected: SkString onShortName() override { return SkString("imagefiltersscaled"); } SkISize onISize() override { return SkISize::Make(1428, 500); } void onOnceBeforeDraw() override { fCheckerboard = SkImage::MakeFromBitmap( sk_tool_utils::create_checkerboard_bitmap(64, 64, 0xFFA0A0A0, 0xFF404040, 8)); fGradientCircle = MakeGradientCircle(64, 64); } void onDraw(SkCanvas* canvas) override { canvas->clear(SK_ColorBLACK); sk_sp gradient(SkImageSource::Make(fGradientCircle)); sk_sp checkerboard(SkImageSource::Make(fCheckerboard)); sk_sp noise(SkPerlinNoiseShader::MakeFractalNoise( SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); SkPaint noisePaint; noisePaint.setShader(noise); SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10)); SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20)); SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0); SkScalar spotExponent = SK_Scalar1; SkScalar cutoffAngle = SkIntToScalar(15); SkScalar kd = SkIntToScalar(2); SkScalar surfaceScale = SkIntToScalar(1); SkColor white(0xFFFFFFFF); SkMatrix resizeMatrix; resizeMatrix.setScale(RESIZE_FACTOR, RESIZE_FACTOR); SkImageFilter* filters[] = { SkBlurImageFilter::Make(SkIntToScalar(4), SkIntToScalar(4), nullptr).release(), SkDropShadowImageFilter::Create(SkIntToScalar(5), SkIntToScalar(10), SkIntToScalar(3), SkIntToScalar(3), SK_ColorYELLOW, SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode), SkDisplacementMapEffect::Create(SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kR_ChannelSelectorType, SkIntToScalar(12), gradient.get(), checkerboard.get()), SkDilateImageFilter::Make(1, 1, checkerboard).release(), SkErodeImageFilter::Make(1, 1, checkerboard).release(), SkOffsetImageFilter::Make(SkIntToScalar(32), 0, nullptr).release(), SkImageFilter::CreateMatrixFilter(resizeMatrix, kNone_SkFilterQuality), SkPaintImageFilter::Make(noisePaint).release(), SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, white, surfaceScale, kd), SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation, spotTarget, spotExponent, cutoffAngle, white, surfaceScale, kd), }; SkVector scales[] = { SkVector::Make(SkScalarInvert(2), SkScalarInvert(2)), SkVector::Make(SkIntToScalar(1), SkIntToScalar(1)), SkVector::Make(SkIntToScalar(1), SkIntToScalar(2)), SkVector::Make(SkIntToScalar(2), SkIntToScalar(1)), SkVector::Make(SkIntToScalar(2), SkIntToScalar(2)), }; SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64)); SkScalar margin = SkIntToScalar(16); SkRect bounds = r; bounds.outset(margin, margin); for (size_t j = 0; j < SK_ARRAY_COUNT(scales); ++j) { canvas->save(); for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { SkPaint paint; paint.setColor(SK_ColorBLUE); paint.setImageFilter(filters[i]); paint.setAntiAlias(true); canvas->save(); canvas->scale(scales[j].fX, scales[j].fY); canvas->clipRect(r); if (5 == i) { canvas->translate(SkIntToScalar(-32), 0); } else if (6 == i) { canvas->scale(SkScalarInvert(RESIZE_FACTOR), SkScalarInvert(RESIZE_FACTOR)); } canvas->drawCircle(r.centerX(), r.centerY(), r.width()*2/5, paint); canvas->restore(); canvas->translate(r.width() * scales[j].fX + margin, 0); } canvas->restore(); canvas->translate(0, r.height() * scales[j].fY + margin); } for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { filters[i]->unref(); } } private: static sk_sp MakeGradientCircle(int width, int height) { SkScalar x = SkIntToScalar(width / 2); SkScalar y = SkIntToScalar(height / 2); SkScalar radius = SkScalarMul(SkMinScalar(x, y), SkIntToScalar(4) / SkIntToScalar(5)); auto surface(SkSurface::MakeRasterN32Premul(width, height)); SkCanvas* canvas = surface->getCanvas(); canvas->clear(0x00000000); SkColor colors[2]; colors[0] = SK_ColorWHITE; colors[1] = SK_ColorBLACK; SkPaint paint; paint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(x, y), radius, colors, nullptr, 2, SkShader::kClamp_TileMode)); canvas->drawCircle(x, y, radius, paint); return surface->makeImageSnapshot(); } sk_sp fCheckerboard, fGradientCircle; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new ImageFiltersScaledGM;) }