/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBlenders_DEFINED #define SkBlenders_DEFINED #include "include/core/SkBlender.h" class SK_API SkBlenders { public: /** * Create a blender that implements the following: * k1 * src * dst + k2 * src + k3 * dst + k4 * @param k1, k2, k3, k4 The four coefficients. * @param enforcePMColor If true, the RGB channels will be clamped to the calculated alpha. */ static sk_sp Arithmetic(float k1, float k2, float k3, float k4, bool enforcePremul); private: SkBlenders() = delete; }; #endif